I would be intrigued to know where you got that bit of information from as the new version allows dumping at the silo (after selecting courseplay option at the control panel) and filling as normal from one of the augers at the back of the silo's (little yellow one) however all other discharge augers require the unload selection at the control panel or switch box.The fact that the silo won't be courseplay friendly
Silo capacity has also been increased to real life figures 8,950,000 ltres (requires 150 lorry loads at 60,000 litres to empty) and wet bin has been increased to 240,000 which means you will have to run dryer animation twice to empty it.
DeRoot --removed block on exit if tip doors not closed (Couresplay/Autodrive request and for people that could'nt read the warning notice)
Courseplay does not work in the border area as it requires terrain height for the waypoints, I have managed to get it to work but it requires modification of the courseplay scripts.
Autodrive works just fine in testing , loading at silo driving to Lowry selling crop and return to refill from silo then back to Lowry repeats till silo empty if required (see above for no of lorry's), also route to and from Dealership/farm. In fact to my mind its better for route/unload/load than courseplay
All bugs reported by Kederk so far have been corrected (where possible) and applied to the current version in testing.