Savegame

Klaasjan
Posts: 4
Joined: Wed Jul 06, 2022 6:10 pm

Savegame

Post by Klaasjan »

Downloaded the digital version

If i start a savegame, loading 30% then it freezes and stops.

Giants doesnt respond

Edit don_apple: topic moved from german to english section.
Noraf
Posts: 2188
Joined: Thu Oct 17, 2013 2:53 pm

Re: Savegame

Post by Noraf »

Try deleting the folder called shader_chache in documents/my games/farming simulator

And if that doesn't help, please post the log (found in the same place)
:hi:

FS22 Bug-tracker
How to post your log
Giants Discord
Posting pictures How-to

Just remember, if the world didn't su.., we'd all fall of...
Klaasjan
Posts: 4
Joined: Wed Jul 06, 2022 6:10 pm

Re: Savegame

Post by Klaasjan »

deleted Shader chache, still the same problem.
by the way, did not play the game yet... first try and imidiatly this problem.

do you mean this??
GIANTS Engine Runtime 9.0.0 (27910) 64bit (Build Date: Jun 23 2022)
Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2022
Main System
CPU: Intel(R) Core(TM) i3-7020U CPU @ 2.30GHz
Memory: 3974 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 12
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 620
Version: 26.20.100.7372 (25.10.2019)
Revision: 6
Hardware Feature Level : 12_1
Windowed Mode : off
V-Sync : off
Allow Tearing : on
Validation Layer : off
Effective Window Size : 1920 x 1080px
Effective Swap Chain Size : 1280 x 720px
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4
Shadow Focus Box: false
Foliage Shadows: false
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Quality: 1
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 64
Max. Number of Dir Lights: 4
Max. Number of Lights Per Cluster: 32
MSAA: 1
Post Process AA: TAA
DLSS Quality: Off
AMD FidelityFx SR Quality: Off
AMD FidelityFx SR 2.0 Quality: Off
Sharpness: 1.00
Recommended Window Size: 1280 x 720px
Bloom Quality: 0
SSAO Quality: 0
SSAO Resolution Scaling: 0.500000
DOF: Disabled
Half Resolution DOF: Disabled
Cloud Quality: 1
Texture Streaming: Enabled
EnvMap Blending: Enabled
Dynamic Specular EnvMap: Disabled
Shading Rate Quality: 0
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker'
Used Start Parameters:
name FarmingSimulator2022
exe x64/FarmingSimulator2022Game.exe
Platform: loading defaults
Setting 'Master Volume': 1.000
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Help Trigger': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.600
Setting 'Vehicle Volume': 1.000
Setting 'Environment Volume': 0.700
Setting 'GUI Volume': 0.500
Setting 'Master Volume': 1.000
Setting 'Music Volume': 0.450
Farming Simulator 22
Version: 1.6.0.0 b18023
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr ea da fi no sv fc
Language: nl
Time: 2022-07-06 23:24:26
ModDesc Version: 67
Mod Directory: C:/Users/klaas/OneDrive/Documenten/My Games/FarmingSimulator2022/mods/
dataS/character/humans/player/animations.i3d (748.48 ms)
dataS/character/humans/player/vehicleCharacterAnimations.i3d (2.78 ms)
dataS/character/humans/npc/animations.i3d (73.64 ms)
2022-07-06 23:24 Loaded 'vehicle' specializations
2022-07-06 23:24 Loaded 'placeable' specializations
2022-07-06 23:24 Loaded vehicle types
2022-07-06 23:24 Loaded placeable types
2022-07-06 23:24 Info: Loaded construction brush types
2022-07-06 23:24 Register configuration 'baseColor'
2022-07-06 23:24 Register configuration 'design'
2022-07-06 23:24 Register configuration 'designColor'
2022-07-06 23:24 Register configuration 'vehicleType'
