Fs 21 discussion thread

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The.EuroFarmer

Re: Fs 21 discussion thread

Post by The.EuroFarmer » Fri May 31, 2019 12:10 am

There is only one thing I wish to see in FS21 ; Greek language

Crazof
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Re: Fs 21 discussion thread

Post by Crazof » Fri May 31, 2019 9:11 pm

what does it say about the state of 19 if less than 6 months after launch people are already talking about it's replacement?

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b101uk
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Re: Fs 21 discussion thread

Post by b101uk » Fri May 31, 2019 9:46 pm

Crazof wrote:
Fri May 31, 2019 9:11 pm
what does it say about the state of 19 if less than 6 months after launch people are already talking about it's replacement?
:hmm: it says nothing.

Because people did the same of FS15 after FS13 came out, as did they of FS17 after FS15 came out, as did they of FS19 after FS17 came out, so its hardly surprising people are speculating/discussing what FS21 may bring.

I can probably predict we will see the same of FS23 after FS21 comes out, that's if FS2# doesn't diverge somewhat and see a variant for PS4/Xbox1/lower range PC/Mac, and a variant for higher-end PC/Mac/PS5/Xbox# (i.e. next gen consoles), which could see the odd and even year aspects change.
plays FS15/FS17/FS19 on PC
:zunge:

OlavEmil
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Re: Fs 21 discussion thread

Post by OlavEmil » Sat Jun 01, 2019 4:49 pm

Yea, everyone who knows anything about gaming development knows that if you want any hope of being able to impact the production of the next game in a sequence, you need to be on the ball as soon as the previous game is released.

How nice would it be if we for once could have a constructive thread about the next game, without the constant shitting on the previous release...

dapals51
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Re: Fs 21 discussion thread

Post by dapals51 » Sat Jun 01, 2019 10:24 pm

Wish they would spread out the release alittle more
XBOX one player
Farmer in the midwest USA

MOD HUB OR DIE!!

OlavEmil
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Re: Fs 21 discussion thread

Post by OlavEmil » Sun Jun 02, 2019 9:26 am

Every 2 years is fine. Many companies have yearly releases, which is really just patches. Then you have series like GTA, where you have one release per generation...

Irish farmer 91
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Location: Tyrone

Re: Fs 21 discussion thread

Post by Irish farmer 91 » Sun Jun 02, 2019 2:48 pm

Would be good if we had to buy a bull, ram or boar for our animals to reproduce. Maybe different class of cattle too, beef with higher sell price, dairy with higher milk yield. Also if we cud move sheep and cattle field to field and actually have them eat the grass before moving again rather than the current zero grazing system. Maybe the ability to slurry or fertilise grass too
Playing on Ps4

JohnDeere77
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Re: Fs 21 discussion thread

Post by JohnDeere77 » Sun Jun 02, 2019 11:43 pm

Irish farmer 91 wrote:
Sun Jun 02, 2019 2:48 pm
Would... ..too
All you said!

And personally Im not very happy about the terraforming. I would be just as happy if there were a few different farms on a map, of which u could choose one to buy. And if the buildings is in poor shape you could pay to fix them, and to make upgrades. As in nicer/bigger farmhouse, larger pastures, barns and so on.

Also it would be nice if you could hire help, as in full time help. Then you must have a farm of some size before u can afford to hire. And maybe the standard of your farmbuildings and equipment could affect the skills of available employees ?
Plays on pc, hardmode and loves grinding

livesea72
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Re: Fs 21 discussion thread

Post by livesea72 » Tue Jun 04, 2019 10:14 pm

Better engine sounds at working loads
better ground textures
more dynamic weather system (Giants version of seasons)
Used equipment
Land auctions
More scripts included in official updates alowing modders more options
Early access to GE and scripting so modders dont have to wait a month to start/finish mods
More beta equipment and maps on modhub so we can help get stuff out quicker.
More screenshots/Details sooner, let your customers see what your doing and interact and use feedback to shape the game.
Custom giants map. let the fans vote on features and build one based of feedback, everyone would feel like they helped in making the game.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ last FS game I'm buying full price

JWE75
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Re: Fs 21 discussion thread

Post by JWE75 » Sun Jun 09, 2019 11:38 am

WISH LIST FOR FS21:

- ablility to expand/build your own kind of cow pasture (shaping with fences). Now it just stupid to have 200 cows in small pasture.
- different pasture options, traditional models etc.
- dynamic ground, when you plow the field tires would actually sink in and makes engines work little harder.
- add some noices to tractors when doing different tasks. Trailers for example are mute at the moment
- option to have farmer view from third person view! And in Cabin view it would nice to actually see your hands at the wheel/gears. Now it feels like invisible man.

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Emil Jørgensen
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Location: Denmark

Re: Fs 21 discussion thread

Post by Emil Jørgensen » Tue Jun 25, 2019 6:57 am

Straw swaths should look more like this: https://youtu.be/XZH2M4ghW7g
PC - Fs 11- Fs 17 - Fs19

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Arrancar88
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Re: Fs 21 discussion thread

Post by Arrancar88 » Tue Jun 25, 2019 7:27 am

- Ai should be able to do every job, especially carting.
- Add Alfalfa and Rye
- Add Claas
- New game engine, since old one shows it's age and have more and more problems with every game. Example : I could have 5 workers in FS17 and there were no FPS drops, in FS19 2+ workers cause FPS drops(when worker finishes fps will got back to 60).
PC Steam
Farming since FS2009 :hi:

Bhcc
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Re: Fs 21 discussion thread

Post by Bhcc » Thu Jul 11, 2019 9:57 am

More vegetables. Lima beans. :biggrin2:

1992Tadej1992
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Re: Fs 21 discussion thread

Post by 1992Tadej1992 » Thu Jul 11, 2019 8:39 pm

I know that fs19 is crap but that is a bit early :mrgreen:

Bhcc
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Re: Fs 21 discussion thread

Post by Bhcc » Fri Jul 12, 2019 3:12 am

I agree. At least we planted some in the garden at home

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