TT MULTICULTIVATOR 5 IN 1 + Field 1 in Ravenport Bugs

stealth95l
Posts: 1
Joined: Wed Dec 05, 2018 6:38 am

TT MULTICULTIVATOR 5 IN 1 + Field 1 in Ravenport Bugs

Post by stealth95l » Wed Dec 05, 2018 6:57 am

- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object:TT MULTICULTIVATOR 5 IN 1
- Issue:Not Plowing
- Single- or Multiplayer: Both
- Steps to reproduce: Turn on device after filling with fertalizer, lower and drag through field 1 on Raven Port.
- Does it happen on a standard map without mods yes/no . Yes

I bought the TT MULTICULTIVATOR 5 IN 1 in hopes of not having to buy a plow, I ran it through my field then start planting to realize that it still shows my field needing to be plowed =/ also if I hire workers on field one (Ravenport) using just a cultivator and a planter I have 3-4 spots on the field that won't cultivate/seed sometimes (will take screenshots for next time), they are pretty big squares on the north east area of the field 1.

Jamerance
Posts: 2
Joined: Tue Feb 13, 2018 9:28 pm

Re: TT MULTICULTIVATOR 5 IN 1 + Field 1 in Ravenport Bugs

Post by Jamerance » Fri Dec 07, 2018 2:30 am

I would like to add my information to this issue from my findings modding the vehicle to be a subsoiler.
I verified that the the function on line 13 of doblettMulticultivator.xml was indeed meant to be a subsoiler and not a cultivator with fertilization option.

Code: Select all

    <function>$l10n_function_subsoiler</function> 
Then looking at line 209 at the cultivator attributes.

Code: Select all

    <cultivator> 
Instead of what is seen on the other subsoilers like the Combiplow4m

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    <cultivator isSubsoiler="true"> 
I hope this small oversight is the bug we are experiencing.

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