2022-07-06 23:24 Register configuration 'design2'
2022-07-06 23:24 Register configuration 'design3'
2022-07-06 23:24 Register configuration 'design4'
2022-07-06 23:24 Register configuration 'design5'
2022-07-06 23:24 Register configuration 'design6'
2022-07-06 23:24 Register configuration 'design7'
2022-07-06 23:24 Register configuration 'design8'
2022-07-06 23:24 Register configuration 'ai'
2022-07-06 23:24 Register configuration 'inputAttacherJoint'
2022-07-06 23:24 Register configuration 'attacherJoint'
2022-07-06 23:24 data/shared/ai/trafficCollision.i3d (4.63 ms)
2022-07-06 23:24 Register workAreaType 'BALER'
2022-07-06 23:24 Register configuration 'wrappingColor'
2022-07-06 23:24 Register configuration 'wrappingAnimation'
2022-07-06 23:24 Register configuration 'baseMaterial'
2022-07-06 23:24 Register configuration 'designMaterial'
2022-07-06 23:24 Register configuration 'designMaterial2'
2022-07-06 23:24 Register configuration 'designMaterial3'
2022-07-06 23:24 Register configuration 'multipleItemPurchaseAmount'
2022-07-06 23:24 Register workAreaType 'COMBINECHOPPER'
2022-07-06 23:24 Register workAreaType 'COMBINESWATH'
2022-07-06 23:24 Register configuration 'cover'
2022-07-06 23:24 Register workAreaType 'CULTIVATOR'
2022-07-06 23:24 Register workAreaType 'CUTTER'
2022-07-06 23:24 Register configuration 'dischargeable'
2022-07-06 23:24 Register configuration 'fillUnit'
2022-07-06 23:24 Register configuration 'fillVolume'
2022-07-06 23:24 Register configuration 'folding'
2022-07-06 23:24 Register workAreaType 'FORAGEWAGON'
2022-07-06 23:24 Register configuration 'frontloader'
2022-07-06 23:24 Register workAreaType 'FRUITPREPARER'
2022-07-06 23:24 Register configuration 'motor'
2022-07-06 23:24 Register workAreaType 'MULCHER'
2022-07-06 23:24 Register workAreaType 'MOWER'
2022-07-06 23:24 Register configuration 'pipe'
2022-07-06 23:24 Register configuration 'plow'
2022-07-06 23:24 Register workAreaType 'PLOW'
2022-07-06 23:24 Register configuration 'powerConsumer'
2022-07-06 23:24 Register workAreaType 'RIDGEMARKER'
2022-07-06 23:24 Register configuration 'roller'
2022-07-06 23:24 Register workAreaType 'ROLLER'
2022-07-06 23:24 Register workAreaType 'SALTSPREADER'
2022-07-06 23:24 Register workAreaType 'SOWINGMACHINE'
2022-07-06 23:24 Register workAreaType 'SPRAYER'
2022-07-06 23:24 Register workAreaType 'STONEPICKER'
2022-07-06 23:24 Register workAreaType 'STUMPCUTTER'
2022-07-06 23:24 Register workAreaType 'TEDDER'
2022-07-06 23:24 Register configuration 'tensionBelts'
2022-07-06 23:24 Register configuration 'trailer'
2022-07-06 23:24 Register configuration 'treeSaplingType'
2022-07-06 23:24 Register configuration 'variableWorkWidth'
2022-07-06 23:24 Register workAreaType 'WEEDER'
2022-07-06 23:24 Register configuration 'wheel'
2022-07-06 23:24 Register configuration 'rimColor'
2022-07-06 23:24 Register workAreaType 'WINDROWER'
2022-07-06 23:24 Register workAreaType 'DEFAULT'
2022-07-06 23:24 Register workAreaType 'AUXILIARY'
2022-07-06 23:24 Register configuration 'workArea'
2022-07-06 23:24 Register configuration 'workMode'
2022-07-06 23:24 Info: Loading ConnectionHoses from 'data/shared/connectionHoses/connectionHoses.xml'
2022-07-06 23:24 data/shared/connectionHoses/hoses.i3d (107.64 ms)
2022-07-06 23:24 data/shared/connectionHoses/connectors.i3d (31.74 ms)
2022-07-06 23:24 data/shared/connectionHoses/hoseMaterialHolder.i3d (12.08 ms)
