Wheel loader silage fork (detection zone to wide).

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W1der
Posts: 3684
Joined: Wed Jan 13, 2016 7:53 pm
Location: SWEDEN

Wheel loader silage fork (detection zone to wide).

Post by W1der » Mon Dec 31, 2018 12:13 pm

- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Wheel loader silage fork
- Issue: Picking up material from to far away. (When different materials are close to each other this may lead to "conflicts".)
- Single- or Multiplayer: All
- Steps to reproduce: I am using the small doubled silage bunker. I have silage in one compartment and chaff in the other. When I am using the fork to pick up silage I noticed that due to the wide detection zone/range of the tool it is actually picking up chaff from the other compartment.
- Does it happen on a standard map without mods: YES

I have found that the detection zone for most tools machinery that picks material up from the ground is made a lot bigger than necessary.
[Win10] Intel i7-6700K 4.0GHz / GTX1070 Dual OC 8GB GDDR5 / 32GB 2133MHz DDR4 SDRAM

jan douweq
Posts: 5
Joined: Tue Nov 22, 2016 6:39 pm

Re: Wheel loader silage fork (detection zone to wide).

Post by jan douweq » Sat Feb 09, 2019 3:50 pm

still not fixed in the 1.3.0 beta patch

Loki's Farm
Posts: 8
Joined: Sun Feb 10, 2019 1:05 pm

Re: Wheel loader silage fork (detection zone to wide).

Post by Loki's Farm » Wed Feb 13, 2019 1:31 am

i think this happen to everyone

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