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Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Sat Jun 20, 2020 10:41 pm
by Vanquish081
TacoFarmer wrote: Fri Jun 19, 2020 11:07 pm WestBridge is broken after its last update. Those black hole spaces look like water to me. And there is a spot near the barn that crashes the game.
Have you read the message above?

Try in new game.

Changelog 1.0.1.1:
- Fixed map sounds.
- Ajusted Unload trigger BGA.

Have black holes? is a possible in old savegame, no in new game.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Sun Jul 19, 2020 5:02 pm
by TacoFarmer
Vanquish081 wrote: Sat Jun 20, 2020 10:41 pm
TacoFarmer wrote: Fri Jun 19, 2020 11:07 pm WestBridge is broken after its last update. Those black hole spaces look like water to me. And there is a spot near the barn that crashes the game.
Have you read the message above?

Try in new game.

Changelog 1.0.1.1:
- Fixed map sounds.
- Ajusted Unload trigger BGA.

Have black holes? is a possible in old savegame, no in new game.
Yeah I read all this.
I didnt want to start a new game.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Mon Jul 20, 2020 3:41 pm
by Vanquish081
TacoFarmer wrote: Sun Jul 19, 2020 5:02 pm Yeah I read all this.
I didnt want to start a new game.
Ok, I understand it... in console should have a option for reset terrain for this cases.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Sun Aug 02, 2020 8:08 am
by PhxBred
Started a new game at start of the week so using current version on xbox one. Bought field 15 and BGA and spent some time filling all 4 bunkers with chaff with no problems until today. Once they were full enough, about 4mil units total between the 4 bunkers, covered them and let them ferment, saved my game once fermentation was done and logged out to go get some food, logged back in now all 4 bunkers are empty. Tried restarting, turning off all mods but looks like all my silage disappeared. Can click the control to open the bunker and says it opens but right away says it's empty too.ImageImage

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Sun Aug 02, 2020 12:03 pm
by Vanquish081
PhxBred wrote: Sun Aug 02, 2020 8:08 am Started a new game at start of the week so using current version on xbox one. Bought field 15 and BGA and spent some time filling all 4 bunkers with chaff with no problems until today. Once they were full enough, about 4mil units total between the 4 bunkers, covered them and let them ferment, saved my game once fermentation was done and logged out to go get some food, logged back in now all 4 bunkers are empty. Tried restarting, turning off all mods but looks like all my silage disappeared. Can click the control to open the bunker and says it opens but right away says it's empty too.
What are the mods that you used in the game? Before of savegame.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Tue Aug 11, 2020 6:47 pm
by TacoFarmer
Vanquish081 wrote: Mon Jul 20, 2020 3:41 pm
TacoFarmer wrote: Sun Jul 19, 2020 5:02 pm Yeah I read all this.
I didnt want to start a new game.
Ok, I understand it... in console should have a option for reset terrain for this cases.
Is this something GIANTS could easily add?

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Wed Sep 09, 2020 10:53 pm
by PigKing
Found bug in BGA: Zero payout with silage/grass/chaff. I let it run for two weeks and haven't received any money at all from it. Is this a known bug?

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Mon Sep 21, 2020 12:05 am
by TacoFarmer
Vanquish081 wrote: Mon Jul 20, 2020 3:41 pm
TacoFarmer wrote: Sun Jul 19, 2020 5:02 pm Yeah I read all this.
I didnt want to start a new game.
Ok, I understand it... in console should have a option for reset terrain for this cases.
Did you change the clouds?
They look pixelated.

Is the WestBridge in testing the Final version?

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Mon Sep 21, 2020 3:26 pm
by Vanquish081
TacoFarmer wrote: Mon Sep 21, 2020 12:05 am
Vanquish081 wrote: Mon Jul 20, 2020 3:41 pm
TacoFarmer wrote: Sun Jul 19, 2020 5:02 pm Yeah I read all this.
I didnt want to start a new game.
Ok, I understand it... in console should have a option for reset terrain for this cases.
Did you change the clouds?
They look pixelated.

Is the WestBridge in testing the Final version?
the clouds? the sky is of base game... :confusednew:

Is testing new version with change in BGA, only BGA.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Wed Sep 23, 2020 7:39 pm
by Alcarin75
Hi how are you, I'm a PS4 player and in the recent update I saw in the description that it talks about "remade tipCol map".

I wish you could explain to me what this implies in the map.

Also wondering if the map can be combined with Seasons and Straw Harvest?

Thank you for your attention and congratulations on your map. It is really beautiful and totally friendly for console gamers.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Thu Sep 24, 2020 3:14 pm
by Vanquish081
The tipCol is the one that prevents making piles in certain places on the map, it has been modified in the BGA when redesigned, it is the only place where it has been changed.

It is made based on the game's maps, so there should be no problem with Seasons or Straw Harvest, in fact I have a game in which I am using Straw Harvest.

Re: Westbridge Hills v1.0.1.1 - Pending

Posted: Fri Sep 25, 2020 2:34 am
by Alcarin75
Thanks for you answer