Millennial farms

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Miketeg
Posts: 745
Joined: Tue Nov 01, 2016 1:06 pm

Re: Millennial farms

Post by Miketeg » Mon Dec 14, 2020 4:51 pm

That's a shame that it's a grain dryer silo without grain dryer option (or I'm missing something?)

I was looking to add it to my farm, to replace the corn/grain dryer I have now...but won't make it for me without this possibility.
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English :-)

TheSuBBie
Posts: 192
Joined: Wed Jun 10, 2020 11:38 am

Re: Millennial farms

Post by TheSuBBie » Mon Dec 14, 2020 9:31 pm

@Miketeg


The dryer animation does not use scripts so does not have the ingame animation as it relies on a vehicle xml and working vehicles can not be placed in a placeable hence the following note in the mod instructions.
Due to Game restrictions the normal Dryer animation found on the map is not possible, instead the Dryer sound and smoke appears when unloading the silo into a vehicle/trailer at main loading/unloading point only.
If you specifically require dryer scripts try one of the many Global Company mods.

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Miketeg
Posts: 745
Joined: Tue Nov 01, 2016 1:06 pm

Re: Millennial farms

Post by Miketeg » Mon Dec 14, 2020 9:58 pm

Yep, that's what i'm using. I will maybe try to add it to your silo.

Thanks
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English :-)

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