Autodrive/Courseplay Forage Harvester

Dixie Farmer
Posts: 162
Joined: Thu Dec 27, 2018 2:44 pm

Autodrive/Courseplay Forage Harvester

Post by Dixie Farmer »

Hi guys, just asking if anyone has some tips on using CP for foraging grass while AD does the carting?

I’m only using 1 AD driver but he can’t seem to make the turn at the end of the field and line up with the forage harvester, the douche either drives into trees, crashes into the CP driver or just sits there waiting for ever.

I have the pathfinder to stay in field setting on. Driving on fruit turned on, I maxed out the pipe offset to no avail.

Any ideas?

Thanks

Dixie
Oldum
Posts: 1
Joined: Mon Sep 12, 2022 5:38 pm

Re: Autodrive/Courseplay Forage Harvester

Post by Oldum »

Hey there!

I had some issues as well, what seems to work for me is not doing any headland when forage harvesting, if the side of the field is close to anything that the transport can get stuck in. At some times I had to help the transport turn around on the first turn only, than it even worked with 2 transports. Also, not sure if it matters anything, but I've set the precall level of the forage harvester to 100% so it's continualy calling the transport. Also, I didn't bother the pipe offset or anything and it worked fine for me.
apollos
Posts: 29
Joined: Sat Mar 14, 2020 2:02 pm

Re: Autodrive/Courseplay Forage Harvester

Post by apollos »

Thanks for the tip I will try it i hope it works.
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