FS2022 crashing on my Mac

Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

FS2022 crashing on my Mac

Post by Sotiris »

Hi,

The game crashes after 5-10 min. No mods installed.
Attached the log.txt file.

Can anyone please help fix the problem?
Translated Report (Full Report Below)
-------------------------------------

Process: FarmingSimulator2022Game [4705]
Path: /Applications/Farming Simulator 2022.app/Contents/MacOS/FarmingSimulator2022Game
Identifier: FarmingSimulator2022Game
Version: ???
Code Type: X86-64 (Native)
Parent Process: launchd [1]
User ID: 501

Date/Time: 2021-12-30 10:21:45.2153 +0200
OS Version: macOS 12.1 (21C52)
Report Version: 12
Anonymous UUID: DD34BE72-5520-010C-54C0-BA91699298B1

Sleep/Wake UUID: BACAA2FB-0CD8-4500-81FA-8D6A01169A89

Time Awake Since Boot: 16000 seconds
Time Since Wake: 6386 seconds

System Integrity Protection: enabled

Crashed Thread: 17 PhysicsThread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000070000fdb7000
Exception Codes: 0x0000000000000002, 0x000070000fdb7000
Exception Note: EXC_CORPSE_NOTIFY

Termination Reason: Namespace SIGNAL, Code 10 Bus error: 10
Terminating Process: exc handler [4705]

VM Region Info: 0x70000fdb7000 is in 0x70000fdb7000-0x70000fdb8000; bytes after start: 0 bytes before end: 4095
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
Stack 70000fd35000-70000fdb7000 [ 520K] rw-/rwx SM=PRV thread 17
---> STACK GUARD 70000fdb7000-70000fdb8000 [ 4K] ---/rwx SM=NUL ...for thread 35
Stack 70000fdb8000-70000fe3a000 [ 520K] rw-/rwx SM=PRV thread 35

Thread 0:: Dispatch queue: com.apple.main-thread
0 FarmingSimulator2022Game 0x1025e4a20 RenderController::allocateRenderJob(RenderTextureSetup*, unsigned int, float const*, RenderArgs::INFO_RENDERING, char const*, CullingArgs const*) + 2368
1 FarmingSimulator2022Game 0x101f9f06d EngineApplication::render() + 3341
2 FarmingSimulator2022Game 0x101fae7d5 EngineApplication::runOneFrameInternal(float) + 9093
3 FarmingSimulator2022Game 0x101fb0921 gsMain(int, char**) + 2945
4 dyld 0x10b3f34fe start + 462

