Multithread support?
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Multithread support?
Anyone here know if the game has multithread support and if so how to turn it on?
Re: Multithread support?
It's supossed to have it but it doesn't work, atleast not on my pc
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Re: Multithread support?
What are you expecting to gain? If the game engine is updating all the states it needs to fast enough to keep the game world fully in synch and the CPU is managing to push enough data to keep the GPU fully occupied (or if the frame rate is already capped out), what more is there for the hardware to do with another thread (or core)?
Re: Multithread support?
Seems to be working for me, cpu (i5-4590) 50% at max and gpu (gtx 1060) always at 100%.
Re: Multithread support?
12 cores and working fine here. FS22 still heavily utilises a couple of cores cause doing physics calculations are mostly single threaded by nature.
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Re: Multithread support?
Only works on DirectX 12.
I finally have it running on DX12 and it is working well. DX11 is a nightmare for me with my graphics settings.
I finally have it running on DX12 and it is working well. DX11 is a nightmare for me with my graphics settings.
6 posts
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