What the errors mean?

ford2018
Posts: 3
Joined: Thu Dec 11, 2014 12:28 am

What the errors mean?

Post by ford2018 »

Can anyone tell me what the errors mean in my log text?
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log.txt
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Avegooday
Posts: 188
Joined: Wed Aug 07, 2013 6:09 pm
Location: Qc, Canada

Re: What the errors mean?

Post by Avegooday »

I can see you do not have a powerful system to run this game but since you are playing on a very low setting for materiel profile, it can do the job until you get a better PC. As I assume you do not have an other graphic card except the one integrated in the PC, start by trying to update the driver version of that card. Open the "device manager" in Windows and double-click on the Intel(R) HD Graphics listed in graphic cards. A small window will open where it is possible to update the driver. If it does not update, uninstall the card (from that same window). Windows 10 should re-install it at the reboot with the latest drivers available.

Then, you have plenty of mods causing a lot of various errors in the game. Create a temporary folder on your PC (which can be named "Mod_TMP") and move all your mods to this place. Now, start a new game (new profile) without any mods to generate a clean log. You can then add some mods, one at a time, and check the log again for any errors. If a mod causes errors or conflict with others, simply delete it. You might lose some progress or vehicules in the way but at least, you will have a game working at the end of the process. Good luck ! :hi:
chuckGnades
Posts: 289
Joined: Thu Dec 11, 2014 5:31 pm

Re: What the errors mean?

Post by chuckGnades »

anyone know what the warnings on the bottom of the log mean? I got a new mouse. could it be related to that?
GIANTS Engine Runtime 8.0.0 (18411) 64bit Steam (Build Date: Feb 18 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 1400 Quad-Core Processor
Memory: 8125 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: Radeon RX 580 Series
Version: 25.20.15031.1000 (26.3.2019)
Revision: 231
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1360 x 768
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 1
Bloom Quality: 3
SSAO Quality: 8
DOF: Disabled
Cloud Quality: 2
Setting 'Master Volume': 1
Setting 'Is Train Tabbable': false
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.30000001192093
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 1
Setting 'Music Volume': 0.69999998807907
Farming Simulator 19 (Steam)
Version: 1.3.0.1 b4007
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2019-04-30 07:51:06
Load dlc: pdlc_andersonPack (Version: 1.0.0.0) (Hash: 5083ce2b5eeb96c594827c9e3a9991ac)
Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e)
Load mod: bigShed19 (Version: 2.0) (Hash: 13d22867aee950f3ef64c543fbefbd4b)
Load mod: FS19_60X30_Equipment_Shed (Version: 1.0.0.0) (Hash: 308dc2025ef0470fcd66274bb01751bd)
Load mod: FS19_bigBud450 (Version: 1.0.0.0) (Hash: 0fe531e953ef670a142e76ff03acd6de)
Load mod: FS19_BlackMountain (Version: 1.0.0.0) (Hash: e269dd0529c5fdf5f6107cd84c5c4dd9)
Load mod: FS19_Cat75C (Version: 2.0.0.0) (Hash: ccf61a3f0b966ab947f24a59958f14b8)
Load mod: FS19_ChevyC70_Grain (Version: 1.0.0.0) (Hash: 27db2bef577fba441703fce17c4bd265)
Load mod: FS19_ChevyC70_SingleAxle (Version: 1.1.0.0) (Hash: 431e7a2467821014587493d410ef6f57)
Load mod: FS19_CM_8R_Series (Version: 1.0.0.0) (Hash: 113b24c5d1aa8ffc7b4ee35892f7a38e)
Load mod: FS19_Fliegl_SDS350 (Version: 2.0.0.0) (Hash: 721e8140f4aedbd4ff097befd45b29a1)
Load mod: FS19_FollowMe (Version: 1.3.0.6) (Hash: e472832e392e240f6bbc37c24ced8c55)
Load mod: FS19_FST99Service (Version: 1.0.0.0) (Hash: 0bbba9990c418a9a088641bd31a83c78)
dataS2/character/humans/characterAnimation.i3d (639.83 ms)
Load mod: FS19_GP_2700 (Version: 1.0.0.2) (Hash: 51ae9cf0ba3d75e284545f08a329ca3b)
Load mod: FS19_House_SpawnPoint_residentialHouse02bR (Version: 1.1) (Hash: b8ff102a54b3d437f896623d842aee39)
Load mod: FS19_IHC_S2600_SeedTender (Version: 1.0.0.0) (Hash: 958e7f14e3f186408c8dab7761762032)
Load mod: FS19_JD1600chisel (Version: 1.0.0.0) (Hash: 4cc60c8c48595637e331951615dec681)
Load mod: FS19_JD4000_WF_Series (Version: 1.2.0.0) (Hash: fbfed5b67b878f5c529aeb9973787426)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (98.68 ms)
Load mod: FS19_JDseriesFWA (Version: 1.2.0.0) (Hash: fc6f1b6c3699fe95369ce818b874efae)
Load mod: FS19_JD_1760_Planter_8Row (Version: 1.0.0.0) (Hash: 3ab7a3dbb687077a01a8cb75f15625be)
Load mod: FS19_johnDeere1424C (Version: 1.0.0.0) (Hash: f4a0f507d7ebd1b2a2079e39a7c2cef9)
Load mod: FS19_JohnDeere1470G (Version: 1.0.0.0) (Hash: eb8ee4b2739cc8898fc6d38de0e09934)
Load mod: FS19_JohnDeere_630_Disc (Version: 1.0.0.0) (Hash: 8efd0f1d7d1c2a299c3fa17d94d3bab0)
Load mod: FS19_JohnDeere_R4045v2_1 (Version: 2.1) (Hash: a07775e7c73eb18aaabe7acf8a72b2d4)
Load mod: FS19_JonesDairyFarm (Version: 1.0) (Hash: 966882a9b8c0c5f61e546d88b5f0f65c)
Load mod: FS19_mack_b61_bygani_76 (Version: 1.0.0.5) (Hash: db4f84af161220fe5de743f374382e75)
Load mod: FS19_mashineryShed (Version: 1.0.1.0) (Hash: 753f016525034b1f26a984616cebd9de)
Load mod: FS19_StepDeck (Version: 1.0.0.0) (Hash: e3f61121fe5bfb36667f3581217a8196)
Load mod: FS19_TajfunEGV80AHK (Version: 1.0.0.0) (Hash: 550c13b1f5079bfc65b1d60dc669c304)
Load mod: FS19_TBM_pj_trailer_24ft (Version: 1.2.0.0) (Hash: 94d40ffaf058d826f059c80fb51f7e49)
Load mod: FS19_trailerDO24 (Version: 1.0.0.0) (Hash: baf6ea287f3616534f58243cb00a6d6e)
Load mod: hulk_serviceTruck (Version: 1.0.0.0) (Hash: 519aa907b66da5538df87fd3b1d5ef3c)
Load mod: Sunrise_Farms (Version: 1.0.0.2) (Hash: e1e2cb686eaf97c90afdd2101ec45adf)
Load mod: WMF_WorkStar6wheeler_FS19 (Version: 0.0.1) (Hash: 77867e9decfd5ca40f962da123cdaba6)
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored
2019-04-30 07:51 Application quit
Edit don_apple: log.txt converted into spoiler to keep thread readable.
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cwattyeso
Posts: 1760
Joined: Tue Nov 27, 2018 3:58 pm
Location: United Kingdom
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Re: What the errors mean?

