Lights cannot be turned on without engine running

Szmiti
Posts: 63
Joined: Fri Nov 04, 2016 8:58 pm

Lights cannot be turned on without engine running

Post by Szmiti » Sun Nov 25, 2018 12:00 am

- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: All vehicles
- Issue: Lights (including beacons and hazard warning lights) cannot be turned on without engine running (even if entered vehicle) and so cannot be left on if exiting the vehicle, which not always realistic- ie. if vehicle left close to (side of) road - is this a fault or "by design" ? Not major issue but would be good if this would be enabled.
- Single- or Multiplayer: Single
- Steps to reproduce: Always
- Does it happen on a standard map without mods yes/no: Yes

User avatar
W1der
Posts: 3684
Joined: Wed Jan 13, 2016 7:53 pm
Location: SWEDEN

Re: Lights cannot be turned on without engine running

Post by W1der » Sun Nov 25, 2018 12:28 am

Hazard warning lights can actually be turned on without having the engine running ... so I guess it is by design!
[Win10] Intel i7-6700K 4.0GHz / GTX1070 Dual OC 8GB GDDR5 / 32GB 2133MHz DDR4 SDRAM

User avatar
RODHA
Posts: 4718
Joined: Wed Dec 28, 2016 12:41 pm

Re: Lights cannot be turned on without engine running

Post by RODHA » Sun Nov 25, 2018 3:29 am

Same in PS4.

I hope it is not because I don’t want to put engine hrs on a vehicle just to keep it’s surrounding lit up while I’m bringing an other vehicle. Just one example though. There are countless times you would need the lights on. That is way too weird if it is by design.
PS4 / FS19

OneAmongOthers
Posts: 320
Joined: Thu Dec 11, 2014 8:27 pm

Re: Lights cannot be turned on without engine running

Post by OneAmongOthers » Sun Nov 25, 2018 3:40 am

W1der wrote:
Sun Nov 25, 2018 12:28 am
Hazard warning lights can actually be turned on without having the engine running ... so I guess it is by design!
This is stupid design if true. Any vehicle you can flick the lights on anytime you want.

Farmer John 16
Posts: 100
Joined: Wed Jan 20, 2016 4:27 pm

Re: Lights cannot be turned on without engine running

Post by Farmer John 16 » Sun Nov 25, 2018 3:44 am

I agree, this is irritating. I normally just leave the lights on all the time. It helps light up the area around the farm. It would be extra helpful now as FS19 seems to be much darker at night. Even during the daytime it seems too dark at times.
Playing on PS4

HarvestDude
Posts: 11
Joined: Sat Nov 24, 2018 4:54 am

Re: Lights cannot be turned on without engine running

Post by HarvestDude » Sun Nov 25, 2018 5:56 am

It's unrealistic, though I can understand why they did it.

Alagos
Moderator
Posts: 1916
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Lights cannot be turned on without engine running

Post by Alagos » Sun Nov 25, 2018 9:31 am

It's probably also performance related, if you have 10 vehicles with lights on on your map and a weaker pc, it could easily affect your game.
I assume people don't use Seasons, unless they say otherwise.

How to upload your >> log<<
How to upload >>images << to the forum
How to get your gamekey's activation limit >>reset<<
How to report a >> bug <<

>>Rules<<

User avatar
W1der
Posts: 3684
Joined: Wed Jan 13, 2016 7:53 pm
Location: SWEDEN

Re: Lights cannot be turned on without engine running

Post by W1der » Sun Nov 25, 2018 12:44 pm

This is probably the same "logic" as with the engine turning itself off ...
However PC players can fix this (the engine) by extending the time cap in one of the xml files.
[Win10] Intel i7-6700K 4.0GHz / GTX1070 Dual OC 8GB GDDR5 / 32GB 2133MHz DDR4 SDRAM

Locked