Calmsden Farm Map
-
- Posts: 442
- Joined: Thu Aug 24, 2017 3:40 am
Re: Calmsden Farm Map
Pretty nifty, there, Mobias.
Re: Calmsden Farm Map
Anybody got any word on Calmsden v1.1.
- blue_painted
- Posts: 1688
- Joined: Wed Jan 31, 2018 3:50 pm
- Location: UK
Re: Calmsden Farm Map
Only that it was on the testing list last week and then wasn't.
Playing new "Beest" Intel i7-11700F with GeForce GTX 3060 and XBOX controller
also £600 laptop - AMD Ryzen 5600H with GeForce GTX 3050 XBOX controller
Dairydeere's A Guide to Finding Farming Simulator Mods - Please give this a read and help spread awareness for respectful mod downloads
also £600 laptop - AMD Ryzen 5600H with GeForce GTX 3050 XBOX controller
Dairydeere's A Guide to Finding Farming Simulator Mods - Please give this a read and help spread awareness for respectful mod downloads
Re: Calmsden Farm Map
Ta mate, it's strange Oxy normally good at getting it back to them, when Giants head doesn't know what the tail is doing.
Re: Calmsden Farm Map
Update is now in the MOD hub
-
- Posts: 1875
- Joined: Fri Jun 22, 2018 5:57 pm
- Location: United Kingdom
Re: Calmsden Farm Map
Curious that it says a new save won’t be needed, unless you want everything to be fixed, in which case you need a new save. But no mention of what will remain broken if you keep your old save.
Re: Calmsden Farm Map
I've had a look at the features which are fixed. Most of them I've kinda worked around but would sure be useful - for example removing the horse jumping fences. The cotton not selling issue too. If it doesn't take effect for the existing save I have, so be it though.
-
- Posts: 442
- Joined: Thu Aug 24, 2017 3:40 am
Re: Calmsden Farm Map
On my saved game, the horse training area is not only saleable, but the jumps are all gone. Am I alone in that? I like riding the horses and one of the things I especially liked was the jump field. Ah, well. I’m starting over, I think.
Re: Calmsden Farm Map
Changlog
- Field 23 free fixed. (new save)
- Couple of collectables are hard to get to.
- Add oats and sorghum to sell points ( all other productions etc are meant to be sold through your own placeables).
- couple of collison issues.
- added the option to buy BGA in multiplayer. (new save)
- Various other tweaks and fixes .
- Reworked placeables sell values. (new save)
- Made horse training field placeable so people can remove it and farm it if you like. (new save)
- Added more paint on ground textures in landscaping tool.
- Animal troughs capacity increased.
- Pig pasture sellable so the field can be farmed.
- Barn door collisions at cow farm fixed.
- Floating tree fixed. (new save)
- Couple items in middle of field 3 deleted.
- Added ability to sell cotton bales at sell points for mission contracts.
- Slightly improved grass texture.
- Improved straw trigger at cow barn.
- Added a animated slurry plane to the cow slurry pit so you can see how much you have visually.
INFO:
As always my main goal is to always preserve your save games so.....
NO new save is required unless you want to see the changes listed above corrected ( new save ).
- Field 23 free fixed. (new save)
- Couple of collectables are hard to get to.
- Add oats and sorghum to sell points ( all other productions etc are meant to be sold through your own placeables).
- couple of collison issues.
- added the option to buy BGA in multiplayer. (new save)
- Various other tweaks and fixes .
- Reworked placeables sell values. (new save)
- Made horse training field placeable so people can remove it and farm it if you like. (new save)
- Added more paint on ground textures in landscaping tool.
- Animal troughs capacity increased.
- Pig pasture sellable so the field can be farmed.
- Barn door collisions at cow farm fixed.
- Floating tree fixed. (new save)
- Couple items in middle of field 3 deleted.
- Added ability to sell cotton bales at sell points for mission contracts.
- Slightly improved grass texture.
- Improved straw trigger at cow barn.
- Added a animated slurry plane to the cow slurry pit so you can see how much you have visually.
INFO:
As always my main goal is to always preserve your save games so.....
NO new save is required unless you want to see the changes listed above corrected ( new save ).
-
- Posts: 442
- Joined: Thu Aug 24, 2017 3:40 am
Re: Calmsden Farm Map
We’ll, duh! Thanks for pointing that out. How I missed that, I do not know.
I only have a few hours on the game and, now, I can fix some of the mistakes I made with equipment buys.
I do love this map.
Re: Calmsden Farm Map
Hey all, anyone aware of what is in patch 1.1 that needs a new save game to be now be working?
Cheers..........Nech
-
- Posts: 442
- Joined: Thu Aug 24, 2017 3:40 am
Re: Calmsden Farm Map
He added that in the changelog, now.
Re: Calmsden Farm Map
I didn't make a new save and I was able to sell the horse and pig areas.
This is the most fun you're ever gonna have
Xbox series x
Xbox series x
Re: Calmsden Farm Map
Happened to me too, I liked using the training area for my horses, but I guess I’ll farm grass on that land nowSimulatedFarmer wrote: ↑Sat Feb 05, 2022 2:33 pm On my saved game, the horse training area is not only saleable, but the jumps are all gone. Am I alone in that? I like riding the horses and one of the things I especially liked was the jump field. Ah, well. I’m starting over, I think.