2022-07-06 23:24 data/objects/roundbales/roundbale125/roundbale125.i3d (26.07 ms)
2022-07-06 23:24 data/objects/roundbales/roundbale150/roundbale150.i3d (26.69 ms)
2022-07-06 23:24 data/objects/roundbales/roundbale180/roundbale180.i3d (14.66 ms)
2022-07-06 23:24 dataS/character/animals/wild/crow/crow.i3d (19.78 ms)
2022-07-06 23:24 data/objects/squarebales/squarebale240/squarebale240.i3d (37.12 ms)
2022-07-06 23:24 Info: resetSplitShapes()
2022-07-06 23:24 data/objects/squarebales/squarebale220/squarebale220.i3d (23.68 ms)
2022-07-06 23:24 data/objects/squarebales/squarebale180/squarebale180.i3d (18.56 ms)
2022-07-06 23:24 data/objects/squarebales/squarebale120/squarebale120.i3d (19.35 ms)
2022-07-06 23:24 data/objects/squarebales/squarebale120/packedSquareBale120.i3d (11.15 ms)
2022-07-06 23:24 data/objects/cottonModules/cottonRoundbale238.i3d (12.59 ms)
2022-07-06 23:24 data/objects/cottonModules/cottonSquarebale488.i3d (6.61 ms)
2022-07-06 23:24 data/objects/roundbales/biomass/biomassBale125.i3d (15.95 ms)
2022-07-06 23:24 data/shared/aiMarker.i3d (3.47 ms)
2022-07-06 23:24 data/shared/alphabet/fontMaterialHolder.i3d (52.98 ms)
2022-07-06 23:24 data/maps/mapUS/licensePlates/licensePlatesUS.i3d (15.26 ms)
2022-07-06 23:24 data/effects/cutter/maize/maize_harvestReadyDry.i3d (53.95 ms)
2022-07-06 23:24 data/effects/cutter/sunflower/sunflower_harvestReady.i3d (37.99 ms)
2022-07-06 23:24 data/effects/cutter/maize/maize_harvestReadyGreen.i3d (28.56 ms)
2022-07-06 23:24 data/effects/cutter/grass/grass_greenBig.i3d (36.17 ms)
2022-07-06 23:24 data/effects/cutter/grass/grass_harvestReady.i3d (21.51 ms)
2022-07-06 23:24 data/effects/cutter/sunflower/sunflower_greenBig.i3d (44.50 ms)
2022-07-06 23:24 data/effects/cutter/wheat/wheat_greenBig.i3d (24.38 ms)
2022-07-06 23:24 data/effects/cutter/wheat/wheat_harvestReady.i3d (33.00 ms)
2022-07-06 23:24 data/effects/cutter/barley/barley_greenBig.i3d (28.50 ms)
2022-07-06 23:24 data/effects/cutter/barley/barley_harvestReady.i3d (30.67 ms)
2022-07-06 23:24 data/sky/sky.i3d (2.47 ms)
2022-07-06 23:24 data/effects/cutter/oat/oat_greenBig.i3d (32.62 ms)
2022-07-06 23:24 data/effects/cutter/oat/oat_harvestReady.i3d (30.00 ms)
2022-07-06 23:24 data/effects/cutter/canola/canola_greenBig.i3d (42.56 ms)
2022-07-06 23:24 data/effects/cutter/canola/canola_harvestReady.i3d (37.98 ms)
2022-07-06 23:24 data/effects/cutter/soybean/soybean_greenBig.i3d (74.31 ms)
2022-07-06 23:24 data/effects/cutter/soybean/soybean_harvestReady.i3d (59.58 ms)
2022-07-06 23:24 data/effects/cutter/sorghum/sorghum_greenBig.i3d (41.25 ms)
2022-07-06 23:24 data/effects/cutter/sorghum/sorghum_harvestReady.i3d (62.59 ms)
2022-07-06 23:24 data/effects/cutter/maize/maize_fruits.i3d (13.00 ms)
2022-07-06 23:24 data/effects/cutter/sunflower/sunflower_fruits.i3d (22.95 ms)
2022-07-06 23:24 data/effects/cutter/maize/maize_threshing.i3d (45.00 ms)
2022-07-06 23:24 data/effects/cutter/sunflower/sunflower_threshing.i3d (51.17 ms)
2022-07-06 23:24 data/effects/fertilizer/fertilizer.i3d (59.52 ms)
2022-07-06 23:24 data/effects/chopper/strawChopper.i3d (259.74 ms)
2022-07-06 23:24 data/effects/tedder/tedder.i3d (97.59 ms)
2022-07-06 23:24 data/effects/windrower/windrower.i3d (102.69 ms)
2022-07-06 23:24 data/effects/cultivator/cultivator.i3d (70.41 ms)
2022-07-06 23:24 data/effects/plow/plow.i3d (143.94 ms)
2022-07-06 23:24 data/effects/pickup/pickupIN.i3d (51.96 ms)
2022-07-06 23:24 data/effects/pickup/pickupOUT.i3d (13.98 ms)
2022-07-06 23:24 data/effects/mower/mower.i3d (76.40 ms)
