My propositions for fs22

Paco_86
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My propositions for fs22

Post by Paco_86 »

Hello! There are my propositions for fs22:
1) Bales and pallets physics improvement: no more "cork" bales.
2) Realistic terrain, deeping when you are plowing, for example.
3) General graphic improvement. So, sky improvement too(is very pixelated).
4) Remove the bot dog 🤣
5) Character improvement: more natural movements (only a bit), play in 3rd person, etc.
6) "New" brands: Ursus, zetor, MB trac, etc.
7) Seasons and precision farming but optional.
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GothicKing13
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Re: My propositions for fs22

Post by GothicKing13 »

Options on how we want to play... in FS17 we had 3x Fertilization - FS19 we have 2x Fertilization w/ Precision Farming we have 1x Fertilization or 2x Fertilization if we want to run Manure or Slurry before planting and 0 Fertilization for Soya. I want to choose between the FS17, FS19 or PF styles of Fertilization. I want to be able to run 3x Fertilization again... I like having more to do. I know precision farming was made to be more realistic... but, I like having options that keep me busy.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
JDamon777
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Re: My propositions for fs22

Post by JDamon777 »

GothicKing13 wrote: Mon Apr 26, 2021 5:31 am Options on how we want to play... in FS17 we had 3x Fertilization - FS19 we have 2x Fertilization w/ Precision Farming we have 1x Fertilization or 2x Fertilization if we want to run Manure or Slurry before planting and 0 Fertilization for Soya. I want to choose between the FS17, FS19 or PF styles of Fertilization. I want to be able to run 3x Fertilization again... I like having more to do. I know precision farming was made to be more realistic... but, I like having options that keep me busy.
But...They replaced a Fert stage with Lime & Herbicide... so that is one extra already, how many times do you want to Spread/Spray a field?
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GothicKing13
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Re: My propositions for fs22

Post by GothicKing13 »

I can agree with herbicide, though... I usually run a weeder. Though, lime... that is only required every 3rd harvest. It didn't replace the 3rd fertilizer, it replaced the plow albeit the corn/sunflowers etc...
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
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DMZ Commander
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Re: My propositions for fs22

Post by DMZ Commander »

With PF I lime before I sow each time to bring the ph back up to optimal levels
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IceUul
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Re: My propositions for fs22

Post by IceUul »

It is too late for this topic, FS22 is almost done, Giants will not make so big changes anymore. Should change this headline to propositions for FS25.
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iwan073
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My realistic requests

Post by iwan073 »

Oké, these are my realistic requests
  • The trains: Please give each and every wagon its own camera view. This will make using trains way more interesting, and easier!
  • Tractor lights: Being a dumb Dutch dude, I don't know the English words for what I'm about to say. But lets say now the Cycle is (1)Normal lights, (2)Rear working lights, (3)High Beam. Please make this: (1)Normal Lights, (3)High Beam, (2)rear working lights. Makes much more sense to me
  • Have all Headers lock on to their Header Trailers like you guys did in the awesome CLAAS DLC. That way I don't have to keep driving back halfway the map to pick up a lost Header :)
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Ekan
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Re: My propositions for fs22

Post by Ekan »

You know they announced the relise of FS22 for this fall right? :confusednew: The game is almost finshed.
FS since 2012 :hi:
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Drmattymd
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Re: My propositions for fs22

Post by Drmattymd »

GothicKing13 wrote: Mon Apr 26, 2021 5:31 am Options on how we want to play... in FS17 we had 3x Fertilization - FS19 we have 2x Fertilization w/ Precision Farming we have 1x Fertilization or 2x Fertilization if we want to run Manure or Slurry before planting and 0 Fertilization for Soya. I want to choose between the FS17, FS19 or PF styles of Fertilization. I want to be able to run 3x Fertilization again... I like having more to do. I know precision farming was made to be more realistic... but, I like having options that keep me busy.
You can fertilize as many times as you want, just dont use the auto rate. Use the manual and set it for lower rate
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faruk9154
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Re: My propositions for fs22

Post by faruk9154 »

IceUul wrote: Mon Apr 26, 2021 10:02 am It is too late for this topic, FS22 is almost done, Giants will not make so big changes anymore. Should change this headline to propositions for FS25.
Why not bigger changes? There is another 6-7 months. Not less.
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eric21
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Re: My propositions for fs22

Post by eric21 »

I dont think you know how game development works, its more like 4 months and the extra are just testing and minor fixes
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Ekan
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Re: My propositions for fs22

Post by Ekan »

eric21 wrote: Mon Apr 26, 2021 3:47 pm I dont think you know how game development works, its more like 4 months and the extra are just testing and minor fixes
Exactly. I dont get the "wishwave" at the moment, terrible timing
FS since 2012 :hi:
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GothicKing13
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Re: My propositions for fs22

Post by GothicKing13 »

Drmattymd wrote: Mon Apr 26, 2021 12:55 pm You can fertilize as many times as you want, just dont use the auto rate. Use the manual and set it for lower rate
Ah, yes... thank you for reminding me about that :hi:. I had completely forgotten that I could manually choose how much fertilizer goes down with PF :blushnew:.

Kindly disregard everything I stated about 3x Fertilization... :lol:
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
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