Hey Giants Devs!!!
Thanks for your new additions in FS22 - like force feedback. I feel ... ... you've done a pretty good job.
... would you please enable some form of telemetry output too?
I know this can be done via a mod, but it being an inbuilt feature would be another fantastic addition.
Thank you very much.
(edit: I can't spell or type stuff proper at 6am on a Sunday... )
Telemetry Output
3 posts
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Re: Telemetry Output
What is "Telementry Output"?
Greetings, from Central Texas!
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Re: Telemetry Output
It's where vehicle data (suspension heights, engine rpm/torque, etc) is output - often via tcp/network - to allow external programs to read/use the data to help with immersion...
3 posts
Page 1 of 1