[FS22, v1.2.0.0] 'Production Costs' ... is positive income?

User avatar
Decker_MMIV
Posts: 287
Joined: Wed Aug 22, 2012 1:02 am

[FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by Decker_MMIV »

Could be I do not correctly understand the production chains in FS22, but here after patch 1.2.0.0, I wonder why I have positive values in the 'Production Costs' finances.

How are 'costs' suddenly being an income?
Image

In my singleplayer game-session on Elmcreek (set to '1 day per month'), I currently have:
- One large greenhouse, producing lettuce (cost €2/month), set to storage.
- Bought the grain mill, making flour (cost €24/month), set to be distributed.
- Bought the bakery, making bread (cost €60/month), set to storage.

I would expect that 'production costs' is something that I must pay, for having my "factories" produce the goods that I have enabled/activated.

Or is some in-game NPC accountant messing with the books? Maybe I have to do an internal audit? :search:
User avatar
StoneTheCrows
Posts: 246
Joined: Sun Nov 14, 2021 2:01 pm
Location: North Yorkshire UK

Re: [FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by StoneTheCrows »

How does the column add up at the end of the month? Is it just a problem with the text colour or is it actually being added?
User avatar
strauts6
Posts: 297
Joined: Mon Nov 03, 2014 12:00 am

Re: [FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by strauts6 »

You are not alone. Had grain mill produce flour, all normal. Now i bought bakery and suddenly procuctions costs are income.
First i thought that i messed up something in the xml files for my map.
Ifibe
Posts: 57
Joined: Thu Feb 10, 2022 7:15 pm

Re: [FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by Ifibe »

There are a few (although not one that you listed) I know one of the stone to lime has income (description says it has solar panels). But does seem like you have a bug (at least it is not so much as to break the game).
Blackbeard
Posts: 2
Joined: Sat Aug 13, 2022 9:10 pm

Re: [FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by Blackbeard »

Yesterday suddenly I received 8.3million named Production costs, the day after snother 3.5 million. No idea, where it comes from and no explanation of possible reasons found in the internet.
LittleWatt
Posts: 430
Joined: Wed Jul 06, 2022 2:00 am

Re: [FS22, v1.2.0.0] 'Production Costs' ... is positive income?

Post by LittleWatt »

I also get the occasional +income for productions. I’m not sure what exactly is triggering it, a mod production or base game production.
Post Reply