Top Mods you hope to see converted or re made for FS22
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Re: Top Mods you hope to see converted or re made for FS22
I think BulletBill mentioned it in one of his posts.
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Re: Top Mods you hope to see converted or re made for FS22
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Re: Top Mods you hope to see converted or re made for FS22
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Re: Top Mods you hope to see converted or re made for FS22
Bucks county
Lone oak
82 studio trailer pack
Lone oak
82 studio trailer pack
Re: Top Mods you hope to see converted or re made for FS22
Trex
This is the most fun you're ever gonna have
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Re: Top Mods you hope to see converted or re made for FS22
Lone Oak by Bulletbill83. Unless he coverts I dont think we will see it in 22 unless someone else gets permission. Oxygendavid converted it to FS19 of course with Bulletbill83's permission. From what I am hearing and could be wrong on this Oxygendavid will only be creating new maps. None of his previous maps are being converted over. I get nostalgic for old maps. We all have our favourite maps, but we have to let go sometimes and move on to greener pastures pardon the pun. I love his maps and I also respect his decision to move on with map making and give the community something new and fresh and exciting to play on. Looking forward to the update for Calmsden to farm linseed as well as the new additional features the map has to offer.
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Re: Top Mods you hope to see converted or re made for FS22
One of my all time favourites was The West Coast. For me memories of that will live on in my heart. That map is a true work of art from an amazing modder, but all modders are amazing what you do to create something unique. I don't have the patience to mod, but I am forever grateful to modders who create some amazing things for all of us to enjoy. There is loads of talent out there. Some of these people should actually be working for Giants with some of the amazing ideas they have for mods and map features.
Re: Top Mods you hope to see converted or re made for FS22
Came from the Elmcreek Pre-Release Blog.
However after Oxygendavid gets done with the Court Farms, he'll be making US Maps.BulletBill wrote:I have no current plans to make a US map, and I won't be converting any of my old maps over. Old maps belong in the version they were made for, and when converted just seem lacking compared to the original. I'm hoping more mappers make new maps and don't waste time converting old maps again.
Greetings, from Central Texas!
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Map/Playtime:
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Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
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Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
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Re: Top Mods you hope to see converted or re made for FS22
I have a play through that is currently stalled waiting on mods:
Needed mods:
- Bale storage that either distributes to factories/sell points or reproduces the bales from storage
- Autoload that picks up round cotton bales
Nice to have mods:
- Autoload drop deck trailers
- Courseplay with a few more updates (in game AI is severely lacking from what was advertised)
- Tree chipper and grinder (burks)
Needed mods:
- Bale storage that either distributes to factories/sell points or reproduces the bales from storage
- Autoload that picks up round cotton bales
Nice to have mods:
- Autoload drop deck trailers
- Courseplay with a few more updates (in game AI is severely lacking from what was advertised)
- Tree chipper and grinder (burks)
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Re: Top Mods you hope to see converted or re made for FS22
A few must haves that I am still waiting for
That little orange trailed harvester (dont remember the name)
Hand plant saplings
The tool position mod (the one that displayed the height and angle of shovels and forks)
Pretty well anything that can be powered by 35hp or less tractors.
Some of those nifty little maps with super small fields (usually polish maps it seems)
That little orange trailed harvester (dont remember the name)
Hand plant saplings
The tool position mod (the one that displayed the height and angle of shovels and forks)
Pretty well anything that can be powered by 35hp or less tractors.
Some of those nifty little maps with super small fields (usually polish maps it seems)
Re: Top Mods you hope to see converted or re made for FS22
Awesome!
This is the most fun you're ever gonna have
Xbox series x
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Re: Top Mods you hope to see converted or re made for FS22
Now that Custom Moddings Case IH equipment that I have been looking forward to have been either released or near released on Modhub NEFG's older STX and Quadtrac models would be next with me as well as Karl Farms late model Steiger, Quadtrac and Rowtrac.
With maps Stone Valley ,Griffin Indiana and the PNW that were on FS19 are the maps I'm interested in the most as I like American maps more then European due to the open space though I did like Riverside Farms by MissyB and Sussex Farms by AlienJim alot on FS19. I'm hoping more Aussie maps appear for Consoles during FS22's lifespan.
With maps Stone Valley ,Griffin Indiana and the PNW that were on FS19 are the maps I'm interested in the most as I like American maps more then European due to the open space though I did like Riverside Farms by MissyB and Sussex Farms by AlienJim alot on FS19. I'm hoping more Aussie maps appear for Consoles during FS22's lifespan.
Re: Top Mods you hope to see converted or re made for FS22
Old maps converted are fun for us but for the mapmaker it's just more of the same. And especially people like Bill and Oxy should be putting their genius in giving us new experiences. Calmsden is hands-down the best map i've ever played and this is only the beginning for sure.ScotsDude73 wrote: ↑Wed Mar 30, 2022 7:50 pmLone Oak by Bulletbill83. Unless he coverts I dont think we will see it in 22 unless someone else gets permission. Oxygendavid converted it to FS19 of course with Bulletbill83's permission. From what I am hearing and could be wrong on this Oxygendavid will only be creating new maps. None of his previous maps are being converted over. I get nostalgic for old maps. We all have our favourite maps, but we have to let go sometimes and move on to greener pastures pardon the pun. I love his maps and I also respect his decision to move on with map making and give the community something new and fresh and exciting to play on. Looking forward to the update for Calmsden to farm linseed as well as the new additional features the map has to offer.
Re: Top Mods you hope to see converted or re made for FS22
My autoload mod picks up round cotton bales, and even square cotton bales too if the trailer is big enough. It is installed by default onto the two base game drop deck trailers, but you can add it yourself to any mod trailer with a bit of measurement in GE. https://github.com/loki79uk/FS22_UniversalAutoloadbossmanslim wrote: ↑Wed Mar 30, 2022 9:23 pm I have a play through that is currently stalled waiting on mods:
Needed mods:
- Bale storage that either distributes to factories/sell points or reproduces the bales from storage
- Autoload that picks up round cotton bales
Nice to have mods:
- Autoload drop deck trailers
- Courseplay with a few more updates (in game AI is severely lacking from what was advertised)
- Tree chipper and grinder (burks)