[Known Issue] Fuel consumption sync issue on multiplayer (dedicated servers)

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TyKonKet
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[Known Issue] Fuel consumption sync issue on multiplayer (dedicated servers)

Post by TyKonKet » Fri Dec 07, 2018 11:29 am

It seems that the fuel consumption isn't correctly synchronized on multiplayer (at least on dedicated servers).
You can easily reproduce it by joining an MP game and you can see that on vehicles in which in singleplayer the fuel consumption is shown on the in-cab monitors, here is 0.0 l/h or even not shown.

Single Player:
Image

Multy Player:
Image

I found this issue on PC on a game without mods.