Krampe SB II 30/1070 animation

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jpm1
Posts: 318
Joined: Fri Dec 26, 2014 1:30 am
Location: Dordogne

Krampe SB II 30/1070 animation

Post by jpm1 » Thu Jan 10, 2019 9:10 am

i don't actually know if this is a bug. if this is how it is IRL just ignore that thread. but it seems the time for the Krampe SB II 30/1070 trailer door to close is quite long

- PC
- Vehicle/Tool/Model/Object:Krampe SB II 30/1070 + Man TGS 18 500
- Issue: the time for the Krampe trailer door to close seems very long
- Single
- Steps to reproduce: unload anything somewhere with the Krampe SB II 30/1070, and look and the time it takes for the door to start its closing animation
- Does it happen on a standard map without mods yes/no: idk, happens on a modded map
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Last edited by jpm1 on Fri Jan 11, 2019 11:54 pm, edited 1 time in total.

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this_is_gav
Posts: 316
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Location: Northumberland, UK

Re: Krampe SB II 30/1070 animation

Post by this_is_gav » Thu Jan 10, 2019 11:21 am

I think it's waiting on the animation of the belt going back to the starting position. I think they reverse the unloading process when closing trailers, so the door does stay open for a long time while the belt goes backwards.

In reality the belt wouldn't reset at all and the trailer door would close immediately, but it's such a minor thing I doubt it's worth fixing in a patch.

Maybe they could separate the process in the future though.

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jpm1
Posts: 318
Joined: Fri Dec 26, 2014 1:30 am
Location: Dordogne

Re: Krampe SB II 30/1070 animation

Post by jpm1 » Fri Jan 11, 2019 11:55 pm

yeah i thought about something like this. idk. not a big bug. but it takes really long. something like 6 - 7s

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