- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Object
- Issue: fillTypes run through the wall of the bunker silos when the silos has been placed in GE for XYZ translation, and afterwords added into the defaultItems.xml. The bug shows regardless on wich angle you place the bunker silos.
- Single- or Multiplayer: Both
- Steps to reproduce: Add bunker silo in defaultItems.xml - start up the game and unload any allowed fillType
- Does it happen on a standard map without mods yes/no: Yes
bunkerSilo wall collisions fail
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bunkerSilo wall collisions fail
Error: Not all attributes for human being was found!
Re: bunkerSilo wall collisions fail
Yep, i noticed this too. Kinda anoying.
Re: bunkerSilo wall collisions fail
I guess that I've figured that the bunkerSilos has to be placed quite accurate in 0 or 90 degrees to line up with the terrain grid that controls the fillPlanes.. but I'm hoping that this will be changed so that the bunkerSiloArea defs can controls the fillPlanes.
Error: Not all attributes for human being was found!
3 posts
Page 1 of 1