Problème de placeable ( Error : Running LUA method ' update')

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DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Tue May 12, 2020 12:56 pm

Bonjour,

J'ai récemment découvert un beug que je n'arrive pas a résoudre sur ma maps. Le beug est le suivant : Quand j'achète les vaches sur ma map ( elles apparaissent ), que j'achète un véhicule et que je sauvegarde et relance la parti les vaches ne sont plus la, je ne peut plus en acheté et j'ai cette erreur dans mon log :

F:/CePC/MesDocuments/MyGames/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/vache/husbandryCowLarge.i3d (25.60 ms)
2020-05-11 17:35 Error: Running LUA method 'update'.
2020-05-11 17:35 dataS/scripts/placeables/Placeable.lua(1094) : attempt to index local 'storeItem' (a nil value).


A savoir que ça me le fait pour mes cochons et mes poules en plus des vaches. Donc je met mon log avant de relancer la parti et le log après avoir relancé la partie ( Pour complété, j'ai fais les tests avec les vaches uniquements et sans mods )


Le log avant :
GIANTS Engine Runtime 8.0.0 (20335) 64bit (Build Date: Oct 2 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 2600X Six-Core Processor
Memory: 16335 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 26.21.14.4575 (17.3.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : on
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.800000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.800000
Terrain LOD Distance Factor: 1.400000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.800000
Volume Mesh Tessellation Factor: 1.100000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 8
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.30000001192093
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0
Setting 'Vehicle Volume': 0.10000000149012
Setting 'Environment Volume': 0.30000001192093
Setting 'GUI Volume': 0.30000001192093
Setting 'Master Volume': 0.30000001192093
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.5.1.0 b6730
Available Languages: en jp fr es ru it pt nl cs ct br tr kr
Language: fr
Time: 2020-05-11 17:32:31
dataS2/character/humans/characterAnimation.i3d (82.76 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (40.86 ms)
Load mod: FS19_LaCampagneNormande (Version: 1.0.0.0) (Hash: c2f545d11666f21eedf485609cbab566)
2020-05-11 17:33 Loaded specializations
2020-05-11 17:33 Loaded vehicle types
2020-05-11 17:33 Loaded placeable types
2020-05-11 17:33 Register configuration 'baseColor'
2020-05-11 17:33 Register configuration 'design'
2020-05-11 17:33 Register configuration 'designColor'
2020-05-11 17:33 Register configuration 'vehicleType'
2020-05-11 17:33 Register workAreaType 'RIDGEMARKER'
2020-05-11 17:33 Register configuration 'attacherJoint'
2020-05-11 17:33 Register workAreaType 'WEEDER'
2020-05-11 17:33 Register workAreaType 'PLOW'
2020-05-11 17:33 Register workAreaType 'DEFAULT'
2020-05-11 17:33 Register workAreaType 'AUXILIARY'
2020-05-11 17:33 Register configuration 'motor'
2020-05-11 17:33 Register configuration 'frontloader'
2020-05-11 17:33 Register workAreaType 'FORAGEWAGON'
2020-05-11 17:33 Register configuration 'baseMaterial'
2020-05-11 17:33 Register configuration 'designMaterial'
2020-05-11 17:33 Register configuration 'wrappingColor'
2020-05-11 17:33 Register configuration 'powerTakeOff'
2020-05-11 17:33 Register configuration 'trailer'
2020-05-11 17:33 Register workAreaType 'COMBINECHOPPER'
