Westbridge Hills update 1.0.1.2

ace54858
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Joined: Mon Jul 17, 2017 5:45 pm

Westbridge Hills update 1.0.1.2

Post by ace54858 » Wed Sep 23, 2020 7:27 pm

what does Remade tipCol map to mean? i know it say's console will need a new save.

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Alcarin75
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Re: Westbridge Hills update 1.0.1.2

Post by Alcarin75 » Wed Sep 23, 2020 7:32 pm

Im also interested in knowing.

And know, if the map goes well with the combined mods of Seasons and Straw Harvest
I like to learn from everyone.
PS4 Player

ace54858
Posts: 414
Joined: Mon Jul 17, 2017 5:45 pm

Re: Westbridge Hills update 1.0.1.2

Post by ace54858 » Wed Sep 23, 2020 7:41 pm

Alcarin75 wrote:
Wed Sep 23, 2020 7:32 pm
Im also interested in knowing.

And know, if the map goes well with the combined mods of Seasons and Straw Harvest
yeah as you have the update that say's that and that console will need a new save and below it say's if you don't use the BGA you don't need to update which make it kinda confusing.

Crazof
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Re: Westbridge Hills update 1.0.1.2

Post by Crazof » Wed Sep 23, 2020 9:36 pm

Changelog 1.0.1.2:
- Added new bunker to BGA.
- Adjusted position all bunkers BGA.
- Remade tipCol map (requires new game on console).
** If you don't use the BGA, you don't need to update the map.
** LEAVE THE BUNKERS EMPTY BEFORE UPDATING! **

I don't have this map so I'm just assuming here, but this is how I take this.

there must have been problems around the BGA, probably to do with the loading point into the digester.

so:
1. they remapped the tip collisions ( ie they changed the tip points )
2 since the problems involve the BGA, the updates this time focus on the BGA, if you don't use it or plan to use it then you don't necessilary need to update your map since these new changes won't fix anything for you.
3. since they adjusted the position of all the bunkers at the BGA, you must empty the current ones or you'll loose all your stuff if you update.

ace54858
Posts: 414
Joined: Mon Jul 17, 2017 5:45 pm

Re: Westbridge Hills update 1.0.1.2

Post by ace54858 » Wed Sep 23, 2020 11:24 pm

Crazof wrote:
Wed Sep 23, 2020 9:36 pm
Changelog 1.0.1.2:
- Added new bunker to BGA.
- Adjusted position all bunkers BGA.
- Remade tipCol map (requires new game on console).
** If you don't use the BGA, you don't need to update the map.
** LEAVE THE BUNKERS EMPTY BEFORE UPDATING! **

I don't have this map so I'm just assuming here, but this is how I take this.

there must have been problems around the BGA, probably to do with the loading point into the digester.

so:
1. they remapped the tip collisions ( ie they changed the tip points )
2 since the problems involve the BGA, the updates this time focus on the BGA, if you don't use it or plan to use it then you don't necessilary need to update your map since these new changes won't fix anything for you.
3. since they adjusted the position of all the bunkers at the BGA, you must empty the current ones or you'll loose all your stuff if you update.
ok i haven't used it yet and wasn't sure if the Remade tipCol map had anything to do with the BGA or not let alone what it even Remade tipCol map was. i know the driveways and part of the road in town looked weird last time i played on the map.

Eaglestorm13
Posts: 3
Joined: Mon Nov 30, 2020 4:30 pm

Re: Westbridge Hills update 1.0.1.2

Post by Eaglestorm13 » Mon Nov 30, 2020 5:18 pm

CAnnot dump Wilson pacesetter at Vegetable warehouse.

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