Autoload

Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Autoload

Post by Bobble2020 »

Is anyone having issues with auto load now or does it not work for the pallets of beams and longer planks

If i back up my trailer it just says enable autoload but now when i click the button it then says disable autoload , but nothing happens and no other control to click to actually autoload
Angler1409
Posts: 108
Joined: Sat Jun 18, 2022 8:13 pm

Re: Autoload

Post by Angler1409 »

I know Universal Autoload works if you get the update from Loki's GitHub, but other autoloads may also need updated to support the larger pallets.
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

Tested more and it just won't load the odd sized pallets from the latest expansion
norfolk farmer
Posts: 2306
Joined: Sat Oct 13, 2018 3:36 pm
Location: United Kingdom

Re: Autoload

Post by norfolk farmer »

Which autoload are you using?
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

apalletautoloader

i also tried the universal autoloader and that didn't work either , both were the same
Angler1409
Posts: 108
Joined: Sat Jun 18, 2022 8:13 pm

Re: Autoload

Post by Angler1409 »

Bobble2020 wrote: Sun Nov 20, 2022 9:20 pm apalletautoloader

i also tried the universal autoloader and that didn't work either , both were the same
Universal Autoload definitely works but you need the latest version from Github as Modhub version has not been updated yet.

Loki has also updated it to work with the new flatbed trailers.
loki_79
Posts: 119
Joined: Tue May 12, 2020 6:34 pm

Re: Autoload

Post by loki_79 »

Angler1409 wrote: Sun Nov 20, 2022 10:27 pm Loki has also updated it to work with the new flatbed trailers.
There is a bug in UAL when autoloading the shipping containers onto the new low loader where you can't unload it again. It should hopefully be fixed in the next release later today!
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

dos it also load the krone trailer ok ?
Angler1409
Posts: 108
Joined: Sat Jun 18, 2022 8:13 pm

Re: Autoload

Post by Angler1409 »

Bobble2020 wrote: Sun Nov 20, 2022 11:25 pm dos it also load the krone trailer ok ?
I assume you mean the Krone Profiliner, if so yes it works, loaded the large pallets, forgot to try the prefab walls but it loaded the Armoir which is about the same size.
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

thanks all for your replies , maybe i am somehow messing up the keybindings for my controller and getting a conflict as everything else works except the loading
norfolk farmer
Posts: 2306
Joined: Sat Oct 13, 2018 3:36 pm
Location: United Kingdom

Re: Autoload

Post by norfolk farmer »

Maybe worth seeing what happens using default key bindings, make a copy of the the input bindings xml away from the game files then delete the original and let the game build a new one. If it is no better then you can just drop your original one back in.
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

sorted it out after fiddling with the key binding for loading , until i finally got one to work

Thank you to everyone who tried to help
Dpk172
Posts: 72
Joined: Fri Jul 08, 2022 4:03 pm

Re: Autoload

Post by Dpk172 »

Is there already a autoload trailer that supports console and by that I mean the new silverrun forrest map. 🤔
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

Tried getting the fliegel trailer to auto load logs and no matter what size logs i try to load it wont load them , just says no room even with an empty trailer
Bobble2020
Posts: 194
Joined: Sat Aug 08, 2020 11:41 pm

Re: Autoload

Post by Bobble2020 »

Finally given up with logging as no matter what i tried i cannot get logs to autoload and the grabs on machines arte horrendous and 9 times out of 10 ends up with them picking them up in all directions
Post Reply