FS + Construction Sim = ?

SimulatedFarmer
Posts: 442
Joined: Thu Aug 24, 2017 3:40 am

Re: FS + Construction Sim = ?

Post by SimulatedFarmer »

I see nothing wrong with most of what BB said. However, when you paint a very large group with a broad brush (moronic console players), you are out of line. Period. My suggestion for BB is to stick to what he’s good at: PC. I play on console for a number of reasons that are no one else’s business, but I spent the same money. Asking if something will be on console isn’t a disrespectful thing to ask. Create a cut and paste response. Create a blanket thread. I will not accept someone who doesn’t know me or my circumstances to call me and others like me morons.

It really shows the mental and social development of the person doing the name calling.

It was disrespectful, mean spirited and, here, I’ll say it: moronic. I’m in the mud with him. I’m a 76 year old female mud wrestler!
Dan279
Posts: 106
Joined: Fri May 20, 2022 4:27 pm
Location: Somewhere in France

Re: FS + Construction Sim = ?

Post by Dan279 »

SimulatedFarmer wrote: Mon Nov 07, 2022 2:57 pm
Dan279 wrote: Mon Nov 07, 2022 2:46 pm The full phrase Bill is “a jack of all trades is a master of none, but oftentimes better than a master of one.”
Perhaps it’s better to take the easy way out. If you’re not good at it, vilify it.
I never said I was against or with Bill, i respect the man for his hard work over the years. I believe everyone has a right to believe, or not , what they say in a public forum.

I was simply correcting an expression, previously used here, as it has it's meaning and has been deformed over the last few decades, unfortunately.
Just another guy playing farm sim, at least until I'm allowed to go back to work.

Playing on Xbox Series x : Griffin Indiana 22
howey
Posts: 28
Joined: Tue Nov 20, 2018 12:31 pm

Re: FS + Construction Sim = ?

Post by howey »

Although I don't really agree with the construction sim aspect being incorporated into farming sim I do believe the addition of production chains is the best new feature fs22 has imo.

With fs17/19 it became to boring to quick with the constant repeat cycle farming and I had to change maps constantly to keep the interest. With fs22 however I have had 3 gameplays with over 100+ hrs without no where near completing my goals due to the diversification of features it brings especially with the production chains. At least this way if you get bored of the farming aspect you can focus on the production chains side of it for abit aswell as logging contracting etc to keep the interest there.

I can understand where you hardcore farmers are coming from since I have the same feeling with SCS's truck sims which made me getting more into FS and a big reason for that is because of the diversification it brings within the industry per say. But everyone will have a different opinion on the game itself and there are good valid points to both sides in which be respected and acknowledged due to them.
PrinceJesus84
Posts: 174
Joined: Tue Sep 20, 2022 5:02 am

Re: FS + Construction Sim = ?

Post by PrinceJesus84 »

njuska11 wrote: Mon Nov 07, 2022 3:44 pm I see alot of ppl got upset about Bill comment. Im not here to defend him but i know for a fact modders are fed up constantly getting asked if the mod is going to be on console. You can see it on fb pages of the modders. Its very annoying to be constantly be asking the same question over and over. Also in order to get the mod on console many times you have to sacrifice too much and some modders just dont want to do it beacuse it would ruin their work. Some adapt and try their best and some dont want to. But like i said nobody likes to be asked constantly if they are going to make a console mod. If it appears on console great if not well life goes on.
He's entitled to his opinion, as we all are. He's also entitled to the repercussions, as we all are.

Imagine if Giants referred to the console community as moronic for the numerous repeated questions about slots, bale limit, flashing lights etc.
PrinceJesus84
Posts: 174
Joined: Tue Sep 20, 2022 5:02 am

Re: FS + Construction Sim = ?

Post by PrinceJesus84 »

Dan279 wrote: Mon Nov 07, 2022 4:16 pm
SimulatedFarmer wrote: Mon Nov 07, 2022 2:57 pm
Dan279 wrote: Mon Nov 07, 2022 2:46 pm The full phrase Bill is “a jack of all trades is a master of none, but oftentimes better than a master of one.”
Perhaps it’s better to take the easy way out. If you’re not good at it, vilify it.
I never said I was against or with Bill, i respect the man for his hard work over the years. I believe everyone has a right to believe, or not , what they say in a public forum.

I was simply correcting an expression, previously used here, as it has it's meaning and has been deformed over the last few decades, unfortunately.
You don't really know the expression. "but oftentimes better than a master of one" is the "deformed" meaning, which was likely started by somebody that had their feelings hurt by the "master of none" part, which was also added to the original expression.
TheSuBBie
Posts: 538
Joined: Wed Jun 10, 2020 11:38 am

Re: FS + Construction Sim = ?

