Each FS update seems to have one big new feature and one big new brand. We have run out of big brands, except for Kubota (proper... not sub companies that it owns). But, no disrespect to Kubota, I don't believe that they have the fan base and the "pulling power" that established tractor brands have. A new feature that has been announced is "seasonal gameplay". I would speculate that we can expect some more headline features, because they can't do the hype train thing like they did for the JD reveal.. I am not sure what they will be, but it will probably be something that is considered "safe" and "simple" for the players, because that's the direction this game has always gone. That basically means we can remove complex and realistic gameplay from the table. I am sure that potatoes will be treated like the red headed step child again. Perhaps some new crops? That may be a direction to replace the missing headline new brand.Mwal wrote: ↑Fri Apr 23, 2021 2:27 pmI also said new features is what will sell the game to me. I agree with the cultivation 100% I don’t want to run a plow then plant immediately after, I want a ground compaction after so many harvests so I have a reason to run a rippe. It would also be nice to have different ways to go about tasks like using a disk to eliminate trash in a field rather than just a needs plowing state. And likewise I don’t want to be able to harrow corn stalks. Animals could also use a revamp. It would be nice to be able to grind feed and have different ways to get animals to full productivity. Also on this same note it would be nice to have the sell points that produce by-products you could feed to animals like pulp and tailings from beets, wet cake from an ethanol plant ect. I could easily rattle off a page but I will quit now and anxiously await the announcement of more features and hope some things I want are added or even stuff I never thought of.theSeb wrote: ↑Fri Apr 23, 2021 1:37 pm
Your English is perfectly fine and thank you for answering. I was just curious what people are actually hoping for when they mention game play changes. Personally I would like to see the physics and the feel of driving to be overhauled, so that it feels like you are operating a large machine. Games like ETS2 and that other farming game get this right. I like to see the cultivation of land aspect to be reworked, so that different levels of cultivation are required, as in the real world.
Unfortunately I am also about 99% sure that this will never happen in the base game.
If you want compaction, then you need FS17 and Seasons. One of the last updates had pretty good ground compaction. Unfortunately we were not able to port it to 19 for technical reasons.