Multiplayer settings for same network

Voncarsteine
Posts: 36
Joined: Sun May 16, 2021 12:56 pm

Multiplayer settings for same network

Post by Voncarsteine »

Hey all,

I've been trying to play FS22 with my son. I use my pc (FS22 from steam) as a host, with UnPn activated on the router and in the game settings, with the standard port. I have a wired connection. My son plays on xbox one x with FS22 from Gamepass on wifi (very solid wifi 6 with 200 mbit/s). He can find other games in the lobby, but not the one I created. Same problem vice versa; I don't see a game in the lobby when created on his xbox.

Can anybody help us with this? Maybe some setting somewhere?
Dustmuz
Posts: 15
Joined: Sat Feb 11, 2017 8:37 am

Re: Multiplayer settings for same network

Post by Dustmuz »

i tend to have the same problem when playing on my own server - that is up on the attic.

Lately, my friends and i, have trouble finding the game.
The issue is Giants way of handling servers.

try refreshing the server page a bunch of times, that usually does the trick

But in terms of settings
The one creating the game should set the amount of people to 2/4
Crossplay enabled

The one searching for the game should set their search settings to the same - 2/4 players with crossplay enabled.
And in the server name placeholder, put in 3-4 of the first characters of the server name, as it shortens the list a lot.

but that is in essence all you can do
Post Reply