Thread 1:: DoThePlanning
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x1025834cb VehicleNavigationPlanner::doWorkFunc(void*, bool volatile&) + 251
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 2:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 3:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 4:: GIANTS Lua GC Thread
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x1020f434b LuaScriptSystem::gcThreadFunc(void*, bool volatile&) + 123
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 5:: GIANTS user report thread
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x10207be7b UserBlockManager::backgroundWorkerThreadFunc(void*, bool volatile&) + 91
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 6:: com.apple.coreaudio.AQClient
0 libsystem_kernel.dylib 0x7ff80eb11aba mach_msg_trap + 10
1 libsystem_kernel.dylib 0x7ff80eb11e2b mach_msg + 59
2 CoreFoundation 0x7ff80ec15af2 __CFRunLoopServiceMachPort + 319
3 CoreFoundation 0x7ff80ec141cb __CFRunLoopRun + 1325
4 CoreFoundation 0x7ff80ec135dd CFRunLoopRunSpecific + 563
5 AudioToolbox 0x7ff81c4d50bd CADeprecated::GenericRunLoopThread::Entry(void*) + 157
6 libAudioToolboxUtility.dylib 0x7ff81b455067 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 77
7 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
8 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 7:: AMCP Logging Spool
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 caulk 0x7ff8175d21c0 caulk::mach::semaphore::wait_or_error() + 16
2 caulk 0x7ff8175b908a caulk::concurrent::details::worker_thread::run() + 36
3 caulk 0x7ff8175b8d4e void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 41
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 8:
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 caulk 0x7ff8175d21c0 caulk::mach::semaphore::wait_or_error() + 16
2 caulk 0x7ff8175b908a caulk::concurrent::details::worker_thread::run() + 36
3 caulk 0x7ff8175b8d4e void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 41
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 9:: AQConverterThread
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 libAudioToolboxUtility.dylib 0x7ff81b472cd4 CADeprecated::CAGuard::Wait() + 54
3 AudioToolbox 0x7ff81c425089 AQConverterManager::AQConverterThread::ConverterThreadEntry(void*) + 707
4 libAudioToolboxUtility.dylib 0x7ff81b455067 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 77
5 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
6 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 10:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x7ff80eb11aba mach_msg_trap + 10
1 libsystem_kernel.dylib 0x7ff80eb11e2b mach_msg + 59
2 CoreAudio 0x7ff81079595b HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111
3 CoreAudio 0x7ff8106240ff HALC_ProxyIOContext::IOWorkLoop() + 3937
4 CoreAudio 0x7ff810622bc1 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 63
5 CoreAudio 0x7ff8107eb76c HALB_IOThread::Entry(void*) + 72
6 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
7 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 11:: GIANTS GiantsAdsProvider Thread
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x1021960ba Event::wait(unsigned int) + 186
3 FarmingSimulator2022Game 0x10215a95c GiantsAdsProvider::staticUpdateAdPlacementsThreadFunction(void*, bool volatile&) + 668
4 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
5 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
6 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 12:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 13:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 14:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x7ff80eb11aba mach_msg_trap + 10
1 libsystem_kernel.dylib 0x7ff80eb11e2b mach_msg + 59
2 CoreFoundation 0x7ff80ec15af2 __CFRunLoopServiceMachPort + 319
3 CoreFoundation 0x7ff80ec141cb __CFRunLoopRun + 1325
4 CoreFoundation 0x7ff80ec135dd CFRunLoopRunSpecific + 563
5 AppKit 0x7ff8117b0d98 _NSEventThread + 132
6 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
7 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 15:: Render threadpool 0
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10220b27b ThreadPool::staticThreadExecuteFunction(void*, bool volatile&) + 43
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 16:: Render threadpool 1
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10220b27b ThreadPool::staticThreadExecuteFunction(void*, bool volatile&) + 43
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 17 Crashed:: PhysicsThread
0 FarmingSimulator2022Game 0x10226ffd0 _maxdot_large(float const*, float const*, unsigned long, float*) + 1312
1 FarmingSimulator2022Game 0x10223fbe6 btConvexShape::localGetSupportVertexWithoutMarginNonVirtual(btVector3 const&) const + 678
2 FarmingSimulator2022Game 0x10224eeb3 btGjkPairDetector::getClosestPointsNonVirtual(btDiscreteCollisionDetectorInterface::ClosestPointInput const&, btDiscreteCollisionDetectorInterface::Result&, btIDebugDraw*, bool) + 595
3 FarmingSimulator2022Game 0x102233663 btConvexConvexAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) + 3187
4 FarmingSimulator2022Game 0x10222fd45 btCompoundLeafCallback::ProcessChildShape(btCollisionShape const*, int) + 773
5 FarmingSimulator2022Game 0x10222f466 btCompoundCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) + 1926
6 FarmingSimulator2022Game 0x1023a0488 Bt2SceneQueryUtil::overlapBoxShapes(Bt2World*, btDispatcher*, Bt2SceneQueryUtil::OBBContactResultCallback&, Vector3 const&, unsigned int, bool, bool, bool, btAlignedObjectArray<btCollisionObject*>&) + 1400
7 FarmingSimulator2022Game 0x1025a58d5 Bt2ScenegraphPhysicsContext::doStepSimulation(float, unsigned int) + 1733
8 FarmingSimulator2022Game 0x1025a4f31 Bt2ScenegraphPhysicsContext::simulationThreadFunction(void*, bool volatile&) + 209
9 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
10 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
11 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 18:: GIANTS ModDownloadManager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x102012c0c ModDownloadManager::backgroundLoadingThread(void*, bool volatile&) + 220
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 19:: GIANTS ModDownloadManager Mod Rating
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x102013c4c ModDownloadManager::rateModMainThread(void*, bool volatile&) + 60
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 20:: GIANTS ModDownloadManager Mod Recommender
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x102014d2d ModDownloadManager::updateRecommendationThread(void*, bool volatile&) + 125
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 21:: GIANTS Texture Streaming Manager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10231fb7b TextureStreamingManager::instanceThreadEntry_async() + 25867
2 FarmingSimulator2022Game 0x102319669 TextureStreamingManager::staticThreadEntry_async(void*, bool volatile&) + 9
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 22:: TerrainPatchOccluderManager unique worker 0
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10220b27b ThreadPool::staticThreadExecuteFunction(void*, bool volatile&) + 43
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 23:: GIANTS Streaming Manager
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x10254fecb I3DStreamingManager::streamingThreadFunction(void*, bool volatile&) + 347
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 24:: GIANTS AsyncFileReader
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x101fd66bc AsyncFileReader::workerThreadEntry(void*, bool volatile&) + 124
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 25:: InternetRadioStream
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x1024916ab InternetRadioStream::backgroundThreadMain(bool volatile&) + 267
3 FarmingSimulator2022Game 0x102491599 InternetRadioStream::backgroundThreadStart(void*, bool volatile&) + 9
4 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
5 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
6 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 26:: SoundPlayerLoading
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x10249a61b SoundPlayer::loadingThreadStart(void*, bool volatile&) + 2475
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 27:: GIANTS WebResourceManager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10202e449 WebResourceManager::loadingThreadStart(void*, bool volatile&) + 809
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 28:: GIANTS WebResourceManager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10202e449 WebResourceManager::loadingThreadStart(void*, bool volatile&) + 809
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 29:: GIANTS WebResourceManager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10202e449 WebResourceManager::loadingThreadStart(void*, bool volatile&) + 809
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 30:: GIANTS WebResourceManager
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x10202e449 WebResourceManager::loadingThreadStart(void*, bool volatile&) + 809
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 31:: EnvmapFileProcessor
0 libsystem_kernel.dylib 0x7ff80eb11af6 semaphore_wait_trap + 10
1 FarmingSimulator2022Game 0x1024b565c EnvMapBlender::fileProcessThread(void*, bool volatile&) + 316
2 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
3 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
4 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 32:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 33:
0 libsystem_pthread.dylib 0x7ff80eb49fec start_wqthread + 0

