[SOLVED] Significant problems folding and unfolding the Brendar Swifter SM 1800

Titanium
Posts: 5
Joined: Sat Dec 01, 2018 10:58 pm

[SOLVED] Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by Titanium » Tue Dec 25, 2018 10:34 pm

I am having significant problems while folding and unfolding the Brendar Swifter cultivator. I do mean significant problems. The cultivator tends to jump and bounce around upon unfolding. My tractor even flipped over once. The most significant issue was a session of around 1-2 minutes where the cultivator literally flew around behind the tractor, even flipping the tractor at one point. The problem is slightly difficult to describe exactly, but I have included some YouTube videos of my gameplay. This has occurred on XB1 for me. Single player.

https://www.youtube.com/watch?v=YQzCKLT ... gs=pl%2Cwn
https://www.youtube.com/watch?v=p4B17qr ... gs=pl%2Cwn
https://www.youtube.com/watch?v=ZXRG6f0 ... gs=pl%2Cwn
https://www.youtube.com/watch?v=FxWWm7t ... gs=pl%2Cwn
https://www.youtube.com/watch?v=nOgaSN3 ... gs=pl%2Cwn
Last edited by Titanium on Fri Jan 04, 2019 10:33 pm, edited 1 time in total.

Bhcc
Posts: 125
Joined: Fri Feb 03, 2017 4:47 am

Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by Bhcc » Wed Dec 26, 2018 4:29 am

Me too

Bhcc
Posts: 125
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Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by Bhcc » Wed Dec 26, 2018 4:37 am

Me too on PS4

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IceUul
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Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by IceUul » Thu Dec 27, 2018 1:10 pm

Seems to be only on consoles?
I tested it and it worked fine on PC, 1.2.0.1

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IceUul
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Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by IceUul » Thu Jan 17, 2019 4:55 am

Ok, update on this one, got it on Estancia Lapacho map like you guys on the videos.

- PC/Mac/PS4/XB1: PC
- Tool: Bednar Swifter SM 18000
- Issue: Will not fold after work in Estancia Lapacho map
- Single- or Multiplayer: Single
- Steps to reproduce: Did some work with it on Estancia Lapacho, tried to fold.
- Does it happen on a standard map without mods yes/no: no

Seems to be problem only on Estancia Lapacho, i tried it on other maps and worked fine.
I tried with empty mod folder, just left the mods needed to repeat the bug. I also have copy of savegame where it happens.

Youtube video about the bug:
https://www.youtube.com/watch?v=T-xZJoKwDPM
log.txt
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mespalin
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Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by mespalin » Thu Jan 17, 2019 4:53 pm

I am on PS4, Fellsbruun map, and it has happened a couple times. But it is also hard to recreate, as it doesnt happen all the time. The cultivator was fine initially, then one day it was impossible to fold/unfold, tool and tractor flew in the air, etc. I reset the tool to the shop and it’s been fine since. I probably have another couple hours of use with no issues. But, I suspect it will happen again, likely when I am at the farthest field from the shop.
FS17/PS4/CPF/OSF/Oakfield/Lone Oak/Seasons

combinedforces
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Joined: Fri Jan 18, 2019 8:45 am

Re: Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by combinedforces » Fri Jan 18, 2019 8:52 am

Happens to me too, stock Ravenport map on PC.
Unfolding and folding cause cultivator and tractor to dance and (nearly) tip over.

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IceUul
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Re: [READ] Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by IceUul » Fri Jan 18, 2019 11:06 am

@mespalin

You are right, to recreate bug on any map:

Buy swifter 18000, buy one tractor, hook swifter to tractor, unfold swifter, save game, quit game, start game again, load the save game, try to fold it.

Basically i just did not leave my equipment unfolded when i quit the game, so it never happened to me on other maps...

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x Lethian x
GIANTS Software | QA Lead
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Joined: Thu Mar 02, 2017 12:39 pm

Re: [KNOWN ISSUE] Significant problems folding and unfolding the Brendar Swifter SM 1800

Post by x Lethian x » Fri Jan 18, 2019 3:21 pm

Thanks guys - we were able to reproduce it with exactly these repro steps. Forwarded the info to the devs ;)
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