2020-05-11 17:33 Register workAreaType 'COMBINESWATH'
2020-05-11 17:33 Register workAreaType 'FRUITPREPARER'
2020-05-11 17:33 Register workAreaType 'BALER'
2020-05-11 17:33 Register configuration 'tensionBelts'
2020-05-11 17:33 Register workAreaType 'MOWER'
2020-05-11 17:33 Register workAreaType 'CULTIVATOR'
2020-05-11 17:33 Register workAreaType 'SPRAYER'
2020-05-11 17:33 Register configuration 'wheel'
2020-05-11 17:33 Register configuration 'rimColor'
2020-05-11 17:33 Register configuration 'pipe'
2020-05-11 17:33 Register workAreaType 'SOWINGMACHINE'
2020-05-11 17:33 Register workAreaType 'CUTTER'
2020-05-11 17:33 Register workAreaType 'WINDROWER'
2020-05-11 17:33 Register configuration 'inputAttacherJoint'
2020-05-11 17:33 Register workAreaType 'TEDDER'
2020-05-11 17:33 Register workAreaType 'ROLLER'
2020-05-11 17:33 Register configuration 'cover'
2020-05-11 17:33 Register configuration 'folding'
2020-05-11 17:33 Register configuration 'fillUnit'
2020-05-11 17:33 Register configuration 'buyableBaleAmount'
2020-05-11 17:33 Register configuration 'fillVolume'
2020-05-11 17:33 data/shared/connectionHoses/hoses.i3d (33.25 ms)
2020-05-11 17:33 data/shared/connectionHoses/connectors.i3d (7.52 ms)
2020-05-11 17:33 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.53 ms)
2020-05-11 17:33 data/objects/squarebales/baleStraw240.i3d (2.60 ms)
2020-05-11 17:33 data/objects/squarebales/baleHay240.i3d (1.51 ms)
2020-05-11 17:33 data/objects/squarebales/baleGrass240.i3d (1.43 ms)
2020-05-11 17:33 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.66 ms)
2020-05-11 17:33 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (3.25 ms)
2020-05-11 17:33 data/objects/roundbales/roundbaleHay_w112_d130.i3d (4.25 ms)
2020-05-11 17:33 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.71 ms)
2020-05-11 17:33 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.64 ms)
2020-05-11 17:33 data/objects/cottonModules/cottonModule488.i3d (2.04 ms)
2020-05-11 17:33 data/sky/sky.i3d (0.98 ms)
2020-05-11 17:33 data/sky/rain.i3d (1.44 ms)
2020-05-11 17:33 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_diffuse.png'.
2020-05-11 17:33 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_normal.png'.
2020-05-11 17:33 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_specular.png'.
2020-05-11 17:33 Warning (performance): Raw audio format F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/new/scierie/textures/lumberyard.wav.
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/mapUS.i3d (3589.78 ms)
2020-05-11 17:33 data/foliage/wheat.i3d (8.71 ms)
2020-05-11 17:33 data/foliage/grassDense.i3d (5.16 ms)
2020-05-11 17:33 data/foliage/canola.i3d (5.43 ms)
2020-05-11 17:33 data/foliage/barley.i3d (3.55 ms)
2020-05-11 17:33 data/foliage/maize.i3d (10.62 ms)
2020-05-11 17:33 data/foliage/decoFoliage.i3d (30.28 ms)
2020-05-11 17:33 data/foliage/potato.i3d (6.24 ms)
2020-05-11 17:33 data/foliage/potatoHaulm.i3d (1.43 ms)
2020-05-11 17:33 data/foliage/sugarbeet.i3d (3.98 ms)
2020-05-11 17:33 data/foliage/sugarbeetHaulm.i3d (1.01 ms)
2020-05-11 17:33 data/foliage/sunflower.i3d (10.54 ms)
2020-05-11 17:33 data/foliage/soybean.i3d (5.44 ms)
2020-05-11 17:33 data/foliage/oilseedRadish.i3d (1.55 ms)
2020-05-11 17:33 data/foliage/poplar.i3d (9.88 ms)
2020-05-11 17:33 data/foliage/oat.i3d (6.40 ms)
2020-05-11 17:33 data/foliage/sugarCane.i3d (9.83 ms)
2020-05-11 17:33 data/foliage/sugarCaneHaulm.i3d (1.01 ms)
