Various bugs

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Eep
Posts: 98
Joined: Mon Nov 26, 2018 6:07 pm

Various bugs

Post by Eep »

Version 1.1.0.0 b3037
  • Audio
    • Chickens, cows, pigs have no moving, or walking sounds
    • Chickens have no eating/pecking sounds
    • Crows are completely silent even though they have 12 sounds in data\sounds\animals\crows\
    • Dog footsteps and most, but not all, other sounds don't play
    • Falling (felled) trees make no sound after being cut down with chainsaw even though there are 2 sounds in data\sounds\cutting\ and 5 tree_fall sounds in data\sounds\tools\forestry\
  • Bird flocks appear instantly (not as noticeable in grown crops but also happens on harvested fields); should appear off-camera
  • Collision detection
    • Chainsaw clips through objects because player's collision bounding box is not resized correctly
    • Cut "volume" tree branch/limb has invisible collision bounding box perpendicular to visible tree branch/limb (creating a "T"); other curved branches/limbs have a thicker collision box (instead of a "C" it's more like a "D") that makes picking them up more difficult.
    • Pedestrians don't collide
    • Player can jump up slightly angled surfaces (lighthouse, church steeple) and some map-edge invisible walls (and over them to fall down behind unfinished map)
  • Pausing game, entering menu (escape), exiting menu, unpausing mutes sound; entering/exiting menu restores sound
  • Plowing over in-line/parallel to (same-direction) cultivated lines shows parallel cultivated lines instead of actual ground texture pattern
  • Rain goes inside vehicles and through shed roofs
  • Tension belted wood disappears after save/reload game
  • Trains and trucks accelerate too fast