Post by cwattyeso »

The warnings at the bottom are from a Mod in your Mod List that has some functions and features to activate or doing certain things an example could be a Tractor which allows you to open doors or windows whilst in Cab. What the Mod Author has done is add a script which checks the games keybindings to see if you have any conflicts with what they have set and it’ll give you warning if you need to rebind something else in game which conflicts with the authors mod.

I have a similar warning list in my log from using an AutoLoading Log Trailer, however it is much larger as it has a lot more buttons it checks.

I’d say if your playing the game okay and not noticing any issues when controlling vehicles or equipment it’s okay to ignore these warnings.
Check out my YouTube Channel for Farming Simulator and other Gaming Let's Plays and Videos at https://www.youtube.com/c/CwattyesoGamingforFun :D

Also be sure to check out my Kick Channel for my Farming Simulator Live Streams and Multiplayer Server at https://www.kick.com/cwattyeso :gamer:

GIANTS SOFTWARE Personal Partner Code: CWATTYESO *thumbsup*
chuckGnades
Posts: 289
Joined: Thu Dec 11, 2014 5:31 pm

Re: What the errors mean?

Post by chuckGnades »

cwattyeso wrote: Wed May 01, 2019 11:53 am The warnings at the bottom are from a Mod in your Mod List that has some functions and features to activate or doing certain things an example could be a Tractor which allows you to open doors or windows whilst in Cab. What the Mod Author has done is add a script which checks the games keybindings to see if you have any conflicts with what they have set and it’ll give you warning if you need to rebind something else in game which conflicts with the authors mod.

I have a similar warning list in my log from using an AutoLoading Log Trailer, however it is much larger as it has a lot more buttons it checks.

I’d say if your playing the game okay and not noticing any issues when controlling vehicles or equipment it’s okay to ignore these warnings.
thanks for the reply. now that you mention doors opening and stuff, it might be that mack dump truck I recently added. ill check. thanks again.
chuckGnades
Posts: 289
Joined: Thu Dec 11, 2014 5:31 pm

Re: What the errors mean?

Post by chuckGnades »

UPDATE: I confirmed the cause of the warnings I previously posted regarding the key binding. It is service trailer from the modhub, (sorry I don't know the actually name of the piece off the top of my head). the one that offers fuel, and a shop trigger. it's a cool mod but I think its the script the author used. also the Hulk service truck throws the same warnings. it must use the same script. both mods do work fine in game.
limoman39
Posts: 12
Joined: Sat Apr 09, 2016 2:38 pm

Re: What the errors mean?

Post by limoman39 »

Hello,

Some of the mods that show warnings and/or errors are mods I would like to have, is there anything out there on how to repair some of these warnings/errors? My log is attached.

Thank you,
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log 051119.txt
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