[FS19] Couple of questions

grahoo
Posts: 3
Joined: Wed Mar 14, 2018 3:36 pm

[FS19] Couple of questions

Post by grahoo » Tue Oct 22, 2019 11:18 am

I have FS19 with all official mods (those you need to buy). I noticed on ModHub that I can download more official mods from author "GIANTS software".
1. How can I filter mods to download only those from GIANTS?
2. What can I do to remove "mod" marking in shop? For example tractors are ordered by price from the cheap to expensive, but after the most expensive one, there are tractors with "mod" marking that I want to be ordered "between" official in-game tractors

What I want to achieve example:
If I have tractors like:
Official in-game: 1$ MF, 5$ NH, 10$ Fendt
From official GIANTS mods: 3$ Stara, 7$ Deutz-Fahr

I don't want them to be ordered in shop like:
1$ MF, 5$ NH, 10$ Fendt, 3$ Stara (mod), 7$ Deutz-Fahr (mod)
but like this:
1$ MF, 3$ Stara,5$ NH, 7$ Deutz-Fahr, 10$ Fendt

And one more question related to hardware support:
3. Will there be any Force Feedback support? I have Logitech G920 and there is no force feedback

And one more about mods:
4. Will there be any official mod like: Follow me, Manual attaching, Guaidance steering, Refilling twine and wrapping foil like in Krone Ultima mod?

Alagos
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Posts: 1933
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: [FS19] Couple of questions

Post by Alagos » Tue Oct 22, 2019 11:46 am

Here are some answers=)

1. Use the search function
2. Pretty sure that's not possible.
3. Got no idea, sorry.
4. I don't believe Giants would make these as mods themselves. Though they might implement this in the game when they think it adds enough value.
I assume people don't use Seasons, unless they say otherwise.

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grahoo
Posts: 3
Joined: Wed Mar 14, 2018 3:36 pm

Re: [FS19] Couple of questions

Post by grahoo » Tue Oct 22, 2019 12:05 pm

Alagos wrote:
Tue Oct 22, 2019 11:46 am
Here are some answers=)

1. Use the search function
2. Pretty sure that's not possible.
3. Got no idea, sorry.
4. I don't believe Giants would make these as mods themselves. Though they might implement this in the game when they think it adds enough value.
1. Did that and it doesn't work properly
2. So it's really bad from Giants side. That way mods they add as their official should be like game patch that adds all of them into the game so they are not marked as mods or we should be able to disable "mod" marking... Or all mods from "GIANTS software" author should be recognised by game and not marked as "mods"
3. OK, not very important but it would be great to add this feature as mod, as patch or in FS21
4. Sounds resonably

Thanks for all your answers man

OlavEmil
Posts: 216
Joined: Thu Aug 03, 2017 10:12 pm

Re: [FS19] Couple of questions

Post by OlavEmil » Tue Oct 22, 2019 1:19 pm

Use this link for Giants' mods only: https://farming-simulator.com/mods.php? ... d=8&page=0

Find it yourself by going to one of the mods Giants made (easiest way to find one is to go to the last page, the first mods were Giants'). On "Author", the name of the author is clickable, and will show all mods by this author.

grahoo
Posts: 3
Joined: Wed Mar 14, 2018 3:36 pm

Re: [FS19] Couple of questions

Post by grahoo » Tue Oct 22, 2019 3:12 pm

It was that easy? Silly me.
Thanks alot man, really appreciate your help!!!

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