FS22 Multi Terrain Angle Update?

Aholz89
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Re: FS22 Multi Terrain Angle Update?

Post by Aholz89 »

blue_painted wrote: Wed Jul 28, 2021 11:54 pm
Aholz89 wrote: Wed Jul 28, 2021 9:23 pm My guess is that there is a lot of pc players running min. Specs as well, how would these hold up?
My old Lenovo laptop falls back to 45°
What happens if you play multiplayer with someone who has a higher spec PC? Does his fall back to 45° as well?
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blue_painted
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Re: FS22 Multi Terrain Angle Update?

Post by blue_painted »

Aholz89 wrote: Thu Jul 29, 2021 12:29 pm
blue_painted wrote: Wed Jul 28, 2021 11:54 pm
Aholz89 wrote: Wed Jul 28, 2021 9:23 pm My guess is that there is a lot of pc players running min. Specs as well, how would these hold up?
My old Lenovo laptop falls back to 45°
What happens if you play multiplayer with someone who has a higher spec PC? Does his fall back to 45° as well?
I've never played multiplayer, and I only used that laptop to set up a game, so I don't know.
Playing new "Beest" Intel i7-11700F with GeForce GTX 3060 and XBOX controller
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this_is_gav
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Re: FS22 Multi Terrain Angle Update?

Post by this_is_gav »

Aholz89 wrote: Thu Jul 29, 2021 12:29 pm What happens if you play multiplayer with someone who has a higher spec PC? Does his fall back to 45° as well?
I've not tried it on FS19 but on FS17 it was just the low graphics setting which made MTA look like it reverted back to the old 45 degree angles, but it was just a visual thing.

The actual terrain angles remained as adjusted, helpers continued to work the extra angles and other players could see them too.
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this_is_gav
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Re: FS22 Multi Terrain Angle Update?

Post by this_is_gav »

Chris posted this is GIANTS' Discord Annoucements section 10 minutes ago. He posted no other info, but it suggests GIANTS have rethought their stance and that limited MTA should be available on at least some platforms.

*thumbsup* GIANTS.

Image
Last edited by this_is_gav on Thu Jul 29, 2021 3:59 pm, edited 2 times in total.
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Miketeg
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Re: FS22 Multi Terrain Angle Update?

Post by Miketeg »

That's a nice catch! Maybe they read more than we think :)
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DEERE317
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Re: FS22 Multi Terrain Angle Update?

Post by DEERE317 »

Aholz89 wrote: Thu Jul 29, 2021 12:29 pm
blue_painted wrote: Wed Jul 28, 2021 11:54 pm
Aholz89 wrote: Wed Jul 28, 2021 9:23 pm My guess is that there is a lot of pc players running min. Specs as well, how would these hold up?
My old Lenovo laptop falls back to 45°
What happens if you play multiplayer with someone who has a higher spec PC? Does his fall back to 45° as well?
No. (Atleast for FS15)
I played with my wimpy laptop for a while, only one direction for terrain, switch to PC and it’s all the different angles, still created all the data for angles, just didn’t show. Imagine MP would be the same.
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Guil
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Re: FS22 Multi Terrain Angle Update?

Post by Guil »

Miketeg wrote: Wed Jul 28, 2021 8:34 pm ???

I do have a PC, that's why I don't want to be impacted by those who have an older console...
Then add it to any map you want, there is always plenty of documentaiton released to show how to do it
ehhole
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Re: FS22 Multi Terrain Angle Update?

Post by ehhole »

yeah why expect the author to develop there game when modders will do it for them
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faruk9154
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Re: FS22 Multi Terrain Angle Update?

Post by faruk9154 »

Miketeg wrote: Wed Jul 28, 2021 8:34 pm ???

I do have a PC, that's why I don't want to be impacted by those who have an older console...
+1 *thumbsup*
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this_is_gav
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Re: FS22 Multi Terrain Angle Update?

Post by this_is_gav »

ehhole wrote: Fri Jul 30, 2021 5:03 am yeah why expect the author to develop there game when modders will do it for them
You do realise that the tutorial that was put out for modders to increase MTA was written by one of GIANTS' devs, right?
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Guil
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Re: FS22 Multi Terrain Angle Update?

Post by Guil »

this_is_gav wrote: Fri Jul 30, 2021 11:43 am
ehhole wrote: Fri Jul 30, 2021 5:03 am yeah why expect the author to develop there game when modders will do it for them
You do realise that the tutorial that was put out for modders to increase MTA was written by one of GIANTS' devs, right?
Facts are over rated :lol:
empato
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Re: FS22 Multi Terrain Angle Update?

Post by empato »

Stegei confirmed in the german section yesterday! that they implemented more angles now.

viewtopic.php?f=874&t=179586&start=135#p1402823

translated:
You didn't miscount. The picture is actually supposed to show that we have now increased the number of directions. This was possible because we made some optimizations, or evaluated some necessary optimizations / improvements more precisely and put them on the todo list for the D1 patch, so that we are sure that we can implement it now.
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JensChrDK
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Re: FS22 Multi Terrain Angle Update?

Post by JensChrDK »

I like it!!
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faruk9154
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Re: FS22 Multi Terrain Angle Update?

Post by faruk9154 »

empato wrote: Mon Aug 02, 2021 7:41 am Stegei confirmed in the german section yesterday! that they implemented more angles now.

viewtopic.php?f=874&t=179586&start=135#p1402823

translated:
You didn't miscount. The picture is actually supposed to show that we have now increased the number of directions. This was possible because we made some optimizations, or evaluated some necessary optimizations / improvements more precisely and put them on the todo list for the D1 patch, so that we are sure that we can implement it now.
This a perfect news. :mrgreen:
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