2020-05-11 17:33 data/foliage/cotton.i3d (6.56 ms)
2020-05-11 17:33 data/foliage/bush01.i3d (18.43 ms)
2020-05-11 17:33 Info: transform group 'bushUS01' has elements very far out from the cell edge (29.61% expansion)
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/alfalfa.i3d (8.06 ms)
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/clover.i3d (7.45 ms)
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/millet.i3d (14.73 ms)
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/rye.i3d (10.60 ms)
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/sorghum.i3d (8.30 ms)
2020-05-11 17:33 data/foliage/weed.i3d (8.33 ms)
2020-05-11 17:33 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/sounds/slidingdoor.wav'.
2020-05-11 17:33 Error: Can't load sample 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/sounds/slidingdoor.wav'.
2020-05-11 17:33 Disabled withering
2020-05-11 17:33 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/vache/husbandryCowLarge.i3d (31.11 ms)
2020-05-11 17:33 data/store/ui/shop.i3d (36.18 ms)
2020-05-11 17:33 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.65 ms)
2020-05-11 17:33 data/store/ui/cube.i3d (0.56 ms)
2020-05-11 17:33 data/store/ui/sphere.i3d (0.65 ms)
2020-05-11 17:33 dataS2/character/humans/player/player01.i3d (297.96 ms)
2020-05-11 17:33 Setting 'Radio Volume': 0
2020-05-11 17:33 Setting 'Vehicle Volume': 0.10000000149012
2020-05-11 17:33 Setting 'Environment Volume': 0.30000001192093
2020-05-11 17:33 Setting 'GUI Volume': 0.30000001192093
2020-05-11 17:33 Info: Savegame Setting 'dirtInterval': 3
2020-05-11 17:33 Info: Savegame Setting 'plantGrowthRate': 4
2020-05-11 17:33 Info: Savegame Setting 'fuelUsageLow': true
2020-05-11 17:33 Info: Savegame Setting 'plowingRequiredEnabled': false
2020-05-11 17:33 Info: Savegame Setting 'weedsEnabled': true
2020-05-11 17:33 Info: Savegame Setting 'limeRequired': true
2020-05-11 17:33 dataS2/character/crow/crow.i3d (9.63 ms)
2020-05-11 17:34 data/vehicles/lizard/pickup1978/pickup1978.i3d (72.12 ms)
2020-05-11 17:34 data/particleSystems/shared/wheelEmitterShape.i3d (0.76 ms)
2020-05-11 17:34 data/particleSystems/shared/exhaust.i3d (1.09 ms)
2020-05-11 17:34 Game saved successfully.
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 26.21.14.4575 (17.3.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : on
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.800000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.800000
Terrain LOD Distance Factor: 1.400000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.800000
Volume Mesh Tessellation Factor: 1.100000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 8
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.30000001192093
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0
Setting 'Vehicle Volume': 0.10000000149012
Setting 'Environment Volume': 0.30000001192093
Setting 'GUI Volume': 0.30000001192093
Setting 'Master Volume': 0.30000001192093
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.5.1.0 b6730
Available Languages: en jp fr es ru it pt nl cs ct br tr kr
Language: fr
Time: 2020-05-11 17:34:22
dataS2/character/humans/characterAnimation.i3d (93.87 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (33.30 ms)
Load mod: FS19_LaCampagneNormande (Version: 1.0.0.0) (Hash: c2f545d11666f21eedf485609cbab566)
2020-05-11 17:34 Application exit request forced.
2020-05-11 17:34 Application exit request forced.

