You can view the whole log here if you wish.2021-05-01 18:14 LUA call stack:
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (892) : printCallstack
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (752) : updateToolConnectionHose
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (1068) : connectHose
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (1090) : connectHosesToAttacherVehicle
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (984) : retryHoseSkipNodeConnections
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (756) : addHoseToDelayedMountings
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (1068) : connectHose
2021-05-01 18:14 dataS/scripts/vehicles/specializations/ConnectionHoses.lua (1100) : connectHosesToAttacherVehicle
2021-05-01 18:14 dataS/scripts/vehicles/SpecializationUtil.lua (30)
2021-05-01 18:14 dataS/scripts/vehicles/specializations/Attachable.lua (951) : raiseEvent
2021-05-01 18:14 dataS/scripts/vehicles/specializations/AttacherJoints.lua (1207) : postAttach
2021-05-01 18:14 dataS/scripts/vehicles/specializations/AttacherJoints.lua (496) : postAttachImplement
2021-05-01 18:14 dataS/scripts/vehicles/SpecializationUtil.lua (30)
2021-05-01 18:14 dataS/scripts/vehicles/Vehicle.lua (1397) : raiseEvent
2021-05-01 18:14 dataS/scripts/network/NetworkNode.lua (105) : updateTick
2021-05-01 18:14 dataS/scripts/network/Server.lua (71) : updateActiveObjectsTick
2021-05-01 18:14 dataS/scripts/BaseMission.lua (1500) : update
2021-05-01 18:14 dataS/scripts/FSBaseMission.lua (1979) : update
2021-05-01 18:14 dataS/scripts/missions/mission00.lua (469) : update
2021-05-01 18:14 dataS/scripts/main.lua (1944) : update
John Deere X748 causing LUA callstack error
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John Deere X748 causing LUA callstack error
I was playing on Lone Oak when I noticed a hiccup. Whenever I get one of those I usually bring up the console to check the log. Sure enough there was a LUA callstack error there. That really surprised me since the overwhelming majority of my mods are from the ModHub and I'm real picky about having minimal errors in my log. I began the tedious process of deactivating mods and reloading my save multiple times. My initial thought was one of my mods that I didn't get off the ModHub was the cause. I removed those and the error was still present. Fast forward and I deactivate the X748. Sure enough the error went away. That really surprised me. To make sure it wasn't a mod conflict of some sort I created a new mods folder and placed only the X748 mod there. I then loaded up Ravenport and bought the X748. I purchased the same config I had on my Lone Oak save and that was the mid mount mower deck and the rear bagger. I bring up the console to check the log and sure enough the LUA callstack error was back. This is the error itself:
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