Plow, lime and weeds. Are they active in your game?

Farmer686
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Re: Plow, lime and weeds. Are they active in your game?

Post by Farmer686 »

Everything on, I just.find it more fun :)
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JWE75
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Re: Plow, lime and weeds. Are they active in your game?

Post by JWE75 »

Everything on of course. Lime should be spread during winter time (right now) on the snowy fields.
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JensChrDK
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Re: Plow, lime and weeds. Are they active in your game?

Post by JensChrDK »

Everything on - but I think I have a mod conflict of some sort, cause the fields never turn red (on the map) and require plowing, no matter how many harvests I perform..
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Illinois Farmer
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Re: Plow, lime and weeds. Are they active in your game?

Post by Illinois Farmer »

It doesn't go on the number of harvest anymore. It is only required after corn, and I think sunflowers and potatoes.
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JWE75
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Re: Plow, lime and weeds. Are they active in your game?

Post by JWE75 »

Anyway I play with the same required tasks as in real life, that's the way to do it.
Illinois Farmer
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Re: Plow, lime and weeds. Are they active in your game?

Post by Illinois Farmer »

JWE75 wrote: Wed Mar 03, 2021 6:04 pm Everything on of course. Lime should be spread during winter time (right now) on the snowy fields.
It actuality should be spread after harvest and before chiseling to get incorporated into the ground. You would have runoff of you put it on the snow. Just like you shouldn't haul manure on snow.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
lawm
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Re: Plow, lime and weeds. Are they active in your game?

Post by lawm »

DEERE317 wrote: Mon Mar 01, 2021 4:35 am With seasons and PF I have all activated (and weeds at maximum intensity.)
For plowing I run the Case IH Ecolo-Til 2500 inline ripper by ARM-Team. Ingame it leaves a plowed texture and IRL there’s a reason inline rippers are nicknamed “No till rippers”, they leave almost no ground disturbance even though they lift a large amount of soil into the air (essentially a “wave” of soil, which fractures hard pans, a bit like trying to bend glass)
Weeds at maximum, does that make it like vanilla weeds all over? And if so will that setting allow helpers to herbicide?
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DEERE317
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Re: Plow, lime and weeds. Are they active in your game?

Post by DEERE317 »

Not sure and no clue. (I’m pretty sure I sprayed early so try didn’t grow)
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lawm
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Re: Plow, lime and weeds. Are they active in your game?

Post by lawm »

Yea I always tried spraying early with seasons too. Figures if I gotta do it each time I better do it early
dogwalker1
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Re: Plow, lime and weeds. Are they active in your game?

Post by dogwalker1 »

Everything on, with weeds and crop damage set to 100%, playing with Seasons & Precision Farming.
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BigFarmerJohn
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Re: Plow, lime and weeds. Are they active in your game?

Post by BigFarmerJohn »

No plowing, weeds and lime on with the Precision Farming on with seasons mod running. Always have been curious how badly the crop damage and weed intensity options are. I usually run them at 20-30....
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DEERE317
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Re: Plow, lime and weeds. Are they active in your game?

Post by DEERE317 »

I crank weed intensity up to the max for two reasons: a. IRL weeds want to cover up as much land as possible. b. Attempting to make the economics of spraying “better” (Atleast make the payoff be better as I still spend the same on spray, just that if I don’t I lose out more)
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Arrancar88
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Re: Plow, lime and weeds. Are they active in your game?

Post by Arrancar88 »

I always have all 3 on. I only turn off crop destruction.
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iwan073
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Re: Plow, lime and weeds. Are they active in your game?

Post by iwan073 »

Plow and lime, yes.
Weeds, no
Ignorance is bliss
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PrincessJessi84
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Re: Plow, lime and weeds. Are they active in your game?

Post by PrincessJessi84 »

Yes Yes and only with seasons
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