Seasons, food adjusting to number of animals. Why?

Perbjorkhem
Posts: 117
Joined: Sat Jan 12, 2019 9:05 pm

Seasons, food adjusting to number of animals. Why?

Post by Perbjorkhem » Fri Jan 31, 2020 8:17 pm

A very strange thing is that the food trough is adjusting to the number of the animals in the pen. Not very realistic...
I want to fill up a big trough and know that it will last through the day. Now when I sold off pigs the trough shrank!

Anyone know the thought behind this.

Bryan83
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Location: Western Washington, USA

Re: Seasons, food adjusting to number of animals. Why?

Post by Bryan83 » Fri Jan 31, 2020 8:21 pm

As I understand, that's how it is in the base game as well. It's coded to allow a max fill based on animals daily consumption times however many head you have. This is so you can't just dump a million pounds of food in and forget about it. Keeps you working the animals at regular intervals.
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Angryfarmer
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Re: Seasons, food adjusting to number of animals. Why?

Post by Angryfarmer » Fri Jan 31, 2020 8:26 pm

Your only allowed to have enough feed in the trough to last 2 or 3 days. ( varies with number of days in season) based on the number of animals in the pen. Ive been playing 9 day seasons so long now i forget how many days worth of feed the base game allows for.

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ThatCanadianGuy
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Re: Seasons, food adjusting to number of animals. Why?

Post by ThatCanadianGuy » Fri Jan 31, 2020 8:26 pm

If it was the other way and you could put in X amount people would be complaining it was to much for there 5 animals and they never needed to feed or to little for their 200 and needed more food every hour.
Former real life farmer of lentils, mustard, and wheat on the Canadian prairies.

Old McGlenno
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Joined: Wed Jan 29, 2020 9:46 pm

Re: Seasons, food adjusting to number of animals. Why?

Post by Old McGlenno » Fri Jan 31, 2020 9:12 pm

Could the feeding system be change for fs2? so that rather than limiting the amount of food that can be in the trough, the food begins to spoil after two or three days? Or it could be like bales where it just gradually disappears? I don't play on PC, but there could already be a mod that does this...no idea.

Perbjorkhem
Posts: 117
Joined: Sat Jan 12, 2019 9:05 pm

Re: Seasons, food adjusting to number of animals. Why?

Post by Perbjorkhem » Sat Feb 01, 2020 5:18 am

ThatCanadianGuy wrote:
Fri Jan 31, 2020 8:26 pm
If it was the other way and you could put in X amount people would be complaining it was to much for there 5 animals and they never needed to feed or to little for their 200 and needed more food every hour.
Haha...
I get your point, thanks.

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