The hired help in 22
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The hired help in 22
So far we have seen very little regarding the workers in 22. I wonder is it being held back as a big reveal showing big changes and improvements as to how they function, or not being mentioned as not to much has changed.
As the only thing we have seen appears to be a change in the menu then I am hoping it's the first option.
As the only thing we have seen appears to be a change in the menu then I am hoping it's the first option.
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Re: The hired help in 22
On the October 15th fact sheet, we can see the NH T9 skipping lanes with the Kinze.
I'm hoping the helper does that or some kind of guidance.
I'm hoping the helper does that or some kind of guidance.
- redglasses
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Re: The hired help in 22
Nice catch! Hopefully Giants will finally really fix the worker issue after putting band aid after band aid on it for 8+ years.george.earlslight wrote: ↑Wed Oct 20, 2021 1:34 pm On the October 15th fact sheet, we can see the NH T9 skipping lanes with the Kinze.
I'm hoping the helper does that or some kind of guidance.
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Re: The hired help in 22
They haven't fixed it for 8 yrs, why would that change all of a sudden?redglasses wrote: ↑Fri Oct 22, 2021 5:42 amNice catch! Hopefully Giants will finally really fix the worker issue after putting band aid after band aid on it for 8+ years.george.earlslight wrote: ↑Wed Oct 20, 2021 1:34 pm On the October 15th fact sheet, we can see the NH T9 skipping lanes with the Kinze.
I'm hoping the helper does that or some kind of guidance.
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- this_is_gav
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Re: The hired help in 22
They've done videos and screenshots previously with missing lanes and twice it was FS19 so I wouldn't get too excited.
Because they said themselves "more realistic AI behaviour". I'm sure there'll be a blog article about them at some point, but on the very limited evidence we've seen nothing looks different in terms of field work - that was a pretty old build though.
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Re: The hired help in 22
Would be funny if we learn that they were running Courseplay to record videosthis_is_gav wrote: ↑Fri Oct 22, 2021 12:08 pm They've done videos and screenshots previously with missing lanes and twice it was FS19 so I wouldn't get too excited.
- Dairydeere
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Re: The hired help in 22
If they had converted Courseplay to FS22 already, then we should expect an AI miracle for this new gamegeorge.earlslight wrote: ↑Fri Oct 22, 2021 12:19 pmWould be funny if we learn that they were running Courseplay to record videosthis_is_gav wrote: ↑Fri Oct 22, 2021 12:08 pm They've done videos and screenshots previously with missing lanes and twice it was FS19 so I wouldn't get too excited.
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Re: The hired help in 22
I remember during FarmCon there was a video where one person began talking about the AI and then it cut to a shot where.the host was pulling a plug with a grin.
I'm hoping for a big reveal based on that.
I'm hoping for a big reveal based on that.
- ThatCanadianGuy
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Re: The hired help in 22
I'll be holding off on the game until Couresplay is stable for 22. I haven't used workers since 17, don't really plan on changing that anytime soon
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Re: The hired help in 22
Yeah I don't particularly use hired help only when necessary. I get some people prefer to play farm management sim but I've always done all the work myself.
I think there will be improvements but don't expect course play levels of improvements....
I think there will be improvements but don't expect course play levels of improvements....
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Re: The hired help in 22
An FS22 guide has been published on German media outlet gamestar.de, in German.
It includes the Fend Black Beauty skin along with 148 pages of guide, so I would guess there has to be some kind of mention about the AI.
It includes the Fend Black Beauty skin along with 148 pages of guide, so I would guess there has to be some kind of mention about the AI.
- this_is_gav
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Re: The hired help in 22
That's only published on 19th November, so it's not much use for predicting what the AI will be like. We're more likely to see in a blog and hopefully accompanying video demonstration - and if they don't appear then don't expect any difference to FS19.
The hired helper menu button has been completely absent since it was shown at FarmCon three months ago with not even a hint of anything since (bar a very FS19-esque combine reversing through crops in a short clip to go alongside the GamesCom trailer), so I'm not convinced FS22's supposed AI improvements haven't been shelved.
We assumed they were just disabled for GamesCom (for the streams, including GIANTS' own), but the longer there's no mention the less likely it looks.
The hired helper menu button has been completely absent since it was shown at FarmCon three months ago with not even a hint of anything since (bar a very FS19-esque combine reversing through crops in a short clip to go alongside the GamesCom trailer), so I'm not convinced FS22's supposed AI improvements haven't been shelved.
We assumed they were just disabled for GamesCom (for the streams, including GIANTS' own), but the longer there's no mention the less likely it looks.
Re: The hired help in 22
A couple of days ago, Peter Bathge, editor of GameStar, said this about the helper system:
"Giants is still working intensively on the helper system, which is why the developers have asked us not to show this part of the game yet. There will still be some changes until the release."
Source: The comments section of this article: https://www.gamestar.de/artikel/landwir ... 74528.html
"Giants is still working intensively on the helper system, which is why the developers have asked us not to show this part of the game yet. There will still be some changes until the release."
Source: The comments section of this article: https://www.gamestar.de/artikel/landwir ... 74528.html
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Re: The hired help in 22
Not a good thing if the game has still features under development a month before release.
- this_is_gav
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Re: The hired help in 22
It's not going to be the sounds for FS19 all over again, is it? We were meant to get the gearboxes for FS19 but they weren't happy at the time so in the end we got a sort of bodge that was far worse than FS17's sounds.
I really hope history doesn't repeat itself with the helpers in FS22.
I really hope history doesn't repeat itself with the helpers in FS22.