Thread 34:: GIANTS Audio Encoding Thread
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x101feda4b VoiceChatManager::backgroundWorkerThreadFunc(void*, bool volatile&) + 1307
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15

Thread 35:: DynamicAvoidance
0 libsystem_kernel.dylib 0x7ff80eb14506 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x7ff80eb4ea69 _pthread_cond_wait + 1224
2 FarmingSimulator2022Game 0x102569e9b DynamicAvoidance::doWorkFunc(void*, bool volatile&) + 235
3 FarmingSimulator2022Game 0x10220a064 Thread::ThreadStart(void*) + 52
4 libsystem_pthread.dylib 0x7ff80eb4e4f4 _pthread_start + 125
5 libsystem_pthread.dylib 0x7ff80eb4a00f thread_start + 15


Thread 17 crashed with X86 Thread State (64-bit):
rax: 0x000070000fdb7000 rbx: 0x0000000000000100 rcx: 0x000070000fdb4130 rdx: 0x0000000000000000
rdi: 0x00007f77d08295b0 rsi: 0x000000010227001c rbp: 0x000070000fdb4110 rsp: 0x000070000fdb3d00
r8: 0x0000000000000000 r9: 0x0000000000000cbc r10: 0x0000000000000004 r11: 0x0000000000000000
r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x000070000fdb42d0 r15: 0x00007f77d08294b0
rip: 0x000000010226ffd0 rfl: 0x0000000000010246 cr2: 0x000070000fdb7000

Logical CPU: 0
Error Code: 0x00000004 (no mapping for user data read)
Trap Number: 14

Thread 17 instruction stream:
d0 eb 30 0f 28 07 0f 28-5f 10 0f 28 6f 20 0f 28 ..0.(..(_..(o .(
f0 0f 16 f3 66 0f 15 c3-0f 59 ce 0f c6 c5 a8 0f ....f....Y......
59 d0 44 0f 59 c5 0f 28-e9 41 0f c6 e8 08 41 0f Y.D.Y..(.A....A.
c6 c8 5d 0f 58 e9 0f 58-ea 49 c1 e2 04 42 0f 29 ..].X..X.I...B.)
ac 15 f0 fb ff ff 0f 5f-ec 0f 28 e5 4d 85 c9 74 ......._..(.M..t
10 0f 28 c4 41 0f c2 c1-00 0f 50 d0 80 fa 0f 74 ..(.A.....P....t
57 0f 28 c4 0f c6 c4 4e-0f 5f e0 0f 28 c4 0f c6 W.(....N._..(...
c4 b1 44 0f 28 cc 44 0f-5f c8 49 83 c1 fc 48 8d ..D.(.D._.I...H.
85 f0 fb ff ff 66 2e 0f-1f 84 00 00 00 00 00 90 .....f..........
[0f]28 00 41 0f c2 c1 00-0f 50 d0 49 83 c1 04 48 .(.A.....P.I...H <==
83 c0 10 84 d2 74 e9 0f-b6 c2 48 8d 15 6f 2c 56 .....t....H..o,V
00 0f b6 04 10 4c 01 c8-f3 44 0f 11 09 48 8b 0d .....L...D...H..

