Selling objects in the end game, I wish FS22 has fixed that!

Frag
Posts: 173
Joined: Wed Sep 18, 2019 4:01 pm

Selling objects in the end game, I wish FS22 has fixed that!

Post by Frag »

Hi guys,

I play on PC and I do like to build large ranches for big operation. One of the biggest problem I have with this, is that the ability to sell objects thru the garage in the end game becomes mostly impossible.

As you know, when you want to get rid of a tree, a rock, a shed or any objects you set on the map, you need to browse thru the hundred of objects in the garage. In the end game, you need to browse thru HUNDREDS of trees, fences and objects before finding what you want to sell. As it is now, deleting something will take few minutes of browsing and it get unbearable.

Please guys do something for FS22. Let us delete an object while putting the cursor on it. Or categorize the objects for a faster browsing.
anthu
Posts: 4960
Joined: Thu Nov 06, 2014 8:03 am

Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by anthu »

Will come in Ls22,
Lars said that tuesday in a youtube interview by Mario Hirschfeld.
Lg
Andreas

Edit: link inserted
https://youtu.be/_-GHVOD1ELY
@26:10 min (in German)
Last edited by anthu on Thu Sep 23, 2021 3:06 pm, edited 4 times in total.
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MrSquealypig
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Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by MrSquealypig »

Frag
Posts: 173
Joined: Wed Sep 18, 2019 4:01 pm

Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by Frag »

MrSquealypig wrote: Thu Sep 23, 2021 3:00 pm
Oh my god this is perfect! Sorry I did not see that video before. That answers my question MrSquealPig, thanks a lot!

He points on the subject of this thread at around 6:15.
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MrSquealypig
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Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by MrSquealypig »

No problem, I am really looking forward to that feature.
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Dairydeere
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Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by Dairydeere »

Frag wrote: Thu Sep 23, 2021 2:51 pm Hi guys,

I play on PC and I do like to build large ranches for big operation. One of the biggest problem I have with this, is that the ability to sell objects thru the garage in the end game becomes mostly impossible.

As you know, when you want to get rid of a tree, a rock, a shed or any objects you set on the map, you need to browse thru the hundred of objects in the garage. In the end game, you need to browse thru HUNDREDS of trees, fences and objects before finding what you want to sell. As it is now, deleting something will take few minutes of browsing and it get unbearable.

Please guys do something for FS22. Let us delete an object while putting the cursor on it. Or categorize the objects for a faster browsing.
While you wait, Map Objects Hider on the ModHub allows you to sell a placeable if your cursor is looking at it (PC only)

https://www.farming-simulator.com/mod.php?mod_id=190689
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Kamiko
Posts: 157
Joined: Sun Sep 19, 2021 9:33 pm

Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by Kamiko »

Frag wrote: Thu Sep 23, 2021 2:51 pm Hi guys,

I play on PC and I do like to build large ranches for big operation. One of the biggest problem I have with this, is that the ability to sell objects thru the garage in the end game becomes mostly impossible.

As you know, when you want to get rid of a tree, a rock, a shed or any objects you set on the map, you need to browse thru the hundred of objects in the garage. In the end game, you need to browse thru HUNDREDS of trees, fences and objects before finding what you want to sell. As it is now, deleting something will take few minutes of browsing and it get unbearable.

Please guys do something for FS22. Let us delete an object while putting the cursor on it. Or categorize the objects for a faster browsing.
and checking details about single mod and going back to other mods can sometime take a whole minute, when browsing through all mods! that's awful...
Ravenport - 152 hours (platinum trophy)
Bajeczna - 17 hours
ASOLANDRI
Posts: 556
Joined: Tue Aug 31, 2021 5:21 am
Location: Lampasas, Texas

Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by ASOLANDRI »

Kamiko wrote: Sat Sep 25, 2021 7:23 am
Frag wrote: Thu Sep 23, 2021 2:51 pm Hi guys,

I play on PC and I do like to build large ranches for big operation. One of the biggest problem I have with this, is that the ability to sell objects thru the garage in the end game becomes mostly impossible.

As you know, when you want to get rid of a tree, a rock, a shed or any objects you set on the map, you need to browse thru the hundred of objects in the garage. In the end game, you need to browse thru HUNDREDS of trees, fences and objects before finding what you want to sell. As it is now, deleting something will take few minutes of browsing and it get unbearable.

Please guys do something for FS22. Let us delete an object while putting the cursor on it. Or categorize the objects for a faster browsing.
and checking details about single mod and going back to other mods can sometime take a whole minute, when browsing through all mods! that's awful...
That reminds me about this post on reddit
Greetings, from Central Texas! :hi:

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Kamiko
Posts: 157
Joined: Sun Sep 19, 2021 9:33 pm

Re: Selling objects in the end game, I wish FS22 has fixed that!

Post by Kamiko »

ASOLANDRI wrote: Sat Sep 25, 2021 7:29 am
Kamiko wrote: Sat Sep 25, 2021 7:23 am
Frag wrote: Thu Sep 23, 2021 2:51 pm Hi guys,

I play on PC and I do like to build large ranches for big operation. One of the biggest problem I have with this, is that the ability to sell objects thru the garage in the end game becomes mostly impossible.

As you know, when you want to get rid of a tree, a rock, a shed or any objects you set on the map, you need to browse thru the hundred of objects in the garage. In the end game, you need to browse thru HUNDREDS of trees, fences and objects before finding what you want to sell. As it is now, deleting something will take few minutes of browsing and it get unbearable.

Please guys do something for FS22. Let us delete an object while putting the cursor on it. Or categorize the objects for a faster browsing.
and checking details about single mod and going back to other mods can sometime take a whole minute, when browsing through all mods! that's awful...
That reminds me about this post on reddit
thank you!
Ravenport - 152 hours (platinum trophy)
Bajeczna - 17 hours
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