Boy 6am comes pretty early for these guys.
It is official. The Trader revamp for FS22 is here! After getting the blessing of the mayor and going thru all the red tape at city hall, we are breaking ground on our new facilities in GRIFFIN INDIANA and gearing up for a whole new level of roleplaying in the FS universe!
The FS22 section of the forum will host a bunch of new features. I suppose it will have to being how it will be centered around CROSS PLATFORM MULTIPLAYER and contract work.
The contracts will involve custom created scenarios involving about everything FS has to offer, from logging to lawn care. Large scale transport jobs, and even traveling to other "regions" as you all get to vote on where we go to experience the many facets of farming. These jobs will NOT be persistent. This portion of the revamp is geared towards those who want to enjoy playing and roleplaying with other people but may not be able or want to commit to being a regular on a server.
There is still a lot to do. Mainly I need to put together a team. The biggest plans for the immediate future is getting a team together to work out all the logistics and get a plethora of input from them and the community. On equal footing with that task is getting a reliable presence on various social media platforms.
I need some more time to work some stuff out behind the scenes so please be patient. Keep your eyes open for updates and as usual, Happy Farming!
FS Community Trader Revamp
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- PrincessJessi84
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- Joined: Sat Dec 17, 2016 3:03 am
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Re: FS Community Trader Revamp
@PrincessJessi84-
I am really excited you decided to revive FSCT. I am looking forward to helping were I can.
I really like the ideal of the contract scenery's and the fact we wont have to be online to help with getting a job done. We all have RL to deal with and this will help make it easy in participating.
For me I believe it will bring a element to the game that I feel is missing, a sense of community farming and just have real people involved. The Contractor Mod does a excellent job at helping with the lonely farmer aspect but your ideal's should be the icing on the cake. Adding regions for task is good way to try out other maps as well.
I am really excited you decided to revive FSCT. I am looking forward to helping were I can.
I really like the ideal of the contract scenery's and the fact we wont have to be online to help with getting a job done. We all have RL to deal with and this will help make it easy in participating.
For me I believe it will bring a element to the game that I feel is missing, a sense of community farming and just have real people involved. The Contractor Mod does a excellent job at helping with the lonely farmer aspect but your ideal's should be the icing on the cake. Adding regions for task is good way to try out other maps as well.
- PrincessJessi84
- Posts: 2934
- Joined: Sat Dec 17, 2016 3:03 am
- Contact:
Re: FS Community Trader Revamp
The first details on the new contract system are up on the forum for you all to check out!
- PrincessJessi84
- Posts: 2934
- Joined: Sat Dec 17, 2016 3:03 am
- Contact:
Re: FS Community Trader Revamp
BTW, I hope you all like the screenshots on this post. It was done using nothing but the amazingness that is Follow Me and really good timing lol. I had an awesome video announcement set to Thunderstruck by ACDC but it kept getting flagged. Oh well... this is nice too I guess
- PrincessJessi84
- Posts: 2934
- Joined: Sat Dec 17, 2016 3:03 am
- Contact:
Re: FS Community Trader Revamp
The contract template is up on the forum. I am excited to get feedback from everyone. Stop in and have a see... let me know what you think, suggestions or what have you.
5 posts
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