2022-07-06 23:24 data/effects/mixerWagon/mixerWagon.i3d (19.49 ms)
2022-07-06 23:24 data/effects/grape/grape_fruitsLeaves.i3d (20.91 ms)
2022-07-06 23:24 data/effects/grape/grape_fruitsClean.i3d (4.74 ms)
2022-07-06 23:24 data/effects/grape/grape_fruitsHarvested.i3d (8.25 ms)
2022-07-06 23:24 data/effects/grape/grape_threshing.i3d (11.29 ms)
2022-07-06 23:24 data/effects/grape/grape_prePruner.i3d (6.76 ms)
2022-07-06 23:24 data/effects/olive/olive_fruitsLeaves.i3d (41.74 ms)
2022-07-06 23:24 data/effects/olive/olive_fruitsClean.i3d (33.92 ms)
2022-07-06 23:24 data/effects/olive/olive_threshing.i3d (28.16 ms)
2022-07-06 23:24 data/effects/manure/manure.i3d (59.11 ms)
2022-07-06 23:24 data/effects/stone/small/stone.i3d (34.44 ms)
2022-07-06 23:24 data/effects/stone/medium/stone.i3d (15.17 ms)
2022-07-06 23:24 data/effects/stone/big/stone.i3d (18.80 ms)
2022-07-06 23:24 data/effects/wood/wood_cutter.i3d (35.79 ms)
2022-07-06 23:24 data/effects/sugarcane/sugarcane_prepareFruit.i3d (24.20 ms)
2022-07-06 23:24 data/effects/sugarcane/sugarcane_chopper.i3d (29.33 ms)
2022-07-06 23:24 data/effects/sugarcane/sugarcane_chaffer.i3d (16.98 ms)
2022-07-06 23:24 data/effects/sugarcane/sugarcane_cutter.i3d (33.08 ms)
2022-07-06 23:24 data/effects/snow/snowPieces.i3d (54.28 ms)
2022-07-06 23:24 data/effects/snow/snowDust.i3d (31.15 ms)
2022-07-06 23:24 data/sky/rain.i3d (11.61 ms)
2022-07-06 23:24 data/sky/snow.i3d (11.49 ms)
2022-07-06 23:24 data/maps/mapUS/map.i3d (12724.38 ms)
2022-07-06 23:24 data/maps/mapUS/sounds.i3d (130.11 ms)
2022-07-06 23:24 data/foliage/decoFoliage/decoFoliageUS.i3d (276.84 ms)
2022-07-06 23:24 data/foliage/groundFoliage/groundFoliage.i3d (226.34 ms)
2022-07-06 23:24 data/foliage/decoBush/decoBush.i3d (105.04 ms)
2022-07-06 23:25 data/foliage/meadow/meadowUS.i3d (33.20 ms)
2022-07-06 23:25 Warning (performance): Foliage lod 1 mesh 'meadow' 'cut' 'cut' is much larger than lod 0 mesh (min/maxY (-0.175/0.082 vs -0.125/0.103).
2022-07-06 23:25 data/foliage/grass/grass.i3d (21.12 ms)
2022-07-06 23:25 data/foliage/wheat/wheat.i3d (89.42 ms)
2022-07-06 23:25 data/foliage/canola/canola.i3d (81.42 ms)
2022-07-06 23:25 data/foliage/barley/barley.i3d (88.81 ms)
2022-07-06 23:25 data/foliage/maize/maize.i3d (146.12 ms)
2022-07-06 23:25 data/foliage/potato/potato.i3d (124.90 ms)
2022-07-06 23:25 data/foliage/potato/potatoHaulm.i3d (16.67 ms)
2022-07-06 23:25 data/foliage/sugarbeet/sugarbeet.i3d (112.23 ms)
2022-07-06 23:25 data/foliage/sugarbeet/sugarbeetHaulm.i3d (7.25 ms)
2022-07-06 23:25 data/foliage/sunflower/sunflower.i3d (73.63 ms)
2022-07-06 23:25 data/foliage/soybean/soybean.i3d (101.79 ms)
2022-07-06 23:25 data/foliage/oilseedRadish/oilseedRadish.i3d (18.84 ms)
2022-07-06 23:25 data/foliage/poplar/poplar.i3d (25.79 ms)
2022-07-06 23:25 data/foliage/oat/oat.i3d (27.00 ms)
2022-07-06 23:25 data/foliage/sugarcane/sugarcane.i3d (49.27 ms)
2022-07-06 23:25 data/foliage/sugarcane/sugarCaneHaulm.i3d (6.62 ms)
2022-07-06 23:25 data/foliage/cotton/cotton.i3d (41.68 ms)
2022-07-06 23:25 data/foliage/sorghum/sorghum.i3d (77.48 ms)
2022-07-06 23:25 Error: Run out ouf memory
2022-07-06 23:25 Error: Failed to create Buffer Resource 'Transient Buffer'
2022-07-06 23:25 Error: Failed to allocate transient buffer with size 1048576. Probably out of memory.
Edit don_apple: log.txt converted into spoiler for better thread readability.
Drmattymd
Posts: 792
Joined: Sun Oct 30, 2016 3:54 pm
Location: VA, USA

