Recently i have the issue that sometimes when i save my game or pause my game, it freezes and wont let me continue playing anymore. when i then quit the game (By force trough task commander), my savegame is gone.
I do play with mods, but this was never an issue before.
Is there anyone that could help me with this issue?
Game freezes after saving or when i Pause
3 posts
Page 1 of 1
Game freezes after saving or when i Pause
De boer dat is de keerl
Re: Game freezes after saving or when i Pause
Yeah, an interrupted save will corrupt the savegame.
Your version of the platinum expansion is out of date, and needs to be updated, check downloads in steam, it's probably scheduled for sometime in the near future.
Nothing that scream I'm the culprit in the log, but I have found save times is very variable from map to map, the one I play on now takes over a minute, others are done in seconds. That you have trouble from the esc menu, I would think would be that an autosave is triggered.
Three things to try.
Verify files via the steam interface.
Test on a new savegame without any mods.
And finally, remove all mods you don't currently use from the modsfolder.
Your version of the platinum expansion is out of date, and needs to be updated, check downloads in steam, it's probably scheduled for sometime in the near future.
Nothing that scream I'm the culprit in the log, but I have found save times is very variable from map to map, the one I play on now takes over a minute, others are done in seconds. That you have trouble from the esc menu, I would think would be that an autosave is triggered.
Three things to try.
Verify files via the steam interface.
Test on a new savegame without any mods.
And finally, remove all mods you don't currently use from the modsfolder.
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Re: Game freezes after saving or when i Pause
Looking äst the log.txt I've noticed some issues:
- the graphics card in your system seems to be Intel chipset-integrated one, which is below the minimum requirements for the game:
Also the driver for it seems to be a bit outdated:
In case it is not possible to put a dedicated graphics card in the system I would at leas recommend to try to update the driver for the graphics card.
- also the processor seems to be below the minimum requirement for the game since it only runs at 1Ghz:
- there is at least one mod causing a "LUA Call-Stack":
Please remove the FS22_easyChangeTransmissionType mod from your mods folder, since most likely it won't work anyway.
Since the system is below the minimum requirements you should consider reducing the amount of mods you have installed and also limit the amount of mods you use in a savegame, because the freezes might be caused by the system being overloaded.
- the graphics card in your system seems to be Intel chipset-integrated one, which is below the minimum requirements for the game:
Code: Select all
Card Vendor: Intel
Renderer: Intel(R) UHD Graphics
Code: Select all
Version: 26.20.100.7926 (25.2.2020)
- also the processor seems to be below the minimum requirement for the game since it only runs at 1Ghz:
Code: Select all
Main System
CPU: Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz
Code: Select all
2023-01-23 16:36 Load mod: FS22_easyChangeTransmissionType
2023-01-23 16:36 Error: Invalid customEnvironment given for SpecializationManager.addSpecialization. Should be a string or nil.
2023-01-23 16:36 LUA call stack:
dataS/scripts/mods.lua (423) : printCallstack
=C:/Users/vanla/Documents/My Games/FarmingSimulator2022/mods/FS22_easyChangeTransmissionType/src/RegisterECCT.lua (8) : addSpecialization
=[C] (4294967295)
dataS/scripts/mods.lua (374) : source
dataS/scripts/mods.lua (875) : source
dataS/scripts/xml/XMLFile.lua (296) : closure
dataS/scripts/mods.lua (872) : iterate
dataS/scripts/gui/MPLoadingScreen.lua (754) : loadMod
dataS/scripts/misc/AsyncTaskManager.lua (41) : lambda
dataS/scripts/misc/AsyncTaskManager.lua (120) : runLambda
dataS/scripts/misc/AsyncTaskManager.lua (146) : runTopTask
dataS/scripts/main.lua (1181) : update
2023-01-23 16:36 Error: Too many arguments for SpecializationManager.addSpecialization. (Arguments should be: name, className, filename, customEnvironment)
2023-01-23 16:36 LUA call stack:
dataS/scripts/mods.lua (428) : printCallstack
=C:/Users/vanla/Documents/My Games/FarmingSimulator2022/mods/FS22_easyChangeTransmissionType/src/RegisterECCT.lua (8) : addSpecialization
=[C] (4294967295)
dataS/scripts/mods.lua (374) : source
dataS/scripts/mods.lua (875) : source
dataS/scripts/xml/XMLFile.lua (296) : closure
dataS/scripts/mods.lua (872) : iterate
dataS/scripts/gui/MPLoadingScreen.lua (754) : loadMod
dataS/scripts/misc/AsyncTaskManager.lua (41) : lambda
dataS/scripts/misc/AsyncTaskManager.lua (120) : runLambda
dataS/scripts/misc/AsyncTaskManager.lua (146) : runTopTask
dataS/scripts/main.lua (1181) : update
Since the system is below the minimum requirements you should consider reducing the amount of mods you have installed and also limit the amount of mods you use in a savegame, because the freezes might be caused by the system being overloaded.
Gruß/Regards,
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
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