The problem with that map is the map author probably has Alfalfa as Lucerne, which I believe is the European word for it. My crops.xml only has Alfalfa and Rye added.
But if you're asking if the GEO adds crop types then no, those are added by the map maker. The GEOS only determine the growth patterns of the fruitTypes. I am currently working on adding Carrots and Onions and I may add Lucerne just in case someone wants to use it on a different map.
Three cuts your first year? Wow, on all the maps I’ve tried alfalfa (sandy bay, kandelin and gemiinde race) I’ve not been able to get ANY cuts the first year(planted on the first day of spring). It grows to the last green stage, then winter comes. The next year it grew to harvestable, but it seemed very slow. I can’t see me being close to 3 cuts in any situation. Maybe the default GEO’s are at fault?Luftkopf wrote: ↑Sat Jun 27, 2020 11:35 amI reckon I got three cuts in my first year, but I didn’t plant as early as I could have. We’ll see how year two goes. I got my first cut done the morning it came ready.
I haven’t done a comparison to grass yet, but I felt that the volume of silage bales was pretty good. I’m trying alfalfa hay in year two, as I’m going to start a dairy, and I’ll get my silage TMR from grass, and hay from the alfalfa. The only problem I have is I can’t find any bale sheds that support alfalfa bales. Hay or silage.
Every geo has different growing patterns. Farmcatjenkins did a great job trying to get it realistic. We cut put alfalfa 4 to 5 times a year. We are 2/3 of the way done with second crop already.
1280 acre farm, 3300 hogs, 200 cattle, and xbox one user and pc user.
More than likely that's your problem. The default GEO doesn't have Alfalfa set up for crop growth. Stone Valley does but only if it is labeled in the map files as Alfalfa, not Lucerne. But I'm going to add Lucerne as the same growth so it will be EU friendly
Geo's have nothing to do with additional fruits such as Alfalfa etc, they're in the case of Stone Valley part of the Maize Plus Forage extension mod,
All Geo's will have the additional fruits added to the growth calender automatically, likely similar to grass.