So the first thing I do when I see the page is obvious, click the new link so I can see what's been reported. Click on the link and find a login page, no problem Chrome has my login details for Giants so it'll be simple. But no that'd be to easy, Giants want you to register again, you can't even see the list of reported bugs WTH.
Considering that it's known that a small minority of players even bother creating a login for a games official forums, how many of this small majority are going to then create a second login just to be able to tell Giants that there is a bug in the game, especially when they can't even find out if it's been already reported before creating this login.
So I keep reading
OK, perhaps you could just have moderated the old bug forum properly and acknowledged bugs in a post instead of just changing the thread title, which the thread maker could also do, or you could have moved threads into sub forums as they were rejected/closed/worked on.We wanted to get away from the forum where these bugs would often get lost in the fray and won't find their way to the according developer (team). With our new bugtracker we can better handle the way you can report any findings you might discover while playing. The bugs can then be assigned properly to the according dev, similar to how our internal QA does. We can also let you know once a bug has been assigned or closed this way with just a few clicks.
But I read on,
So now I need to guess if a bug I spot in an old bit of kit is caused by something changed in the new DLC or just another bug that has been there since launch, in the past I could look at the bugs forum, it was a pain to search but it worked. Now there is no way to tell, reading on even when logged in I won't be able to see if anyone else has reported a problem because I can only see bugs that I've reported.Also, for now - the bugtracker will only be used for bugs regarding the Kverneland DLC - all other bugs can instead be reported in our old bug forums
Make it better
I assume that what you are doing is assigning each report a 'report number' which is then being assigned to a central bug list where each bug will be assigned to a Dev/Team to work on. So each report of the same bug will be also assigned to the same bug. So a bug with a harvester digging into the ground could have multiple 'report numbers' assigned to single bug.
Guessing that this central bug list will have a simple description and a status, such as "Rostselmash RSM161 keeps stopping" and "investigating", then this very basic information needs to be made public on the forums.
I understand what you are trying to do, I understand that keeping a track on the bug forum is difficult but this system as it stands is not the answer. This will never work unless it is for all bugs and there is a way so see what's already being reported/worked on.
Whilst on the subject of bugs
The signature of that thread by 'x Lethian x' the QA Lead has three links:
1. How to report a BUG - brings up 'You are not authorised to read this forum'
2. How to post a log file - links to a German(which Chrome translates) and a translated post in an LS15 archived thread
3. How to upload images - links to a German(which Chrome translates) and a translated post in an LS15 archived thread
Some of the information might still be correct, one is definitely not, but two out of three ain't bad.