Binary Images:
0x101bc6000 - 0x1028adfff FarmingSimulator2022Game (*) <43297e9e-2892-3a1a-b748-97efbb1f7e7e> /Applications/Farming Simulator 2022.app/Contents/MacOS/FarmingSimulator2022Game
0x10b3ee000 - 0x10b459fff dyld (*) <cef5a27a-d50b-3020-af03-1734b19bc8c5> /usr/lib/dyld
0x7ff80eb11000 - 0x7ff80eb47fff libsystem_kernel.dylib (*) <5aa1e5be-b5b8-3a02-9885-a8c99e0ca378> /usr/lib/system/libsystem_kernel.dylib
0x7ff80eb48000 - 0x7ff80eb53fff libsystem_pthread.dylib (*) <6c7561b4-4b92-3f45-921e-abe669299844> /usr/lib/system/libsystem_pthread.dylib
0x7ff80eb95000 - 0x7ff80f097fff com.apple.CoreFoundation (6.9) <eab0e216-2a9e-31ce-9164-fdf3ebcf7bd3> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x7ff81c3ef000 - 0x7ff81c529fff com.apple.audio.toolbox.AudioToolbox (1.14) <56b338e2-0fd3-3fd1-8899-9b2ba2862d60> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7ff81b449000 - 0x7ff81b478fff libAudioToolboxUtility.dylib (*) <425edbb8-5503-3226-baf3-73006a252f9b> /usr/lib/libAudioToolboxUtility.dylib
0x7ff8175b7000 - 0x7ff8175d9fff com.apple.audio.caulk (1.0) <e76d1ab3-89c2-3a93-990b-30827fcf89b0> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk
0x7ff81046d000 - 0x7ff810b94fff com.apple.audio.CoreAudio (5.0) <33f55d9c-eaef-3fbd-add5-ed3e54925762> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x7ff811604000 - 0x7ff812492fff com.apple.AppKit (6.9) <d23b9681-3764-3298-a716-fbb511dd5a7c> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 0
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=925.8M resident=0K(0%) swapped_out_or_unallocated=925.8M(100%)
Writable regions: Total=1.9G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.9G(100%)

VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate framework 256K 2
Activity Tracing 256K 1
CG backing stores 3072K 4
CG image 64K 3
ColorSync 224K 25
CoreAnimation 104K 9
CoreGraphics 12K 2
CoreUI image data 892K 7
Foundation 16K 1
IOKit 7940K 1
Image IO 4K 1
Kernel Alloc Once 8K 1
MALLOC 1.6G 4820
MALLOC guard page 32K 7
MALLOC_LARGE (reserved) 33.3M 10 reserved VM address space (unallocated)
MALLOC_NANO (reserved) 128.0M 1 reserved VM address space (unallocated)
STACK GUARD 56.1M 36
Stack 27.3M 36
VM_ALLOCATE 142.3M 1132
VM_ALLOCATE (reserved) 36K 1 reserved VM address space (unallocated)
__DATA 36.9M 340
__DATA_CONST 15.0M 200
__DATA_DIRTY 647K 113
__FONT_DATA 4K 1
__LINKEDIT 643.9M 13
__OBJC_RO 81.8M 1
__OBJC_RW 3136K 2
__TEXT 282.0M 358
__UNICODE 588K 1
dyld private memory 1024K 1
mapped file 159.0M 26
shared memory 772K 16
=========== ======= =======
TOTAL 3.2G 7172
TOTAL, minus reserved VM space 3.0G 7172



-----------
Full Report
-----------

{"app_name":"FarmingSimulator2022Game","timestamp":"2021-12-30 10:21:52.00 +0200","app_version":"","slice_uuid":"43297e9e-2892-3a1a-b748-97efbb1f7e7e","build_version":"","platform":1,"share_with_app_devs":0,"is_first_party":1,"bug_type":"309","os_version":"macOS 12.1 (21C52)","incident_id":"A9868597-BD24-4C25-AA39-4EAF961A6814","name":"FarmingSimulator2022Game"}
{
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"procLaunch" : "2021-12-30 10:09:08.9174 +0200",
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"exception" : {"codes":"0x0000000000000002, 0x000070000fdb7000","rawCodes":[2,123145568350208],"type":"EXC_BAD_ACCESS","signal":"SIGBUS","subtype":"KERN_PROTECTION_FAILURE at 0x000070000fdb7000"},
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User avatar
don_apple
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Re: FS2022 crashing on my Mac

Post by don_apple »

Hello and welcome to the forum!

