Griffin Indiana 22 Support Thread
Re: Griffin Indiana 22 Support Thread
I added to my own challenge that I can not stay in a tent through winter season. Need to stay at Motel or proper house with heat.
Re: Griffin Indiana 22 Support Thread
Aw Come on AJ. Where's your sense of adventure? It doesn't get that bad around Evansville.
Re: Griffin Indiana 22 Support Thread
SAVE SAFE UPDATE 1.2.0.0
Status: Released
Release Date: 9/28/22
Notes: Looks like all is good and released today, Thanks everyone for the patience
@Ag Hauler- My old bones cant take the cold
Changelog 1.2.0.0:
Status: Released
Release Date: 9/28/22
Notes: Looks like all is good and released today, Thanks everyone for the patience
@Ag Hauler- My old bones cant take the cold
Changelog 1.2.0.0:
Last edited by ajFarmer on Wed Sep 28, 2022 5:12 pm, edited 1 time in total.
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Re: Griffin Indiana 22 Support Thread
@ajFarmer
Quick question- Are all harvest contracts set to go to Mt. Vernon? Seems like every harvest contract I get is for Mt. Vernon. No issues, just curious!
Thank you!!
Quick question- Are all harvest contracts set to go to Mt. Vernon? Seems like every harvest contract I get is for Mt. Vernon. No issues, just curious!
Thank you!!
The facts, although interesting, are irrelevant.
Re: Griffin Indiana 22 Support Thread
@NotoriousWeber Are you using Version 1.1.0.0 or 1.2.0.0 ?
You will get Harvest contracts to Mt Vernon via train, HH Milling and Farmers Market on a save with no mods in folder guaranteed.
1.2.0.0 Should fix any contract issues with mod conflicts.
You will get Harvest contracts to Mt Vernon via train, HH Milling and Farmers Market on a save with no mods in folder guaranteed.
1.2.0.0 Should fix any contract issues with mod conflicts.
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Re: Griffin Indiana 22 Support Thread
@aj
I'm using 1.1.0.0 I believe. I have not updated today, but did update once, in which you removed the collision on the corner post on the road going north to the main farm(that's the only "landmark change" i can think of at the moment".
I am using the Better Contracts mod, maybe that has something to do with it. Not sure. Like I said, not an issue, just a question!
I'm using 1.1.0.0 I believe. I have not updated today, but did update once, in which you removed the collision on the corner post on the road going north to the main farm(that's the only "landmark change" i can think of at the moment".
I am using the Better Contracts mod, maybe that has something to do with it. Not sure. Like I said, not an issue, just a question!
The facts, although interesting, are irrelevant.
Re: Griffin Indiana 22 Support Thread
TO ALL:
New FS22 PROGRESSION CHALLENGE v 1.1
Just added few more logical rules
New FS22 PROGRESSION CHALLENGE v 1.1
Just added few more logical rules
Re: Griffin Indiana 22 Support Thread
@AJ
Start from zero, with a 20k loan, it's gonna be hard, but I will survive.
P.S. It ain't me in the picture
Start from zero, with a 20k loan, it's gonna be hard, but I will survive.
P.S. It ain't me in the picture
Just another guy playing farm sim, at least until I'm allowed to go back to work.
Playing on Xbox Series x : Griffin Indiana 22
Playing on Xbox Series x : Griffin Indiana 22
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Re: Griffin Indiana 22 Support Thread
one thing i noticed during testing is that better contracts seems to always generate contacts with the same destination if you refresh. i don't know if that was just a random coincidence for me, or if there is a base game bug, or if its something with the better contracts. for example, i would start a new game and see a selection of contracts to various destinations, then i would clear and refresh the contracts to generate the maximum. after that all of the contacts that could go to the train would, and ones that couldn't would all go to another place that was the same. so i suspect it could be something with how better contracts refreshes, but i don't know.
Re: Griffin Indiana 22 Support Thread
@Coleislazy
It's probably something in the better contracts mod coding that automatically selects the highest selling price.
It's probably something in the better contracts mod coding that automatically selects the highest selling price.
Just another guy playing farm sim, at least until I'm allowed to go back to work.
Playing on Xbox Series x : Griffin Indiana 22
Playing on Xbox Series x : Griffin Indiana 22
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- Joined: Mon Dec 03, 2018 11:12 pm
Re: Griffin Indiana 22 Support Thread
@Dan279
That makes alot of sense. I'd definitley believe that was the case.
That makes alot of sense. I'd definitley believe that was the case.
The facts, although interesting, are irrelevant.
- wheelmansteve
- Posts: 381
- Joined: Wed May 20, 2020 6:03 pm
Re: Griffin Indiana 22 Support Thread
So, not clear on this-
-SAVE SAFE UPDATE
-Fix for corner lot by baseball field only takes effect on New Save
-Foliage and terrain changes around Farmers Market Grate only take effect on New Save
-Train car changes only take effect on New Save
These updates will not appear in my current save? Don't really care about the first two, but the train is pretty major...
-SAVE SAFE UPDATE
-Fix for corner lot by baseball field only takes effect on New Save
-Foliage and terrain changes around Farmers Market Grate only take effect on New Save
-Train car changes only take effect on New Save
These updates will not appear in my current save? Don't really care about the first two, but the train is pretty major...
Old fat guy with a day job...
Re: Griffin Indiana 22 Support Thread
@wheelmansteve- Correct New save required for those specific changes to take effect.
The Train car changes are just the arrangement of cars, The attempt to stop mod conflicts regarding train however works on old saves.
The Train car changes are just the arrangement of cars, The attempt to stop mod conflicts regarding train however works on old saves.
- wheelmansteve
- Posts: 381
- Joined: Wed May 20, 2020 6:03 pm
Re: Griffin Indiana 22 Support Thread
Thanks. Nearly a year in on my first go. Not sure I want to stop drop and roll on it...
Old fat guy with a day job...
Re: Griffin Indiana 22 Support Thread
@wheelmansteve-
Make sure to go ahead and update though.
Make sure to go ahead and update though.