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Re: What will giants do next?

Posted: Wed Oct 23, 2019 7:26 am
by crash
Next thing will be fs21 trailer..

Hopeing they spend time on soil textures and how implements interacts with soil. Adding more single player random event role play elements would be good to. I feel the vehicle grafics etc are good enough.

Re: What will giants do next?

Posted: Wed Oct 23, 2019 9:33 am
by Deereslayer
Seasons is a must. More with the weather, shouldn't be able to work in the rain. More detail with animals especially the cattle. Maybe beef cattle and dairy.
Make the big equipment lines like deere and case full lines, with tillage and planters available.
There is so much potential with this game, but it is the same thing essentially year after year with a few new equipment lines. Will take some major upgrade for me to buy it again.

Re: What will giants do next?

Posted: Wed Oct 23, 2019 9:55 am
by IceUul
I think Giants really wants to release the next FS before 2021, so end of the next year. Giants hired more people for it and i am quite sure they will not do big graphics and game engine upgrade this time.
So basically we get the upgraded version of FS19, hopefully with new game features people wanting and lot of new machinery people wanting also.

Re: What will giants do next?

Posted: Thu Oct 24, 2019 7:55 am
by iwan073
Here’s a cool thing for the future.


Re: What will giants do next?

Posted: Thu Oct 24, 2019 11:01 am
by blue_painted
Deereslayer wrote: Wed Oct 23, 2019 9:33 am Seasons is a must. More with the weather, shouldn't be able to work in the rain. More detail with animals especially the cattle. Maybe beef cattle and dairy.
Make the big equipment lines like deere and case full lines, with tillage and planters available.
There is so much potential with this game, but it is the same thing essentially year after year with a few new equipment lines. Will take some major upgrade for me to buy it again.
Why not work in the rain? I have ... slip-sliding on greasy stubble would make it more of a challenge! On the same thought, the game ought to allow ploughing frozen ground; that's a common trick around here.

Re: What will giants do next?

Posted: Thu Oct 24, 2019 12:27 pm
by Crazof
let hired workers autoload digestate from the bga

Re: What will giants do next?

Posted: Thu Oct 24, 2019 10:13 pm
by iwan073
A courseplay kinda function to have workers work the fields in a decent way!

Re: What will giants do next?

Posted: Thu Oct 24, 2019 11:37 pm
by SandyBay19
iwan073 wrote: Thu Oct 24, 2019 7:55 am Here’s a cool thing for the future.

Is it possible to do this with the Platinum equipment?

Re: What will giants do next?

Posted: Thu Oct 24, 2019 11:38 pm
by Illinois Farmer
I don't think so. John Deere has a really neat set up for this too. A company in Indiana is using the John Deere set up. Friends of mine here in Illinois are picking theirs by hand.

Re: What will giants do next?

Posted: Thu Oct 24, 2019 11:41 pm
by iwan073
I’m sure Giants could make equipment for this right?
The Xerion we already have

Re: What will giants do next?

Posted: Thu Oct 24, 2019 11:59 pm
by Illinois Farmer
They could probably make it. I read it as can we do it with the platinum stuff right now, which is why I said I don't think so.

Re: What will giants do next?

Posted: Fri Oct 25, 2019 8:19 am
by eric21
No most of the equipment which u need for specialised crops, most of them are unique and modified for that crop

Re: What will giants do next?

Posted: Fri Oct 25, 2019 7:46 pm
by SandyBay19
eric21 wrote: Fri Oct 25, 2019 8:19 am No most of the equipment which u need for specialised crops, most of them are unique and modified for that crop
Thanks mate, even for corn crop isn't possible ?

Re: What will giants do next?

Posted: Sat Oct 26, 2019 12:42 am
by Vfarms
Is it crazy that I really want goldcreast valley?

Re: What will giants do next?

Posted: Sat Oct 26, 2019 5:16 am
by Deereslayer
Make the workers an actual employee you hire or fire, not just a job by job basis. Can be like buying equipment, pay more for more experienced workers that can do any job and go max working speed and minimal repair usage. Or hire cheaper people who can't do all jobs, maybe don't work as fast and the repair bar goes faster. And the longer you employ someone, the more experienced they become and work better. This would really add a whole new sense of realism to the game.