Le log après :
GIANTS Engine Runtime 8.0.0 (20335) 64bit (Build Date: Oct 2 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 2600X Six-Core Processor
Memory: 16335 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 26.21.14.4575 (17.3.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : on
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.800000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.800000
Terrain LOD Distance Factor: 1.400000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.800000
Volume Mesh Tessellation Factor: 1.100000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 8
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.30000001192093
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0
Setting 'Vehicle Volume': 0.10000000149012
Setting 'Environment Volume': 0.30000001192093
Setting 'GUI Volume': 0.30000001192093
Setting 'Master Volume': 0.30000001192093
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.5.1.0 b6730
Available Languages: en jp fr es ru it pt nl cs ct br tr kr
Language: fr
Time: 2020-05-11 17:35:17
dataS2/character/humans/characterAnimation.i3d (66.50 ms)
Load mod: FS19_LaCampagneNormande (Version: 1.0.0.0) (Hash: c2f545d11666f21eedf485609cbab566)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (28.41 ms)
2020-05-11 17:35 Loaded specializations
2020-05-11 17:35 Loaded vehicle types
2020-05-11 17:35 Loaded placeable types
2020-05-11 17:35 Register configuration 'baseColor'
2020-05-11 17:35 Register configuration 'design'
2020-05-11 17:35 Register configuration 'designColor'
2020-05-11 17:35 Register configuration 'vehicleType'
2020-05-11 17:35 Register workAreaType 'RIDGEMARKER'
2020-05-11 17:35 Register configuration 'attacherJoint'
2020-05-11 17:35 Register workAreaType 'WEEDER'
2020-05-11 17:35 Register workAreaType 'PLOW'
2020-05-11 17:35 Register workAreaType 'DEFAULT'
2020-05-11 17:35 Register workAreaType 'AUXILIARY'
2020-05-11 17:35 Register configuration 'motor'
2020-05-11 17:35 Register configuration 'frontloader'
2020-05-11 17:35 Register workAreaType 'FORAGEWAGON'
2020-05-11 17:35 Register configuration 'baseMaterial'
2020-05-11 17:35 Register configuration 'designMaterial'
2020-05-11 17:35 Register configuration 'wrappingColor'
2020-05-11 17:35 Register configuration 'powerTakeOff'
2020-05-11 17:35 Register configuration 'trailer'
2020-05-11 17:35 Register workAreaType 'COMBINECHOPPER'
2020-05-11 17:35 Register workAreaType 'COMBINESWATH'
2020-05-11 17:35 Register workAreaType 'FRUITPREPARER'
2020-05-11 17:35 Register workAreaType 'BALER'
2020-05-11 17:35 Register configuration 'tensionBelts'
2020-05-11 17:35 Register workAreaType 'MOWER'
2020-05-11 17:35 Register workAreaType 'CULTIVATOR'
2020-05-11 17:35 Register workAreaType 'SPRAYER'
2020-05-11 17:35 Register configuration 'wheel'
2020-05-11 17:35 Register configuration 'rimColor'
2020-05-11 17:35 Register configuration 'pipe'
2020-05-11 17:35 Register workAreaType 'SOWINGMACHINE'
2020-05-11 17:35 Register workAreaType 'CUTTER'
2020-05-11 17:35 Register workAreaType 'WINDROWER'
2020-05-11 17:35 Register configuration 'inputAttacherJoint'
2020-05-11 17:35 Register workAreaType 'TEDDER'
2020-05-11 17:35 Register workAreaType 'ROLLER'
2020-05-11 17:35 Register configuration 'cover'
2020-05-11 17:35 Register configuration 'folding'
2020-05-11 17:35 Register configuration 'fillUnit'
2020-05-11 17:35 Register configuration 'buyableBaleAmount'
2020-05-11 17:35 Register configuration 'fillVolume'
2020-05-11 17:35 data/shared/connectionHoses/hoses.i3d (34.78 ms)
2020-05-11 17:35 data/shared/connectionHoses/connectors.i3d (7.79 ms)
2020-05-11 17:35 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.56 ms)
2020-05-11 17:35 data/objects/squarebales/baleStraw240.i3d (2.68 ms)
2020-05-11 17:35 data/objects/squarebales/baleHay240.i3d (1.43 ms)
2020-05-11 17:35 data/objects/squarebales/baleGrass240.i3d (1.56 ms)
2020-05-11 17:35 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.71 ms)
2020-05-11 17:35 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (3.44 ms)
2020-05-11 17:35 data/objects/roundbales/roundbaleHay_w112_d130.i3d (4.30 ms)
2020-05-11 17:35 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.78 ms)
2020-05-11 17:35 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.66 ms)
2020-05-11 17:35 data/objects/cottonModules/cottonModule488.i3d (2.08 ms)
2020-05-11 17:35 data/sky/sky.i3d (1.00 ms)
2020-05-11 17:35 data/sky/rain.i3d (1.87 ms)
2020-05-11 17:35 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_diffuse.png'.
2020-05-11 17:35 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_normal.png'.
2020-05-11 17:35 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/placeables/warningStripes_specular.png'.
2020-05-11 17:35 Warning (performance): Raw audio format F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/new/scierie/textures/lumberyard.wav.
