New features that I would like to see
New features that I would like to see
1. Enabling automatic loading of fallen trees (for lazy players). You can enable or disable this feature in the settings.
2. smoother ride on transport
3. the ability to create signs for transport
4. the possibility of upgrading transport after purchase (for example, installing flashing beacons on transport where they were not originally there)
5. the system of destruction of the roadway and its further repair with the help of transport. a road skating rink, for example
6. dirt. create a system so that vehicles can fail in places on a dirt road where there are holes and dirt
7. map. give the opportunity to put a label on the map, and then a line of the shortest path to the place will appear on the minimap on the roads (as in GTA 5)
8. more modern flashing lights
9. a fuel truck. for example, the transport ran out of gasoline. the fuel truck will bring it
2. smoother ride on transport
3. the ability to create signs for transport
4. the possibility of upgrading transport after purchase (for example, installing flashing beacons on transport where they were not originally there)
5. the system of destruction of the roadway and its further repair with the help of transport. a road skating rink, for example
6. dirt. create a system so that vehicles can fail in places on a dirt road where there are holes and dirt
7. map. give the opportunity to put a label on the map, and then a line of the shortest path to the place will appear on the minimap on the roads (as in GTA 5)
8. more modern flashing lights
9. a fuel truck. for example, the transport ran out of gasoline. the fuel truck will bring it
- duncan_101
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Re: New features that I would like to see
oke i'll get right on it?
Happly farming in Fryslan.
On an Asus RoG laptop.
On an Asus RoG laptop.
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Re: New features that I would like to see
I’ve always wanted the option to:
1. turn the ai traffic into cows, sheep and pigs instead of boring cars.
2. Reverse lights and/or beeper on horses
1. turn the ai traffic into cows, sheep and pigs instead of boring cars.
2. Reverse lights and/or beeper on horses
Re: New features that I would like to see
9. It would be awesome if there was something like a Thundercreek Fuel trailer… oh wait there is!
FS15 & FS19 Platinum Edition PC (and War Thunder, Gaijin is way worse than GIANTS ever has been accused of being)
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Deere, Fendt, Claas, and sometimes the rest of Agco.
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Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.
- GothicKing13
- Posts: 587
- Joined: Fri Mar 02, 2018 2:01 pm
Re: New features that I would like to see
9. I also have an old fuel tank on my farm, and when she runs low... I get into my trusty old Semi/Lorry (for the friends on the other side of the ocean) and refill the farm supply.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.
Re: New features that I would like to see
Dixie Farmer wrote: ↑Sun Aug 08, 2021 12:03 pm I’ve always wanted the option to:
1. turn the ai traffic into cows, sheep and pigs instead of boring cars.
2. Reverse lights and/or beeper on horses
OMG LMAO
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Re: New features that I would like to see
Thatd be funny to be honest, id happily make them into mods because itd be a good laugh
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- chedly_farms
- Posts: 3427
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: New features that I would like to see
Ok here we go, and I'll preface as a Console player
1. Older machines as well as newer machines have used prices to buy.
2. The ability or toggle to choose if I want my cow shed to be for dairy or beef production.
3. High fuel consumption setting.
4. The ability to turn on four-way flashers for us Americans
5. Base game ability to have a mobile workshop
6. Harvestore type silo's than can ferment chaff into silage. (Can be lizard, just explaining as Harvestore might make it easier for people to look up on the internet)
7. Slow Moving vehicle signs and row crop tires as an option for base game vehicles that are availiable in the NA market.
8. A gosh darn base game gravity wagon. Can be an orange lizard for all I care. Just a nice, properly sized gravity wagon.
1. Older machines as well as newer machines have used prices to buy.
2. The ability or toggle to choose if I want my cow shed to be for dairy or beef production.
3. High fuel consumption setting.
4. The ability to turn on four-way flashers for us Americans
5. Base game ability to have a mobile workshop
6. Harvestore type silo's than can ferment chaff into silage. (Can be lizard, just explaining as Harvestore might make it easier for people to look up on the internet)
7. Slow Moving vehicle signs and row crop tires as an option for base game vehicles that are availiable in the NA market.
8. A gosh darn base game gravity wagon. Can be an orange lizard for all I care. Just a nice, properly sized gravity wagon.
Currently Playing on XBoxOne : Elm Creek
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_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
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Re: New features that I would like to see
I'd really like the option of selecting or deselecting whatever tractors you dont want to tab to. (If that's the right word)
Re: New features that I would like to see
I would really like vehicle on the roads to move a lot faster
It is kind of nuts that my tractors catch up to them
It is kind of nuts that my tractors catch up to them
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Re: New features that I would like to see
Some maps do that already
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Re: New features that I would like to see
There's a mod for thatFeirmeoir Eireannach wrote: ↑Tue Aug 17, 2021 4:58 pm I'd really like the option of selecting or deselecting whatever tractors you dont want to tab to. (If that's the right word)
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Re: New features that I would like to see
This would be great as long as the used machines have some drawbacks. Maybe add chances for breakdowns or decreased HP or whatever. Otherwise, why ever pay full price for new.chedly_farms wrote: ↑Tue Aug 17, 2021 4:12 pm Ok here we go, and I'll preface as a Console player
1. Older machines as well as newer machines have used prices to buy.
PS4
- chedly_farms
- Posts: 3427
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- Location: Pennsylvania
Re: New features that I would like to see
Why does it matter?
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
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- Posts: 156
- Joined: Wed Feb 07, 2018 3:18 am
- Location: NW Georgia
Re: New features that I would like to see
Well what would make it a used machine other than the lower price? If you're just looking for an option to buy a new machine for cheaper, I guess it wouldn't matter. I'm all for adding used machines either way. I just think it would be better if there was a difference between new and used other than price.
PS4