Contract Mission Completed but Fined for Missing Crops

BigAl Farming
Posts: 66
Joined: Tue Nov 20, 2018 3:30 pm

Contract Mission Completed but Fined for Missing Crops

Post by BigAl Farming »

- PC/Mac/PS4/XB1: PC, latest v1.3 Beta (Steam)
- Vehicle/Tool/Model/Object: Harvest mission on Ravenport
- Issue:
  • Completed 'Harvest Sunflower' mission on Field 5 on Ravenport map
  • Used the mission 'borrowed' equipment for mission
  • Delivered several loads to restaurant (about seventy-something% transported if i remember)
  • Finished harvesting all crop from field & 'Mission Complete' notification received in last stages of harvesting
  • Still had last trailerload of 23,474l of sunflower crop ready to deliver to restaurant
  • Took crop to Restaurant, but it paid cash for crop rather than using it for mission (as mission already completed)
  • Charged for "Missing Crop", even though mission completed
- Single or Multiplayer: Single player
- Steps to reproduce: Accept harvester sunflower mission on field 5 on Ravenport, use borrowed equipment & fully harvest field
- Does it happen on a standard map without mods yes/no: Yes (no mods)

Mission File:
<mission type="harvest" activeId="1" reward="17105" status="2" success="true" farmId="1" stealingCost="17187.050781">
<field id="5" sprayFactor="1.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="8" vehicleUseCost="2695.335449" spawnedVehicles="true" growthState="6" limeFactor="1.000000" weedFactor="1.000000" fruitTypeName="SUNFLOWER"/>
<harvest sellPoint="63" expectedLiters="107813.414063" depositedLiters="84008.281250"/>
Full File:
<missions>
<mission type="mow_bale" reward="7544" status="0" success="false">
<field id="1" sprayFactor="0.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="1" vehicleUseCost="540.383972" spawnedVehicles="false" growthState="4" limeFactor="0.000000" weedFactor="1.000000" fruitTypeName="GRASS"/>
<bale sellPoint="89" fillTypeName="SILAGE" depositedLiters="0.000000"/>
</mission>
<mission type="mow_bale" reward="11164" status="0" success="false">
<field id="9" sprayFactor="0.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="1" vehicleUseCost="799.636475" spawnedVehicles="false" growthState="4" limeFactor="1.000000" weedFactor="1.000000" fruitTypeName="GRASS"/>
<bale sellPoint="89" fillTypeName="SILAGE" depositedLiters="0.000000"/>
</mission>
<mission type="transport" reward="1964" status="0" success="false" timeLeft="68093399" config="TRANSPORT COMPANY DELIVERY" pickupTrigger="TRANSPORT04" dropoffTrigger="TRANSPORT08" objectFilename="data/objects/pallets/missions/transportPalletCrates.i3d" numObjects="3"/>
<mission type="fertilize" reward="3709" status="0" success="false">
<field id="3" sprayFactor="0.000000" spraySet="false" plowFactor="0.000000" state="2" vehicleGroup="4" vehicleUseCost="529.951477" spawnedVehicles="false" growthState="2" limeFactor="0.000000" weedFactor="1.000000" fruitTypeName="SUNFLOWER"/>
</mission>
<mission type="harvest" reward="4890" status="0" success="false">
<field id="10" sprayFactor="0.500000" spraySet="false" plowFactor="0.000000" state="2" vehicleGroup="8" vehicleUseCost="770.679016" spawnedVehicles="false" growthState="5" limeFactor="1.000000" weedFactor="0.500000" fruitTypeName="MAIZE"/>
<harvest sellPoint="40" expectedLiters="40905.269531" depositedLiters="0.000000"/>
</mission>
<mission type="harvest" reward="4125" status="0" success="false">
<field id="14" sprayFactor="0.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="4" vehicleUseCost="203.170502" spawnedVehicles="false" growthState="5" limeFactor="1.000000" weedFactor="0.500000" fruitTypeName="SUGARBEET"/>
<harvest sellPoint="5" expectedLiters="63232.906250" depositedLiters="0.000000"/>
</mission>
<mission type="harvest" reward="2158" status="0" success="false">
<field id="15" sprayFactor="0.000000" spraySet="false" plowFactor="0.000000" state="2" vehicleGroup="2" vehicleUseCost="340.157990" spawnedVehicles="false" growthState="5" limeFactor="1.000000" weedFactor="0.500000" fruitTypeName="CANOLA"/>
<harvest sellPoint="63" expectedLiters="9485.174805" depositedLiters="0.000000"/>
</mission>
<mission type="harvest" activeId="1" reward="17105" status="2" success="true" farmId="1" stealingCost="17187.050781">
<field id="5" sprayFactor="1.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="8" vehicleUseCost="2695.335449" spawnedVehicles="true" growthState="6" limeFactor="1.000000" weedFactor="1.000000" fruitTypeName="SUNFLOWER"/>
<harvest sellPoint="63" expectedLiters="107813.414063" depositedLiters="84008.281250"/>
</mission>
<mission type="fertilize" reward="2655" status="0" success="false">
<field id="16" sprayFactor="0.000000" spraySet="false" plowFactor="1.000000" state="2" vehicleGroup="3" vehicleUseCost="379.326996" spawnedVehicles="false" growthState="2" limeFactor="1.000000" weedFactor="1.000000" fruitTypeName="SUNFLOWER"/>
</mission>
<mission type="transport" reward="1342" status="0" success="false" timeLeft="62243313" config="WHITE BOXES" pickupTrigger="TRANSPORT01" dropoffTrigger="TRANSPORT02" objectFilename="data/objects/pallets/missions/transportPalletWhiteBoxes.i3d" numObjects="3"/>
</missions>
Eische
Posts: 3796
Joined: Thu Oct 18, 2018 5:17 pm

Re: Contract Mission Completed but Fined for Missing Crops

Post by Eische »

I recognized it, too.
But that's only the missions closing page which states it wrong. You get the desired payment. The charge for missing crop has no effect.
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