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/mapUS.i3d (3706.26 ms)
2020-05-11 17:35 data/foliage/wheat.i3d (9.15 ms)
2020-05-11 17:35 data/foliage/grassDense.i3d (5.22 ms)
2020-05-11 17:35 data/foliage/canola.i3d (5.34 ms)
2020-05-11 17:35 data/foliage/barley.i3d (3.62 ms)
2020-05-11 17:35 data/foliage/maize.i3d (9.87 ms)
2020-05-11 17:35 data/foliage/decoFoliage.i3d (30.19 ms)
2020-05-11 17:35 data/foliage/potato.i3d (7.00 ms)
2020-05-11 17:35 data/foliage/potatoHaulm.i3d (1.58 ms)
2020-05-11 17:35 data/foliage/sugarbeet.i3d (4.40 ms)
2020-05-11 17:35 data/foliage/sugarbeetHaulm.i3d (1.01 ms)
2020-05-11 17:35 data/foliage/sunflower.i3d (11.00 ms)
2020-05-11 17:35 data/foliage/soybean.i3d (5.50 ms)
2020-05-11 17:35 data/foliage/oilseedRadish.i3d (1.57 ms)
2020-05-11 17:35 data/foliage/poplar.i3d (10.12 ms)
2020-05-11 17:35 data/foliage/oat.i3d (6.59 ms)
2020-05-11 17:35 data/foliage/sugarCane.i3d (9.60 ms)
2020-05-11 17:35 data/foliage/sugarCaneHaulm.i3d (1.03 ms)
2020-05-11 17:35 data/foliage/cotton.i3d (6.59 ms)
2020-05-11 17:35 data/foliage/bush01.i3d (18.23 ms)
2020-05-11 17:35 Info: transform group 'bushUS01' has elements very far out from the cell edge (29.61% expansion)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/alfalfa.i3d (8.16 ms)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/clover.i3d (7.44 ms)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/millet.i3d (19.67 ms)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/rye.i3d (15.45 ms)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/fruits/foliage/sorghum.i3d (9.21 ms)
2020-05-11 17:35 data/foliage/weed.i3d (9.69 ms)
2020-05-11 17:35 Error: Can't load resource 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/sounds/slidingdoor.wav'.
2020-05-11 17:35 Error: Can't load sample 'F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/maps/sounds/slidingdoor.wav'.
2020-05-11 17:35 Disabled withering
2020-05-11 17:35 data/vehicles/lizard/pickup1978/pickup1978.i3d (31.82 ms)
2020-05-11 17:35 data/store/ui/shop.i3d (37.85 ms)
2020-05-11 17:35 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.64 ms)
2020-05-11 17:35 data/store/ui/cube.i3d (0.55 ms)
2020-05-11 17:35 data/store/ui/sphere.i3d (0.66 ms)
2020-05-11 17:35 data/particleSystems/shared/wheelEmitterShape.i3d (0.73 ms)
2020-05-11 17:35 data/particleSystems/shared/exhaust.i3d (1.03 ms)
2020-05-11 17:35 F:/Ce PC/Mes Documents/My Games/FarmingSimulator2019/mods/FS19_LaCampagneNormande/placeables/vache/husbandryCowLarge.i3d (25.60 ms)
2020-05-11 17:35 Error: Running LUA method 'update'.
2020-05-11 17:35 dataS/scripts/placeables/Placeable.lua(1094) : attempt to index local 'storeItem' (a nil value)
2020-05-11 17:35 dataS2/character/humans/player/player01.i3d (285.76 ms)
2020-05-11 17:35 Setting 'Radio Volume': 0
2020-05-11 17:35 Setting 'Vehicle Volume': 0.10000000149012
2020-05-11 17:35 Setting 'Environment Volume': 0.30000001192093
2020-05-11 17:35 Setting 'GUI Volume': 0.30000001192093
2020-05-11 17:35 Info: Savegame Setting 'dirtInterval': 3
2020-05-11 17:35 Info: Savegame Setting 'plantGrowthRate': 4
2020-05-11 17:35 Info: Savegame Setting 'fuelUsageLow': true
2020-05-11 17:35 Info: Savegame Setting 'plowingRequiredEnabled': false
2020-05-11 17:35 Info: Savegame Setting 'weedsEnabled': true
2020-05-11 17:35 Info: Savegame Setting 'limeRequired': true
2020-05-11 17:35 Game saved successfully.
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 26.21.14.4575 (17.3.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : on
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.800000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.800000
Terrain LOD Distance Factor: 1.400000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.800000
Volume Mesh Tessellation Factor: 1.100000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 8
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.30000001192093
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0
Setting 'Vehicle Volume': 0.10000000149012
Setting 'Environment Volume': 0.30000001192093
Setting 'GUI Volume': 0.30000001192093
Setting 'Master Volume': 0.30000001192093
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.5.1.0 b6730
Available Languages: en jp fr es ru it pt nl cs ct br tr kr
Language: fr
Time: 2020-05-11 17:36:03
Load mod: FS19_LaCampagneNormande (Version: 1.0.0.0) (Hash: c2f545d11666f21eedf485609cbab566)
dataS2/character/humans/characterAnimation.i3d (98.47 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (28.68 ms)
2020-05-11 17:36 Application exit request forced.
2020-05-11 17:36 Application exit request forced.
Je suis donc preneur si vous avez des idées d'ou ca peut venir sachant que mes lignes sont bonnes dans mon defaultItem et dans mon ModDesc.

