[SOLVED] Contract at 98 %. Harvesting done. Delivery done.

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Miketeg
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Miketeg » Tue Jan 08, 2019 1:54 pm

Fiew, thanks for confirming ! That will make no sens if so !

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Michael5941
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Michael5941 » Thu Jan 10, 2019 10:21 pm

My father was playing and this occurred to him, it was on Estancia, field 21, harvesting Canola, the field was weeded (Weeds was turned off), plowed and had been limed but the field wasn't fertilized, the entire field was harvested and the yield delivered to the harbor but after all was done the progress was stuck at 80%, he was using his own equipment all repaired to full, but as said above vehicle maintenance doesn't effect contracts, he was using the Elmers header trailer (Mod), John Deere 645 FD header, John Deere T560 combine harvester, lizard warrior semi truck, and the Wilson Pacesetter grain trailer. This occurred on a ps4 original. Weeds was disabled, plant growth set to fast, plant withering set to off, crop destruction set to off, periodic plowing set to on, lime set to on, weeds set to off. He started on New farmer mode, Economic difficulty was set to easy. Hopefully this helps
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Rahkiin
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Rahkiin » Fri Jan 11, 2019 2:30 pm

80%? Because that likely means he harvested the whole field (which counts for 80%) and did not sell it (properly).

deddycantshoot
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by deddycantshoot » Fri Jan 11, 2019 2:42 pm

I had a cultivating contract on field 6 ravenport,borrowed the equipment,it was the bednar.I finished the field and it was stuck at 79%.Saved my game ,closed the game and came back and it was 100%.

NickCooper
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Re: Contract at 98 %. Harvesting done. Delivery done.

Post by NickCooper » Fri Jan 11, 2019 6:16 pm

Rahkiin wrote:
Mon Jan 07, 2019 1:57 pm
@NickCooper: so a field that needs plwoing, has 0 fertilizer, needs lime, and has weeds, it will fail?
Is this the only condition on when the contracts fail? I need to know all / most of them to be able to find the issue, sadly.
That's what I have come up with. I don't have hours to test to see every possible way it could fail. But it happened to me three times so far and every time it has there has been no work done to the field. most likely its going to fail. Hours of work and you get nothing out of it.

Most likely will fail contract when harvesting when no plow, no lime, no fertilizer, and weeds= failing contract. I am on Xbox 1

Thanks Nick

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Michael5941
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Michael5941 » Fri Jan 11, 2019 10:35 pm

Rahkiin wrote:
Fri Jan 11, 2019 2:30 pm
80%? Because that likely means he harvested the whole field (which counts for 80%) and did not sell it (properly).
How else was it supposed to be delivered? It told him to go to the Harbor, it even had the flashing ring around the sell point
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Rahkiin
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Rahkiin » Mon Jan 14, 2019 12:21 pm

I just did a mission on field 12 on felsbrunn. harvesting wheat, needs lime, needs fertilizing, has fully growth weeds, needs plowing.

I easily got to 100% (I got another 1200 euros for leftovers).

If I don't know how to reproduce this issue, I can't fix it :(

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Michael5941
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Michael5941 » Mon Jan 14, 2019 7:06 pm

Rahkiin wrote:
Mon Jan 14, 2019 12:21 pm
I just did a mission on field 12 on felsbrunn. harvesting wheat, needs lime, needs fertilizing, has fully growth weeds, needs plowing.

I easily got to 100% (I got another 1200 euros for leftovers).

If I don't know how to reproduce this issue, I can't fix it :(
It doesn't happen everytime it's random
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Rahkiin
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Rahkiin » Tue Jan 15, 2019 10:21 am

There is no random in this system other than the vehicle selection. If I know the field, its state (fertilizer, fruit, etc), and what vehicles you got, I can copy it exactly :)

bdrewry
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by bdrewry » Tue Jan 15, 2019 11:09 pm

I thing reproduction is easy. I've done two harvesting jobs and they were both short by 1%. Both of them were large fields. The second one, i shut the game down, came back and it showed 58%. Checked the field again thinking that I forgot to save. The field was complete, checked the contract and it was back to 99%.

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Rahkiin
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Rahkiin » Wed Jan 16, 2019 11:13 am

Yes the percentage re-calculates once you load the game. This takes a couple of seconds.

Which fields were this? Do you remember the field state? Do you happen to have that savegame with the 1% still?

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eater84
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by eater84 » Wed Jan 16, 2019 12:18 pm

Maybe poor conditions of the harvester (missed maintenance) is causing this issue
Ich spiele auf der Xbox One X.

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Michael5941
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Michael5941 » Wed Jan 16, 2019 7:37 pm

eater84 wrote:
Wed Jan 16, 2019 12:18 pm
Maybe poor conditions of the harvester (missed maintenance) is causing this issue
No it was said earlier that vehicle maintenance doesn't effect yeild
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bdrewry
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by bdrewry » Fri Jan 18, 2019 12:24 am

It was field 11 on the us map. Which file do you need?

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Rahkiin
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Re: [READ] Contract at 98 %. Harvesting done. Delivery done.

Post by Rahkiin » Fri Jan 18, 2019 10:04 am

Whole savegame

Locked