[Dev-Blog] New Mission System
Re: [Dev-Blog] New Mission System
Holy Smokes, this is an awesome improvement. Soo many posibilities <3
I haven't lost my mind, it's backed up on tape somewhere.
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Re: [Dev-Blog] New Mission System
The new mission system looks/sounds amazing. Every bit of information we get makes want the game even more. I can’t wait
A virtual farmer. FS17 FS19 FS22 PS5
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Re: [Dev-Blog] New Mission System
Devs... You have no idea how much I love you. At all.
Re: [Dev-Blog] New Mission System
1. Please tell me a change has been made from FS17, when you're doing a mission your "own" crops continue to grow! ! !
2. We'd like to see a "Live" mini-map that follows what the PDA is displaying as far a fields current condition showing growth, harvested, fertilizer state. And be able to set the time limit on the refresh rate.
3. The mission system looks to be much improved, and will add a lot more play-ability to 19, especially carrying over to the MP, well done!
2. We'd like to see a "Live" mini-map that follows what the PDA is displaying as far a fields current condition showing growth, harvested, fertilizer state. And be able to set the time limit on the refresh rate.
3. The mission system looks to be much improved, and will add a lot more play-ability to 19, especially carrying over to the MP, well done!
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Re: [Dev-Blog] New Mission System
Loving it so far guys! Keep up the good work. The thoughts of being a custom hay contractor are just fantastic.
FS22 is the best one yet. Fight me!
Re: [Dev-Blog] New Mission System
@Lisertan
What does mean "+2" on the mission selection screen?
Perks, speciality, ability, progress ?
Re: [Dev-Blog] New Mission System
There are 2 more things you get if you decide to lease. (front weight and trailer in this case)
Lars 'Lisertan' Malcharek
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Re: [Dev-Blog] New Mission System
Does that mean that this part of the missionsystem has changed as well?
In FS 17 you dont have to unload the harvester, do you have to unload in fs19?
And the trailer, do you have to empty that is a specific place?
That would be a great new system aswell
A xbox one x farmer
Re: [Dev-Blog] New Mission System
Answered in the screenshot already as it clearly states the harvest has to be brought to the mill
MC, aka Master of Cereals
Re: [Dev-Blog] New Mission System
The mission text says you have to harvest the field AND cart the grain to the mill. thuss you need the harvester and header and a tractor and trailer to transport the grain.
My question is how are these missions sorted in the menu. They appear to just be hap hazard not sorted by money earned, field number or mission type. My preference would be to sort by field number.
Re: [Dev-Blog] New Mission System
ordered by oldest first in the screenshot would be my guess
MC, aka Master of Cereals