Re: Savegame

Post by Drmattymd »

Looks like your GPU is underpowered. I know there were a lot of issues trying to use integrated graphics card like you have but I don't remember if there was a workaround. Possibly something with reverting it back to Directx 11?
Playing on PC and PS4
Noraf
Posts: 2188
Joined: Thu Oct 17, 2013 2:53 pm

Re: Savegame

Post by Noraf »

To change from DX12 to DX11 : in game.xml - change rendering so that it looks like this (replace the whole line with this one)

<renderer>D3D_11</renderer>

and then try again, but i doubth you'll get that to work, as it seems like you're way off when it comes to memory availible on your system, need a minimum og 8 GB RAM, you got arround 4 it seems.
:hi:

FS22 Bug-tracker
How to post your log
Giants Discord
Posting pictures How-to

Just remember, if the world didn't su.., we'd all fall of...
Klaasjan
Posts: 4
Joined: Wed Jul 06, 2022 6:10 pm

Re: Savegame

Post by Klaasjan »

ik heb inderdaad 4 gb ram geheugen...
Zero76Gaming

Re: Savegame

Post by Zero76Gaming »

Klaasjan wrote: Thu Jul 07, 2022 12:35 pm ik heb inderdaad 4 gb ram geheugen...
English forum.

Yes you have 4 gb ram, minimum requirement is 8gb ram, so I think you definitely need an upgrade of ram.
Klaasjan
Posts: 4
Joined: Wed Jul 06, 2022 6:10 pm

Re: Savegame

Post by Klaasjan »

Thanks for helping guys
Ram upgrade means a new laptop??
Zero76Gaming

Re: Savegame

Post by Zero76Gaming »

Klaasjan wrote: Thu Jul 07, 2022 12:45 pm Thanks for helping guys
Ram upgrade means a new laptop??
Sended you a private message to explain everything in dutch. So please read it👍🏻🇳🇱😉
Post Reply