User avatar
fernand24
Posts: 2203
Joined: Mon Oct 29, 2012 10:58 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by fernand24 » Tue May 12, 2020 4:16 pm

Bonjour

Cette map c'est une version 2017 que tu modifies en FS19 il me semble (J'ai vu ta vidéo sur YouTube)

Pour poster ton fichier log il serait préférable de suivre le lien proposé sur le forum.

Fernand24
Fernand 24 est un joueur sur "PC Gamer" *thumbsup*


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DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Tue May 12, 2020 5:18 pm

Re,


Oui c'est une map que je remet sur le 19 ;)

J'ai directement fait un lien avec tout les XML et le log.
XXXXXXXXX sharemods.com/rvdbykt2g8um/placeable.zip.html

Edit modération : les liens directs extérieurs aux forums et sites Giants Software sont interdits.

Sylvain 07
Posts: 52
Joined: Fri Apr 03, 2015 7:35 pm
Contact:

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by Sylvain 07 » Tue May 12, 2020 7:26 pm

Le contenu de la ligne 1094 de dataS/scripts/placeables/Placeable.lua

Code: Select all

 1094 : local maxVehicleAge = storeItem.lifetime
détail de la fonction : Placeable:getSellPrice()

Code: Select all

1091 : function Placeable:getSellPrice()
1092:    local priceMultiplier = 0.5
1093 :   local storeItem = g_storeManager:getItemByXMLFilename(self.configFileName)
1094 :    local maxVehicleAge = storeItem.lifetime
1095 :    if maxVehicleAge ~= nil and maxVehicleAge ~= 0 then
1096 :        priceMultiplier = priceMultiplier * math.exp(-3.5 * math.min(self.age/maxVehicleAge, 1))
1097 :   end
1098 :    return math.floor(self.price * math.max(priceMultiplier, 0.05))
1099 : end
à mon avis le pb remonte à la ligne 1093 : self.configFileName doit être nil

Voici les lignes ou est définit self.configFileName

Code: Select all

function Placeable:load(xmlFilename, x, y, z, rx, ry, rz, initRandom)
	self.configFileName = xmlFilename
Comment ce nomme ton fichier xml? tu n'aurais pas mis des carractéres pas trés catholiques dans le nom de ton xml : des points, des espaces, des carractères spéciaux??

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claude 68
Posts: 971
Joined: Sun Nov 16, 2014 12:20 pm
Location: Alsace

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by claude 68 » Tue May 12, 2020 7:56 pm

Bonsoir

As-tu fais des modifications dans ton fichier "defaultItems.xml" ?
Bon jeu à tous
Claude 68 ( joueur PC)

Comment poster votre Log de jeu ==> PUBLIER LE FICHIER LOG du jeu
Lien pour avoir la version la plus récente du CoursePlay ==> Dernière Version

User avatar
fernand24
Posts: 2203
Joined: Mon Oct 29, 2012 10:58 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by fernand24 » Tue May 12, 2020 8:08 pm

claude 68 wrote:
Tue May 12, 2020 7:56 pm
Bonsoir

As-tu fais des modifications dans ton fichier ?
Bonsoir Claude

Je joins ses fichiers
defaultItems.xml
(6.43 KiB) Downloaded 9 times
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DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Tue May 12, 2020 8:16 pm

J'ai vu que les sites externes était interdit, je m'en excuse. ( J'ai pas compris le système de lien du site )

Alors non mon fichier .xml n'a pas de caractère spécial ni d'espace. ( Par exemple HusbandryCowLarge.xml )

Ensuite quel type de modification dans mon defaultItems ?

User avatar
claude 68
Posts: 971
Joined: Sun Nov 16, 2014 12:20 pm
Location: Alsace

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by claude 68 » Tue May 12, 2020 8:36 pm

La position de tes vaches car tout est à 0 0 0 dans le fichier defaultItems.xml.

Je ne pense pas que ta map soit au niveau 0.