The only people who will be able to fix this are the developers from GIANTS. Therefore please open a report for this in their public bug tracker: https://feedback.giants-software.com
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
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Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

Re: FS2022 crashing on my Mac

Post by Sotiris »

I post the problem but i have no answer. i can't play the game.
Any other ideas based on the attached log.txt file?
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don_apple
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Re: FS2022 crashing on my Mac

Post by don_apple »

Sorry, I don't have any other ideas.

And btw., what you have posted before is the macOS crash report but not the log.txt file of the game. If you want to post the log.txt file, the please check out the following post which tells you where to find it and how to post it here: viewtopic.php?f=827&t=88665
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
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Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

Re: FS2022 crashing on my Mac

Post by Sotiris »

Thank u for your reply. I post the log.txt file as you said. I will be happy if they will answer as fast as you in my posts. Till now i don't have any reply... Too sad...
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don_apple
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Re: FS2022 crashing on my Mac

Post by don_apple »

As you can see at https://www.farming-simulator.com/newsA ... ews_id=315 GIANTS is mostly still on holiday until next week. And also they still seem to have a large backlog on bug reports.

Therefore don't expect a reaction from them too soon.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
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Stegei
GIANTS Software | CTO
Posts: 1788
Joined: Sat Jun 09, 2007 10:51 am

Re: FS2022 crashing on my Mac

Post by Stegei »

Looks like one of the known issues with corrupted trees. Hopefully this will be fixed with the next patch.

Does this also happen with a fresh savegame?
Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

Re: FS2022 crashing on my Mac

Post by Sotiris »

There is no pattern for the crash. I am not working with trees currently.
It;s looks like some machines or tools make the game crash. Mostly some harvesters or big vehicles. But i can't see any pattern. Some time i can play for 1 hour without crashing issues and some times 2-3 min.
Thanks for your reply.
jfayers
Posts: 3
Joined: Mon Jan 10, 2022 5:18 pm

Re: FS2022 crashing on my Mac

Post by jfayers »

My Imac does the same thing. Seems to start when harvesters are purchased. Mac report shows crashing on physics. I have tried deleting he shadow cache, reintstalling etc.
Attachments
log.txt
(32.73 KiB) Downloaded 77 times
jfayers
Posts: 3
Joined: Mon Jan 10, 2022 5:18 pm

Re: FS2022 crashing on my Mac

Post by jfayers »

jfayers wrote: Mon Jan 10, 2022 5:23 pm My Imac does the same thing. Seems to start when harvesters are purchased. Mac report shows crashing on physics. I have tried deleting he shadow cache, reintstalling etc.

Just used the verify as suggested which is supposed to initiate the upgrade process...runs through says its completed, but sadly still running v1.2.0.0. Loaded game anyway which crashed within 30 seconds of opening.
savagegrave
Posts: 2
Joined: Sun Jan 23, 2022 3:34 pm

Re: FS2022 crashing on my Mac

Post by savagegrave »

log.txt
(80.7 KiB) Downloaded 50 times
HI Guys,

I purchased the game 22/01/22 - Installed today 23/01/22.

From the uprade on the website it says to download 1_2_0_2.dmg file but the direct download only has version 1_2_0_0.dmg. My Mac is well within the specs and the game keeps crashing. Please sort this as I have seemingly wasted £33 pounds which is not fun!

I have enclosed the log.txt!

