A few commentsblue_painted wrote: ↑Sat Apr 24, 2021 4:51 pm We know it is too late for major changes but there are a number of small things, where it might be just adjusting a parameter or providing a user-setting, that I'd like to see changed in FS22, most of these have already been addressed by mod in FS19.
1. Save player position -- For people who don't get to play very regularly it's helpful to pickup from where they left off.
2. Sleep anytime and set the wake up time -- it's not really "sleep" it's more "I'm finished for today, let it be tomorrow"
3. Higher fuel consumption -- the standard levels means that fuel usage isn't relevant, just give a third option
4. Enable DEF
5. Reduce attach distance -- in FS17 it looked like 3m, in FS19 it seems to be 5m, would be nice to take it down to 1 or even 0 m
6.Search on the mod selection screen, the one just before the map loads
7. Workshop tabber
8. Progressive steering - it makes such a difference!
9. Save the regional settings, or better yet allow the map to set them: US$ for US maps, £ for UK maps etc
10. Allow multiple farmhouses/sleep points in single player
These are the first ten I thought of, over the last three years, and BIG THANKS to all the modders who have already solved these issues in FS19
1. I've never seen this as something useful, probably because all of the machines stay in place, so it does not matter where the player is after loading the game, since a quick tab, or a few of them, gets the player back into the machine in seconds
3. Standard fuel usage in the game is not far off from real life. If you play at 1x speed, then you will run out of fuel at pretty much appropriate times. The "problem" is that many people do not play at 1x speed and the fuel use is not scaled to time. The question is though whether it should be. When you use faster speed settings, your equipment continues to move at the same speed, therefore it is using the diesel at the same rate. It is an interesting and much longer discussion exactly what the consumption rate should do in a game like this.
4. DEF is enabled already and simulated in the game for newer equipment, which should be using DEF. If you enable vehicle debug information, you will see that vehicles have a DEF tank and it is used at a slower rate than diesel. This is correct and as it should be. But every time you refuel with diesel (which is more often than you would refuel DEF) the DEF gets refuelled automatically. This is why you never run out of DEF. I assume what you are actually asking for is for the DEF to not be refuelled automatically and for the player to have to do it manually.
6. Desperately needed. Also, the ability to create mod groups. Sure, one can do that manually on the PC using folders, but it would be nice to have it in the game. This way you can create a mod group, like EU, or small farmer, or whatever and just enable that mod group to match the map you have selected.
7. Again, desperately needed. I am pretty sure some mod enables this