Autoload
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- Posts: 194
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Autoload
Is anyone having issues with auto load now or does it not work for the pallets of beams and longer planks
If i back up my trailer it just says enable autoload but now when i click the button it then says disable autoload , but nothing happens and no other control to click to actually autoload
If i back up my trailer it just says enable autoload but now when i click the button it then says disable autoload , but nothing happens and no other control to click to actually autoload
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Re: Autoload
I know Universal Autoload works if you get the update from Loki's GitHub, but other autoloads may also need updated to support the larger pallets.
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Re: Autoload
Tested more and it just won't load the odd sized pallets from the latest expansion
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Re: Autoload
Which autoload are you using?
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Re: Autoload
apalletautoloader
i also tried the universal autoloader and that didn't work either , both were the same
i also tried the universal autoloader and that didn't work either , both were the same
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Re: Autoload
Universal Autoload definitely works but you need the latest version from Github as Modhub version has not been updated yet.Bobble2020 wrote: ↑Sun Nov 20, 2022 9:20 pm apalletautoloader
i also tried the universal autoloader and that didn't work either , both were the same
Loki has also updated it to work with the new flatbed trailers.
Re: Autoload
There is a bug in UAL when autoloading the shipping containers onto the new low loader where you can't unload it again. It should hopefully be fixed in the next release later today!Angler1409 wrote: ↑Sun Nov 20, 2022 10:27 pm Loki has also updated it to work with the new flatbed trailers.
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Re: Autoload
dos it also load the krone trailer ok ?
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Re: Autoload
I assume you mean the Krone Profiliner, if so yes it works, loaded the large pallets, forgot to try the prefab walls but it loaded the Armoir which is about the same size.
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Re: Autoload
thanks all for your replies , maybe i am somehow messing up the keybindings for my controller and getting a conflict as everything else works except the loading
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- Posts: 2320
- Joined: Sat Oct 13, 2018 3:36 pm
- Location: United Kingdom
Re: Autoload
Maybe worth seeing what happens using default key bindings, make a copy of the the input bindings xml away from the game files then delete the original and let the game build a new one. If it is no better then you can just drop your original one back in.
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- Posts: 194
- Joined: Sat Aug 08, 2020 11:41 pm
Re: Autoload
sorted it out after fiddling with the key binding for loading , until i finally got one to work
Thank you to everyone who tried to help
Thank you to everyone who tried to help
Re: Autoload
Is there already a autoload trailer that supports console and by that I mean the new silverrun forrest map.
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Re: Autoload
Tried getting the fliegel trailer to auto load logs and no matter what size logs i try to load it wont load them , just says no room even with an empty trailer
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Re: Autoload
Finally given up with logging as no matter what i tried i cannot get logs to autoload and the grabs on machines arte horrendous and 9 times out of 10 ends up with them picking them up in all directions