- Audio
- Chickens, cows, pigs have no moving, or walking sounds
- Chickens have no eating/pecking sounds
- Crows are completely silent even though they have 12 sounds in data\sounds\animals\crows\
- Dog footsteps and most, but not all, other sounds don't play
- Falling (felled) trees make no sound after being cut down with chainsaw even though there are 2 sounds in data\sounds\cutting\ and 5 tree_fall sounds in data\sounds\tools\forestry\
- Bird flocks appear instantly (not as noticeable in grown crops but also happens on harvested fields); should appear off-camera
- Collision detection
- Chainsaw clips through objects because player's collision bounding box is not resized correctly
- Cut "volume" tree branch/limb has invisible collision bounding box perpendicular to visible tree branch/limb (creating a "T"); other curved branches/limbs have a thicker collision box (instead of a "C" it's more like a "D") that makes picking them up more difficult.
- Pedestrians don't collide
- Player can jump up slightly angled surfaces (lighthouse, church steeple) and some map-edge invisible walls (and over them to fall down behind unfinished map)
- Pausing game, entering menu (escape), exiting menu, unpausing mutes sound; entering/exiting menu restores sound
- Plowing over in-line/parallel to (same-direction) cultivated lines shows parallel cultivated lines instead of actual ground texture pattern
- Rain goes inside vehicles and through shed roofs
- Tension belted wood disappears after save/reload game
- Trains and trucks accelerate too fast
Various bugs
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Various bugs
Version 1.1.0.0 b3037
1 post
Page 1 of 1