Suggestion for Vineyards on FS22

User avatar
SMI Modding Team
Posts: 6
Joined: Mon Jun 08, 2020 10:52 pm
Location: Italy
Contact:

Suggestion for Vineyards on FS22

Post by SMI Modding Team »

Dear Giants,

I want to make a suggestion before the release of the new chapter, we have noticed that on the vineyard there is work on the plant, inter-row and of course harvesting.
What we haven't noticed yet is the under-planting which has the purpose of aerating the plant and removing any possible weeds, that's why I want to suggest adding this type of work, it would be ideal to be able to remove weeds with this type of tool so as to make the vineyard more fun to work.

Under-plant work: https://youtu.be/2SGLGggxJpQ

With the hope of finding the community in agreement, I thank you and greet you!

See you soon with new mods for FS22 from us!
SMI Modding Team
SMI Modding Team - Official ModHub Organisation - Code GIANTS Partner: SMIMODDING
User avatar
Taliesin
Posts: 1
Joined: Mon Oct 18, 2021 7:38 pm

Re: Suggestion for Vineyards on FS22

Post by Taliesin »

It would be interesting to have this kind of work on vineyards, because it's an important work for some agronomic reasons and would make the gameplay more realistic! i hope giants will consider this idea!
eric21
Posts: 7191
Joined: Thu Mar 13, 2014 6:48 pm

Re: Suggestion for Vineyards on FS22

Post by eric21 »

Pretty sure there's more to come ;)
Njck.
Posts: 1
Joined: Tue Oct 19, 2021 8:52 pm

Re: Suggestion for Vineyards on FS22

Post by Njck. »

Yeah, it would be nice to have this additional feature because it would make the vineyard work more realistic and there could be interesting projects for modding *thumbsup*
Post Reply