As I paying customer I would like to know when the patch is being deployed so I can actually play this game!
Stegei
GIANTS Software | CTO
Posts: 1788
Joined: Sat Jun 09, 2007 10:51 am

Re: FS2022 crashing on my Mac

Post by Stegei »

The Patch 1.2.0.2 is not available on Mac yet. However, I doubt that the Patch 1.2.0.2 would fix the issues you are seeing.
We are currently working on a bigger patch 1.2 that will be fixing many crash issues, hopefully the one you are experiencing as well.
Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

Re: FS2022 crashing on my Mac

Post by Sotiris »

Updated to 1.3.0.0 but the game still crashes. I am very disappointed as I paid for the game and I can't play it at all...
Sotiris
Posts: 7
Joined: Thu Dec 30, 2021 9:35 am

Re: FS2022 crashing on my Mac

Post by Sotiris »

And the new lot.txt running the 1.3.0.0 version
GIANTS Engine Runtime 9.0.0 (26899) (Build Date: Feb 16 2022)
Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2022
Main System
CPU: 4 @ 3.2 GHZ
Memory: 8192 MB
OS: macOS 12.1.0
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer CoreAudio Stereo
Version: 2018.11
Frequency: 44100
Max. active sources: 256
Render System
Driver: Metal 2
Device: AMD Radeon R9 M380
Feature Set: GPUFamily2_v1
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4
Shadow Focus Box: false
Foliage Shadows: false
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Quality: 2
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 128
Max. Number of Dir Lights: 4
Max. Number of Lights Per Cluster: 32
MSAA: 1
Post Process AA: TAA
DLSS Quality: Off
AMD FidelityFx SR Quality: Off
Recommended Window Size: 1280 x 720px
Bloom Quality: 3
SSAO Quality: 11
SSAO Resolution Scaling: 0.500000
DOF: Disabled
Half Resolution DOF: Disabled
Cloud Quality: 2
Texture Streaming: Enabled
EnvMap Blending: Enabled
Dynamic Specular EnvMap: Disabled
Shading Rate Quality: 0
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker'
Platform: loading defaults
Used Start Parameters:
exe FarmingSimulator2022Game
name FarmingSimulator2022
Setting 'Master Volume': 1.000
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Help Trigger': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.600
Setting 'Vehicle Volume': 1.000
Setting 'Environment Volume': 0.700
Setting 'GUI Volume': 0.500
Setting 'Master Volume': 1.000
Setting 'Music Volume': 0.450
Farming Simulator 22
Version: 1.3.0.0 b15514
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr ea da fi no sv fc
Language: en
Time: 2022-03-16 21:17:03
ModDesc Version: 64
Mod Directory: /Users/sotiris/Library/Application Support/FarmingSimulator2022/mods/
Available dlc: (Hash: 26d28a2c31f8c935da91f6a80bbfaeaf) (Version: 1.0.0.0) pdlc_extraContentMackBlackAnthem
ExtraContent: Unlocked 'MACK_BLACK_ANTHEM'
Available dlc: (Hash: 5870071eae37fba9ff3b13a7978dde18) (Version: 1.0.0.0) pdlc_extraContentZetor
ExtraContent: Unlocked 'ZETOR25K'
Available dlc: (Hash: dc21ec04d9c6c802a78e7f384d7872df) (Version: 1.0.0.0) pdlc_extraContentFendtBlackBeauty
ExtraContent: Unlocked 'FENDT900BB'
Available mod: (Version: 1.1.0.0) FS22_RM_Subsidy
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_RM_Subsidy to use it in multiplayer.
Available mod: (Version: 1.0.0.1) FS22_Flatbed
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_Flatbed to use it in multiplayer.
Available mod: (Version: 1.2.0.0) FS22_MAN_TGX2020
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_MAN_TGX2020 to use it in multiplayer.
Available mod: (Version: 1.0.0.0) FS22_HAJ_CarriageHouse_V1_0_1
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_HAJ_CarriageHouse_V1_0_1 to use it in multiplayer.
Available mod: (Version: 1.0.0.3) FS22_Pickup_Pack
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_Pickup_Pack to use it in multiplayer.
Available mod: (Version: 1.2.0.0) FS22_aPalletAutoLoader
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS22_aPalletAutoLoader to use it in multiplayer.
dataS/character/humans/player/animations.i3d (461.62 ms)
dataS/character/humans/player/vehicleCharacterAnimations.i3d (11.02 ms)
dataS/character/humans/npc/animations.i3d (54.96 ms)
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don_apple
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Re: FS2022 crashing on my Mac

Post by don_apple »

Since there is no error in the log.txt it will be very difficult (if not impossible) to say what is causing the crash and how to fix this.

Are you getting a crash report from macOS when this happens?

If yes, I would recommend to create a bug report in the official bug tracker from GIANTS for this, and upload the crash report together with the log.txt in that bug report so the the developers from GIANTS can take a look at it and hopefully figure out what is causing the crashes and create a fix for this issue.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
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