please someone help, I am lost here and this is his favorite game! the problem is only with this one map in particular
here is a copy of the log after installing only necessary mods.
Thanks again!
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz Memory: 12202 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Warning: Failed to initialize sound system. Defaulting to NULL device. Sound System Driver: NULL Render System Driver: Direct 3D 11 Card Vendor: AMD/ATI Renderer: Radeon RX 560 Series Version: 26.20.12028.2 (16.8.2019) Revision: 207 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: Low (forced) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Size: 1 Filter-Size: 4 Shader Quality: 0 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.300000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr Language: en Time: 2020-09-12 15:43:48 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17Contest_EastCoastHills (Version: 1.0.0.0) Load mod: FS17_pausTSL8_7 (Version: 1.0.0.0) dataS/cameraPath01.i3d (0.22) ms dataS/cameraPath02.i3d (0.23) ms dataS/cameraPath03.i3d (0.20) ms data/sky/skyUS_day_night.i3d (10.66) ms data/sky/rain.i3d (2.15) ms data/sky/hail.i3d (1.05) ms data/sky/dust.i3d (0.96) ms C:/Users/Arvid/Documents/My Games/FarmingSimulator2017/mods/FS17Contest_EastCoastHills/maps/eastCoastHills.i3d (5680.23) ms Error: Failed to create custom compound splitGeom with 33 children. Maximum is 32. Error: Failed to create custom compound splitGeom with 33 children. Maximum is 32. Error: Failed to create custom compound splitGeom with 33 children. Maximum is 32. Error: Failed to create custom compound splitGeom with 33 children. Maximum is 32. Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'LIGHTSWITCH_CLICK' not defined! Warning: Positive direction key 'LIGHTSWITCH_CLICK' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined! Warning: Positive direction key 'LIGHTSWITCH_CLICK' not defined! Error: Adding onCreate loaded object with duplicate saveId TipTrigger_PORT Error: Adding onCreate loaded object with duplicate saveId TipTrigger_FREIGHTYARD data/objects/basketball/basketball.i3d (2.52) ms Warning: Positive direction key 'LIGHTSWITCH_CLICK' not defined! Disabled withering data/vehicles/tools/kuhn/kuhnGA9531.i3d (19.40) ms data/vehicles/tools/stoll/stollToolShovel.i3d (11.54) ms data/vehicles/tools/suer/suerSB2400.i3d (3.44) ms data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (14.43) ms data/vehicles/tools/bredal/F2WS4000.i3d (14.27) ms data/vehicles/tools/fsi/fsiST65T.i3d (6.04) ms data/vehicles/tools/magsi/wheelLoaderLogFork.i3d (5.78) ms data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (17.81) ms data/vehicles/tools/lizard/lizardR5000.i3d (3.87) ms data/vehicles/tools/amazone/amazoneCayron200.i3d (14.93) ms data/vehicles/tools/lizard/lizardSilageFork.i3d (3.33) ms data/vehicles/steerable/jcb/jcb435s.i3d (25.70) ms data/vehicles/tools/damcon/damconPL75.i3d (11.95) ms data/objects/pallets/treeSaplingPallet.i3d (5.50) ms data/objects/pallets/treeSapling.i3d (7.64) ms data/vehicles/steerable/jcb/jcb325T.i3d (29.17) ms data/vehicles/tools/jcb/jcbShovel.i3d (8.40) ms data/vehicles/tools/jcb/jcbPalletFork.i3d (2.83) ms data/vehicles/cutters/capello/capelloQuasarHS16.i3d (20.67) ms data/vehicles/trailers/kotte/garantTSA.i3d (15.54) ms data/vehicles/tools/agco/agco650.i3d (4.08) ms data/vehicles/trailers/bredal/K165.i3d (16.65) ms data/objects/squarebales/baleStraw240.i3d (3.04) ms data/objects/squarebales/baleGrass240.i3d (1.81) ms data/objects/squarebales/baleHay240.i3d (2.22) ms data/objects/pallets/woolPallet.i3d (6.52) ms data/placeables/siloExtensions/siloExtensionLarge.i3d (9.27) ms data/objects/pallets/fertilizerTank.i3d (3.41) ms data/vehicles/train/locomotive.i3d (17.54) ms data/vehicles/train/wagonWoodChips.i3d (8.31) ms data/vehicles/train/wagonGrain.i3d (8.71) ms data/vehicles/train/wagonSugarbeets.i3d (8.71) ms data/vehicles/train/wagonTimber.i3d (8.40) ms dataS2/character/player/player01.i3d (208.66) ms data/firstPerson/chainsaws/mcCulloch/mcCullochCS410.i3d (10.51) ms Application exit request forced. Application exit request forced. | ||