Il nous faudrait ta map pour résoudre ton problème.
Bon jeu à tous
Claude 68 ( joueur PC)

Comment poster votre Log de jeu ==> PUBLIER LE FICHIER LOG du jeu
Lien pour avoir la version la plus récente du CoursePlay ==> Dernière Version

User avatar
fernand24
Posts: 2203
Joined: Mon Oct 29, 2012 10:58 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by fernand24 » Tue May 12, 2020 8:42 pm

DarkHayZz wrote:
Tue May 12, 2020 8:16 pm
J'ai vu que les sites externes était interdit, je m'en excuse. ( J'ai pas compris le système de lien du site )

Alors non mon fichier .xml n'a pas de caractère spécial ni d'espace. ( Par exemple HusbandryCowLarge.xml )

Ensuite quel type de modification dans mon defaultItems ?
Bonsoir

Pour poster tes fichiers suit le lien de Greygil

viewtopic.php?f=974&t=128569
Last edited by fernand24 on Tue May 12, 2020 8:53 pm, edited 1 time in total.
Fernand 24 est un joueur sur "PC Gamer" *thumbsup*


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DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Tue May 12, 2020 8:43 pm

Tout est a 0 0 0 car j'ai laisser le groupname a 0 0 0 mais j'ai déplacé les triggers, le navmesh etc, au bonne endroit. Comment vous envoyez ma map ?

Merci pour le tips ;)

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julien86
Posts: 83
Joined: Sun Jan 25, 2015 3:06 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by julien86 » Wed May 13, 2020 11:09 am

Bonjour
Ton problème est assez simple.
Ca remonte à la ligne 1094 car il c'est arrêté à cette ligne donc il a bloqué sur la ligne supérieur. Celle qui correspond à l'entrée des storeItems dans le modDesc.
Chaque placeable que tu ajoute dans une map doit être entrée dans le paraphe storeItem dans ton modDesc.
Sabo.D
Ancien moddeur, Scripteur.
Travail perso. :hi:

DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Wed May 13, 2020 11:25 am

julien86 wrote:
Wed May 13, 2020 11:09 am
Bonjour
Ton problème est assez simple.
Ca remonte à la ligne 1094 car il c'est arrêté à cette ligne donc il a bloqué sur la ligne supérieur. Celle qui correspond à l'entrée des storeItems dans le modDesc.
Chaque placeable que tu ajoute dans une map doit être entrée dans le paraphe storeItem dans ton modDesc.
Bonjour,


C'est bizzare car dans mon modDesc et entre les balises storeItem j'ai bien défini tout mes placeables :/

DarkHayZz
Posts: 28
Joined: Tue May 12, 2020 12:48 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by DarkHayZz » Wed May 13, 2020 4:16 pm

Bonjour,

Est ce que quelqu'un pourrait regarder sur ma maps directement ?

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fernand24
Posts: 2203
Joined: Mon Oct 29, 2012 10:58 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by fernand24 » Wed May 13, 2020 4:31 pm

DarkHayZz wrote:
Wed May 13, 2020 4:16 pm
Bonjour,

Est ce que quelqu'un pourrait regarder sur ma maps directement ?
Bonsoir

Je veux bien regarder vite fait entre deux ……
Envois la en MP en utilisant un hébergeur de fichier sérieux.
Fernand 24 est un joueur sur "PC Gamer" *thumbsup*


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fernand24
Posts: 2203
Joined: Mon Oct 29, 2012 10:58 pm

Re: Problème de placeable ( Error : Running LUA method ' update')

Post by fernand24 » Wed May 13, 2020 4:53 pm

fernand24 wrote:
Wed May 13, 2020 4:31 pm
DarkHayZz wrote:
Wed May 13, 2020 4:16 pm
Bonjour,

Est ce que quelqu'un pourrait regarder sur ma maps directement ?
Bonsoir

Je veux bien regarder vite fait entre deux ……
Envois la en MP en utilisant un hébergeur de fichier sérieux.
Re bonsoir

Je viens de voir que tu avais cette map en DL sur le net , il s'agit de la même ou une modif.

<author>DarkHayZz</author>
<version>1.0.0.0</version>
<title>
<en>LaBasseNormande_V1_0</en>
<de>LaBasseNormande_V1_0</de>
Car sur cette map tu as une vache qui reste bloquée dans les fils de fer de la cloture en bas du champ.
(voir photo dans la rubrique vos plus belles images) que je viens de publier.
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