Oakhill Map - Lanciboi - Missing Fill Types

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Warondar
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Location: Ottawa, Canada

Oakhill Map - Lanciboi - Missing Fill Types

Post by Warondar »

Hey all,
Just downloaded and tried out the new Oakhill Map by Lanciboi, with the associated recommended mods except for season. I'm having 'missing fill type' errors for all the Maize Plus, Extension, and added crops.
This wouldn't be attributed to not having Seasons enabled would it, since I haven't had this issue on other maps by excluding Seasons from my map save?
Looks like a good map, so hoping this can be fixed somehow either on my end, or by Lanciboi.
Thanks guys/gals.

Edit: Here's a screenshot of the PDA/Map.

https://steamcommunity.com/sharedfiles/ ... 2392861863

EDIT: SOLUTION POSTED BELOW
Last edited by Warondar on Sat Feb 13, 2021 2:45 am, edited 1 time in total.
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cwattyeso
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Re: Oakhill Map - Lanciboi - Missing Fill Types

Post by cwattyeso »

Can confirm this as well, just downloaded the map from the ModHub webpage and started a new save game. Saved and closed out the game and checked the log file and can see:

Available mod: (Hash: c2227be8bb3ebb2d75e89a5fc482d047) (Version: 1.0.0.0) FS19_OakHill_pc_version
Warning: No l10n file found for 'l10n' in mod 'FS19_OakHill_pc_version'

So missing all the fill type texts on the map screen, prices menu, animal pen food requirements etc.
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cwattyeso
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Re: Oakhill Map - Lanciboi - Missing Fill Types

Post by cwattyeso »

Found a fix for the issue: If you open the Zip File, go to the Maps folder and then into the XML folder you will find 3 l10n files. Copy those and put them in the root folder of the zip file, so in the same place as the Moddesc.xml. Then when you launch the game, the error goes away and all the items have their correct names.
Check out my YouTube Channel for Farming Simulator and other Gaming Let's Plays and Videos at https://www.youtube.com/c/CwattyesoGamingforFun :D

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Warondar
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Joined: Sat Apr 27, 2013 12:24 pm
Location: Ottawa, Canada

Re: Oakhill Map - Lanciboi - Missing Fill Types

Post by Warondar »

cwattyeso wrote: Sat Feb 13, 2021 2:20 am Found a fix for the issue: If you open the Zip File, go to the Maps folder and then into the XML folder you will find 3 l10n files. Copy those and put them in the root folder of the zip file, so in the same place as the Moddesc.xml. Then when you launch the game, the error goes away and all the items have their correct names.
Ah! Perfect! Trying it right now, and thanks for the quick reply.
Edit: Yep, that fixed the problem, great stuff mate, ty.
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