Post by TheSuBBie »

The original version "a jack of all trades" is often used as a compliment for a person who is good at fixing, and has a good level of broad knowledge. They may be a master of integration: an individual who knows enough from many learned trades and skills to be able to bring the disciplines together in a practical manner. This person is a generalist rather than a specialist.
PrinceJesus84
Posts: 174
Joined: Tue Sep 20, 2022 5:02 am

Re: FS + Construction Sim = ?

Post by PrinceJesus84 »

Well, they're not masters of integration, or better than a master of one. That leaves BB version as the most accurate.
Dan279
Posts: 106
Joined: Fri May 20, 2022 4:27 pm
Location: Somewhere in France

Re: FS + Construction Sim = ?

Post by Dan279 »

If both of you read my first message, never did I mention a historical fact or truth, i expressed the "full" phrase as we know it today. Purely speaking from a historical point of view, the true expression was "Iohannes Fac Totum", penned by Robert Greene, in 1592, but probably in use for a longer period.

I will leave you two with these last words, "The fool doth think he is wise, but the wise man knows himself to be a fool!"
Just another guy playing farm sim, at least until I'm allowed to go back to work.

Playing on Xbox Series x : Griffin Indiana 22
PrinceJesus84
Posts: 174
Joined: Tue Sep 20, 2022 5:02 am

Re: FS + Construction Sim = ?

Post by PrinceJesus84 »

Promise?
Honkyfarmer_v1010
Posts: 309
Joined: Thu Jun 16, 2022 7:19 pm

Re: FS + Construction Sim = ?

Post by Honkyfarmer_v1010 »

Lol
FTF
BulletBill
Posts: 548
Joined: Mon Nov 04, 2019 9:50 am

Re: FS + Construction Sim = ?

Post by BulletBill »

Just caught up on all the people getting offended by my console comment.

My apologies for taking a swipe at the entire community, in hindsight that is not fair, as their are plenty of decent console players around.

However strangely I don't feel the need to apologize to the console players who have sent abusive messages to me on a regular basis over the past 6 years, telling me to drop dead, or worse, telling me how they are going to attack my wife and my daughters, these are not exaggerating, and quite honestly I've had some quite mentally disturbed people from the console community contact me. Some of whom I've had to inform the authorities about because of the threatening nature of the message.

So while you may feel aggrieved I insulted your console community, you cannot defend your entire communities actions either.

I've tried more than most to be patient with console players on my FB page, I will take the time to reply to most questions they ask. Yet the same ones will constantly ask the same question, repeatedly over and over.
Worse they go off in there larger FB groups and other communities and start spreading false rumours about what you've said which just expounds the problem still further.

Back to the topic, my reasoning on why adding more and more newer features is a negative is quite logical.

GIANTS have a limited number of resources to develop the game between release versions.
When adding a new feature this will always be under developed compared to existing features, which means it will take future version development to improve up to a decent level.
Take for example the sound effects, which up until Fs22 had not been developed much at all, but have existed since the first release version.
I stand by my point that constantly adding new features over improving existing features is not a sustainable business practice.
I have no issue with GIANTS adding new features, but not if it comes at the expense of developing and expanding existing features, and given GIANTS lack of ability to attract new devs to the team they are always going to be limited on resources with how much they can do between release versions.
Join the "Frontier Design" Discord: https://discord.gg/7P8ePvU
Honkyfarmer_v1010
Posts: 309
Joined: Thu Jun 16, 2022 7:19 pm

Re: FS + Construction Sim = ?

Post by Honkyfarmer_v1010 »

Image
FTF
User avatar
hun3
Posts: 790
Joined: Mon Sep 26, 2016 9:43 am

Re: FS + Construction Sim = ?

Post by hun3 »

OP way to open a can of worm :biggrin2: ...guys shouldn't you be cutting trees on a brand new map instead of fighting each other here?

Image
Laughinggravy
Posts: 312
Joined: Wed Jul 18, 2018 7:17 pm
Location: Lincolnshire, UK

Re: FS + Construction Sim = ?

Post by Laughinggravy »

hun3 wrote: Fri Nov 18, 2022 4:33 pm OP way to open a can of worm :biggrin2: ...guys shouldn't you be cutting trees on a brand new map instead of fighting each other here?

Image
:lol: :lol: :lol:
Lastofthebreed
Posts: 17
Joined: Fri Jan 25, 2019 10:49 pm

Re: FS + Construction Sim = ?

Post by Lastofthebreed »

Hey BB console player here who does appreciate you. I’m still playing The West Coast on ps4 with more hours into it then any map in Fs19 or 22 combined. Thanks for the stellar work.
Locked